1. Item
- A new item [Scroll Of Destruction Weapon] has been created.
* Weapon Destruction Order will destroy the selected weapon.
and make an [Enchant Stone]
- A new item [Scroll Of Destruction Armor] has been created.
* Armor Destruction Order will destroy the selected armor.
and make an [Enchant Stone]
- A new item [Enchant Stone] has been created.
* Combine with weapons to increase experience or level.
- A new item [Scroll of enchant accessories] has been created.
* Scroll of enchant accessories is reset the accessories options
- [Scroll of enchant Weapon] increases your weapon by +1 level
when you succeed.
- [Scroll of enchant Armor] increases your armor by +1 level
when you succeed.
2. The combination (bench)
- The recipe for the existing [Scroll of enchant Weapon] has been
modified to a [Scroll Of Destruction Weapon]
* Paper + Blood Feather + Weapon = [Scroll Of Destruction Weapon]
- The recipe for the existing [Scroll of enchant Armor] has been
modified to a [Scroll Of Destruction Armor]
* Paper + Blood Feather + Armor = [Scroll Of Destruction Armor]
- The recipe for [Scroll of enchant Weapon] has been fixed.
* Scroll Of Destruction Weapon + Blooded Feather +
Enchant Stone = [Scroll of enchant Weapon]
- The recipe for [Scroll of enchant Armor] has been fixed.
* Scroll Of Destruction Armor + Blooded Feather +
Enchant Stone = [Scroll of enchant Armor]
- Combination of [Scroll of enchant Accessories] has been added.
* Scroll Of Destruction Weapon + Scroll Of Destruction Armor +
Accessories = [Scroll of enchant Accessories]
3. Quest
- The rewards of some quests have changed.
Update - Alpha 2.0.1
1. Bug
- Fixed the problem of Scorpion King's dead body moving
- Fixed an issue where materials did not disappear when combining items (*Tracking)
Update - Alpha 2.0
* More and deeper dungeons have been opened. *
* Challenge a deeper dungeon. *
- A new adventure in a deeper dungeon ( 40th stage. )
- More monsters
- Additional progress of the main quest is possible.
1. Edits
- The boss monster's health gauge has been modified to make it more visible.
- Rebalance the scorpion king
- Some Korean dialogue has been fixed.
- Fixed the HDD user's game freezing issue. (*Tracking issue)
Update - Alpha 1.37.1
1. Functions
- The operation method of saving has finally been modified.
- Fixed an issue where no sound will be heard when dropping
an item in Quick Slot.
- Fixed an issue where no sound was heard when moving items from
the warehouse to the inventory.
- Fixed an issue where item weight calculation in inventory was not correct.
2. Items
- The weight of certain items has been reduced.
Update - Alpha 1.36
1. Add
- Added a message that if you attempt to cast a skill during a cool time,
add a new message.
- Fixed upgrade information for attribute resistance.
- Information that attribute resistance reduces damage is added to
the guard's ambassadors.
- Installed items that have been attacked by boss monsters have been
modified to crash.
- Boss monster necklace drop rate increased to 10% -> 30%.
- Some combat formulas have been modified.
2. Bugs
- Fixed an issue where item information was not updated
when a character died.
- Fixed the item is returned to the locker when you dropped another item slot.
3. Keep Watching
- Item Balance
- Auto save
Update - Alpha 1.35.1 - 3
1. Battle
- Some combat formulas have been modified.
(The battle formula will be modified a few more times after additional testing.)
- Fixed an issue where boss monsters became abnormally strong.
- When the boss monster dies, it will drop more gold.
- Ability values of some equipment have been modified.
(Some equipment may be modified a few more times after additional testing.)
- Add Miss Effect when a monster attack fail.
2. Store
- Tools like basic shovels, axes, and pickaxes are sold by weapon
merchants, not tool traders.
- The tool merchant sells more potions and setup items.
- Resolved the problem that the discount rate of the technology of
transactions was not applied.
3. Item
- Price of some items has been revised.
- Some items have been modified.
4. UI
- Some fonts in the character selection window have been modified.
- Some fonts in the character creation window have been modified.
- You can select the real-time storage menu in the options window.
- In the options window, you can choose whether to look at the
mouse when attacking.
- You can set the item slot double click recognition time.
- You can set the wait time for item tooltip output.
- Fixed the problem that Wis is displayed in the resistance value area
in the status window.
Update - Alpha 1.35
1. Battle
- Fixed monster Reinforcement formula when moving
between dungeon stage.
- Fixed monster attack damage formula.
- Fixed monster element damage formula.
- Fixed shield's shielding formula
- The abrasive repair weapon's durability.
2. Combination system
- Basic Combination Help button has been added at bench windows.
- A tooltip with an item name has been added to the help window.
- Combine equipment and ore in combination repair the equipment durability.
(The both of materials should be the same. )
3. Quest
- Various items will be paid for the daily quests.
- Reward EXP of the daily quest is applied flexibly according to level.
4. Town
- Monsters drop and miscellaneous can be sold to the store.
- The guards do not randomly tip but talk to each tip in turn.
- Guards dialog have been added & corrected.
5. Miner
- No more miner will be paid the miner's ore until a player gets it.
- Miner expertise has been modified with the chance of obtaining additional ore.
- Increases the level of miner's ore to increase the probability of batter ore.
6. System
- No more support for real-time save.
- As the item storage method is changed, it takes more time to load.
- If the item locker weighs more than, the heaviest item returned to the inventory.
- The effect of changing day and night has been modified to slow.
7. Bug
- Fixed a problem where a shielded attack would cause damage.
- Fixed the problem some daily quest.
Update - Alpha 1.34
1. Functions
- The amount is displayed when gold is acquired.
- The quest reward item and the name of the item obtained from
the box will be displayed.
- Durability reduced significantly when a shield is used.
- You can now acquire items that have fallen into the thorny field.
2. Quest
- Some quest ambassadors have been modified.
- Daily quest rewards have been fixed.
3. Resources
- The stage of the appearance of some resources has been adjusted.
4. UI
- The combination information in the help window has been changed
and added.
- Fixed some typo fixes and item descriptions in the Korean version.
- The font size of the numerical display of EXP has been revised.
- Fixed the problem that the tooltip window blinks when checking
the details of the quest window's compensation.
5. NPC
- More guard tooltip has been added.
* Keep watching
- Daily quest details and rewards will be constantly adjusted.
- I am considering additional methods for lack of description related
to the combination.
Update - Alpha 1.33
1. Tutorial
- Some story descriptions have been added.
2. Character
- The basic design of the character with no equipment has been modified.
- Idle animation has been fixed.
- Attack animation has been fixed.
- Shovel, ax, pickaxe animation has been fixed.
- The hammer animation has been fixed.
3. Bugs
- Fixed an issue where Shield was not applied.
Update - Alpha 1.32
1. Character
- Fixed character animation.
2. Production
- Anvil, Bench, and Oven have added sound effects when making items.
3. NPC
- Quest Completion When there is the reward,
the NPC tries further conversation.
- The guards will attempt additional conversations.