Lord of Rigel cover
Lord of Rigel screenshot
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Genre: Strategy, Turn-based strategy (TBS), Indie

Lord of Rigel

Release 1.07 Hotfix #1

Change Log:

QOL- Ship design suffixes (-A, -B, -C) not added if not altering a modified or refitted design
Fix for rare case of camera movement stutter when transitioning to system view for some systems
Fix for credits displaying too early for non-standard (not 16:9 or 21:9) aspect ratios

Release 1.07

Change Log:
Ticket #2109 Content- System view backgrounds by star type. Planet view nebulas and system backgrounds for planets without atmospheres.

Lord of Rigel April Community Update

Greetings Lords of Rigel!

While last month introduced the galaxy outliner, a new leader has been introduced to LoR.

Created during the era of the first galactic council by the Rigelans, Shin is a "GNN bot" who became dedicated to dismantling the hegemony of the Rigelans over the galaxy. Focusing on his core programming to find the truth wherever it lies, they became a spymaster but also share hyperspace communications technology.

Image 1. New Leader- Shin, Seeker of Secrets

Additionally, some minor optimizations to AI and turn processing have been implemented which should improve performance for some systems.


Image 2. A new swamp colony

What is planned next?
Content updates are planned to continue until August. Expect a new technology. Towards August an Ironman mode will be introduced (manual saving disabled) and "1999 mode" the achievement for beating a game on impossible with ironman mode on.

Release 1.06 Hotfix #4

Fix for cases of UI and camera refresh when destroying a planet during a turn with GNN and cutscenes off
Fix for autobuild player project and android filters
Corrected euphoric chems name in morale tooltip
Minor AI build queue optimization

Release 1.06 Hotfix #3b

Fix for rare case of combat prompt processing while AI monster autoresolve occurs.

Release 1.06 Hotfix #3

Change Log:
Ticket #2108 Content- New Leader
AI- Adjustments to defensive system weight to better account for friendly planetary defenses present
AI- Higher chance for factions at war without high weight faction targets to engage space monsters
Minor performance optimization to AI target selection

Release 1.06 Hotfix #2b

Change Log:
Critical- Fix for cases where some systems would have performance instability after hiring leaders and initiating a new turn without a scene transition beforehand. (memory optimization for AI assessments on new leader economy refresh)

Release 1.06 Hotfix #2

Change Log:
Critical- Fix for cases where turn hotkey being pressed during autosave on some systems could result in a softlock
Critical- Fix for rare cases where tactical weapons may not fire (weapon index issue in some player designs)
Balance- Point defense beam allocation increased with starbase designs
Minor performance optimization to AI expansion
Fix for case of ship text overrun in tactical

Release 1.06 Hotfix #1

Change Log:
Fix for rare case of autoresolve softlock if AI support ships were engaged by player planetary defenses and no starbase was present

Lord of Rigel Steam Spring Sale

Greetings Lords of Rigel! For the Steam Spring Sale LoR is 25% Off.

Recent additions to Lord of Rigel include Council Decrees, where economic sanctions and bonuses effect the galaxy and a requested quality of life feature the galaxy view outliner.


Galactic Council Decrees


Arcturus Falls

Over the next few months there will be continued "free LC" in the form of leaders and technologies along with further AI and performance enhancements..