Genre: Real Time Strategy (RTS), Role-playing (RPG), Strategy, Indie
Loria
Update 1.0.7
Improvements:
- Skirmish AI will request help from his allies, if under attack
- Skirmish teams are not placed next to each other if possible
- Magical heroes now use magic attack
Balance:
- Added armor to Citadel
- Increased goblins damage
Update 1.0.6
Bugs:
- Loading game does not reset hero tier requirements
Improvements:
- Added view size setting
Update 1.0.5
Bugs:
- Building volume now respects settings
- Music in briefing screen now respects volume settings
- Summoner now remembers his summons after load
- AI will not try to retake allied goldmine anymore
Improvements:
- Added icon to shortcut
- Stop will now set units to hold position
Update 1.0.4
Balance:
- Manticore HP decreased from 720 to 650 HP
- Burning plasma now deals 20 damage per second instead of 15.
Improvements:
- Building SFX volume was reduced by 30%
- Lower memory requirements for maps
Update 1.0.3
Bugs:
- Fixed hero selection
- Fixed "hack" where player was able to build unavailable tech
Improvements:
- Cursor should now be locked in window
- Added impossible difficulty
- Added 0 as valid key for selection group
Update 1.0.2
Bugs:
- Fixed issue with small tile gaps on lower resolutions
- Fixed select group creation, when buttons were pressed too quickly
- Sanitized some cutscenes that sometimes soft-locked
Improvements:
- Shift + # adds selected units to group
- Added tooltips to hero attributes
- Added tooltips to armor & damage
Update 1.0.1
Bugs:
- Fixed issue with unit occasionally getting stuck in building
Improvements:
- Ctrl + click on unit will now select all units of same type visible on screen
- Double tapping selection group sets camera to location of control group