1. Tutorial
- Modify the description of some tutorial sentences
- Modify some description animation tutorial
2. Town
- Stamina does not decrease further in town
- When the player accesses a specific object, the name is automatically output
- Automatically output NPC name when the player accesses NPC
- NPC Tristan and guards position slightly adjusted
- Added a guild ambassador related to the shield's cooldown
- Addition of an effect that notifies bed activation when renting a bed of an inn
3. Operation
- Keep the tool applied after completing the resource collection.
- Multiple window scrolling does not work at the same time.
4. Bug
- Fixed the difference between the time of penalty of weight gauge and message output.
- Fixed the problem that the monster starfish cannot move in certain situations.
- Fixed the problem that the amount of money is insufficient when the amount of money is exactly matched when renting the inn.
Alpha 1.31.1 Additional fixes
1. Bug
- Fixed an issue where the NPC name was printed before the character was approached.
- Fixed invulnerability check after blocking shield
- Fixed some daily quests did not complete the phenomenon.
- Fixed the problem that the quest description at the bottom of the mini-map is not updated when the quest is completed.
- Fixed attacked using the collection tool.
- Fixed incorrect quantity of hammer provided in the tutorial
Update - 1.30.1
Bug fixed
- Fixed the problem that the contents of play are rolled back when Sanctuary of ability is used.
Working...
It looks like this after the 20th floor. :D
Update - Alpah 1.30
1. Object
- Various objects have been added to the dungeon.
Added a variety of designs to make the dungeons look more colorful through from feedback
- Barricades have been added to the dungeon.
The barricade is destroyed immediately when the player attacks, but it receives damage such as a trap when it reaches.
- The color of copper ore has been changed.
2. Bug
- Fixed the phenomenon that a monster starfish cannot move when it meets a settled item.
Update - Alpha 1.29
1. Character animation
- The animation in which the character is attacked has been changed.
- If the attack is missed, new effects have been added.
- If critical attacks are successful, new effects have been added.
2. Monster
- Monsters that launch missiles will pop up in lower level dungeons.
Update - Alpha 1.28
Resolved Issues
- Fixed the problem of not recognizing immediately when
acquiring quest items.
- Fixed the problem that specific item does not come into inventory.
1. Tutorial
- A description of the short jump and a long jump has been
added to the description of the jump.
- An image of the appropriate tool has been added next to the resource
when collecting resources.
- Fixed a hammer that can be used to collect installed items in the tutorial.
- We have added rope so that you can use the rope in the section
where the wooden box is installed.
2. Quest
- [Guard equipment] Quest has been modified to create a quest to make armor.
- Monsters that have not yet been revealed in Daily Quests no longer appear.
3. NPC
- When you try to talk to the guards, they have been modified to provide
useful tips for your game.
- Fixed an issue some quick slots did not work properly.
- Fixed the problem of ripping music when maximizing background music.
- Fixed dungeon water problem.
- Dungeon map patterns have been added/modified.
Update - Alpha 1.27
- Fixed the problem that the upgrade cost is not displayed properly.
- Fixed a problem where high-level ropes did not work properly.
- Equipment with a durability of "0" can no longer be mounted.
- Fixed a problem that the chain does not give any damage.
- When attacking with a shield, weapon durability is no longer worn out.