Lonia Saga 2 cover
Lonia Saga 2 screenshot
Genre: Role-playing (RPG), Adventure, Indie

Lonia Saga 2

Update - Alpha 2.1.0

1. Item
 - A new item [Scroll Of Destruction Weapon] has been created.
    * Weapon Destruction Order will destroy the selected weapon.
and make an [Enchant Stone]

 - A new item [Scroll Of Destruction Armor] has been created.
    * Armor Destruction Order will destroy the selected armor.
and make an [Enchant Stone]

 - A new item [Enchant Stone] has been created.
    * Combine with weapons to increase experience or level.

  - A new item [Scroll of enchant accessories] has been created.
    * Scroll of enchant accessories is reset the accessories options

- [Scroll of enchant Weapon] increases your weapon by +1 level
when you succeed.

- [Scroll of enchant Armor] increases your armor by +1 level
when you succeed.




2. The combination (bench)
  - The recipe for the existing [Scroll of enchant Weapon] has been
modified to a [Scroll Of Destruction Weapon]
    * Paper + Blood Feather + Weapon = [Scroll Of Destruction Weapon]

  - The recipe for the existing [Scroll of enchant Armor] has been
modified to a [Scroll Of Destruction Armor]
    * Paper + Blood Feather + Armor = [Scroll Of Destruction Armor]

- The recipe for [Scroll of enchant Weapon] has been fixed.
     * Scroll Of Destruction Weapon + Blooded Feather +
Enchant Stone = [Scroll of enchant Weapon]

- The recipe for [Scroll of enchant Armor] has been fixed.
     * Scroll Of Destruction Armor + Blooded Feather +
Enchant Stone = [Scroll of enchant Armor]

- Combination of [Scroll of enchant Accessories] has been added.
     * Scroll Of Destruction Weapon + Scroll Of Destruction Armor +
Accessories = [Scroll of enchant Accessories]



3. Quest
- The rewards of some quests have changed.

Update - Alpha 2.0.1

1. Bug
- Fixed the problem of Scorpion King's dead body moving
- Fixed an issue where materials did not disappear when combining items (*Tracking)

Update - Alpha 2.0

* More and deeper dungeons have been opened. *
* Challenge a deeper dungeon. *

   - A new adventure in a deeper dungeon ( 40th stage. )
   - More monsters
   - Additional progress of the main quest is possible.


1. Edits
   - The boss monster's health gauge has been modified to make it more visible.
   - Rebalance the scorpion king
   - Some Korean dialogue has been fixed.
   - Fixed the HDD user's game freezing issue. (*Tracking issue)

Update - Alpha 1.37.1

1. Functions
   - The operation method of saving has finally been modified.
   - Fixed an issue where no sound will be heard when dropping
an item in Quick Slot.
   - Fixed an issue where no sound was heard when moving items from
the warehouse to the inventory.
   - Fixed an issue where item weight calculation in inventory was not correct.

2. Items
   - The weight of certain items has been reduced.

Update - Alpha 1.36

1. Add
   - Added a message that if you attempt to cast a skill during a cool time,
add a new message.
   - Fixed upgrade information for attribute resistance.
   - Information that attribute resistance reduces damage is added to
the guard's ambassadors.
   - Installed items that have been attacked by boss monsters have been
modified to crash.
   - Boss monster necklace drop rate increased to 10% -> 30%.
   - Some combat formulas have been modified.

2. Bugs
   - Fixed an issue where item information was not updated
when a character died.
   - Fixed the item is returned to the locker when you dropped another item slot.

3. Keep Watching
   - Item Balance
- Auto save

Update - Alpha 1.35.1 - 3

1. Battle
  - Some combat formulas have been modified.
     (The battle formula will be modified a few more times after additional testing.)
  - Fixed an issue where boss monsters became abnormally strong.
  - When the boss monster dies, it will drop more gold.
  - Ability values ​of some equipment have been modified.
    (Some equipment may be modified a few more times after additional testing.)
- Add Miss Effect when a monster attack fail.

2. Store
  - Tools like basic shovels, axes, and pickaxes are sold by weapon
merchants, not tool traders.
  - The tool merchant sells more potions and setup items.
  - Resolved the problem that the discount rate of the technology of
transactions was not applied.

3. Item
  - Price of some items has been revised.
  - Some items have been modified.

4. UI
  - Some fonts in the character selection window have been modified.
  - Some fonts in the character creation window have been modified.
  - You can select the real-time storage menu in the options window.
  - In the options window, you can choose whether to look at the
mouse when attacking.
  - You can set the item slot double click recognition time.
  - You can set the wait time for item tooltip output.
- Fixed the problem that Wis is displayed in the resistance value area
in the status window.

Update - Alpha 1.35

1. Battle
- Fixed monster Reinforcement formula when moving
between dungeon stage.
- Fixed monster attack damage formula.
- Fixed monster element damage formula.
- Fixed shield's shielding formula
- The abrasive repair weapon's durability.

2. Combination system
- Basic Combination Help button has been added at bench windows.
- A tooltip with an item name has been added to the help window.
- Combine equipment and ore in combination repair the equipment durability.
(The both of materials should be the same. )

3. Quest
- Various items will be paid for the daily quests.
- Reward EXP of the daily quest is applied flexibly according to level.

4. Town
- Monsters drop and miscellaneous can be sold to the store.
- The guards do not randomly tip but talk to each tip in turn.
- Guards dialog have been added & corrected.

5. Miner
- No more miner will be paid the miner's ore until a player gets it.
- Miner expertise has been modified with the chance of obtaining additional ore.
- Increases the level of miner's ore to increase the probability of batter ore.

6. System
- No more support for real-time save.
- As the item storage method is changed, it takes more time to load.
- If the item locker weighs more than, the heaviest item returned to the inventory.
- The effect of changing day and night has been modified to slow.

7. Bug
- Fixed a problem where a shielded attack would cause damage.
- Fixed the problem some daily quest.

Update - Alpha 1.34

1. Functions
  - The amount is displayed when gold is acquired.
  - The quest reward item and the name of the item obtained from
the box will be displayed.
  - Durability reduced significantly when a shield is used.
  - You can now acquire items that have fallen into the thorny field.

2. Quest
  - Some quest ambassadors have been modified.
  - Daily quest rewards have been fixed.

3. Resources
  - The stage of the appearance of some resources has been adjusted.

4. UI
  - The combination information in the help window has been changed
and added.
  - Fixed some typo fixes and item descriptions in the Korean version.
  - The font size of the numerical display of EXP has been revised.
  - Fixed the problem that the tooltip window blinks when checking
the details of the quest window's compensation.

5. NPC
  - More guard tooltip has been added.


* Keep watching
  - Daily quest details and rewards will be constantly adjusted.
  - I am considering additional methods for lack of description related
to the combination.

Update - Alpha 1.33

1. Tutorial
   - Some story descriptions have been added.

2. Character
   - The basic design of the character with no equipment has been modified.


- Idle animation has been fixed.


- Attack animation has been fixed.


- Shovel, ax, pickaxe animation has been fixed.


- The hammer animation has been fixed.

3. Bugs
   - Fixed an issue where Shield was not applied.

Update - Alpha 1.32

1. Character
   - Fixed character animation.

2. Production
   - Anvil, Bench, and Oven have added sound effects when making items.

3. NPC
   - Quest Completion When there is the reward,
the NPC tries further conversation.
   - The guards will attempt additional conversations.