- When ammo runs out, an appropriate suggestion flashes (reload, change weapon or find new)
- When weapon is picked up, weapon name is displayed
Changes:
- Reoganized start-up menu for clarity
- Added menu game scenario descriptions
- Alien head model is quite different now
- Reduced gamepad view sensitivity
- Increased speed of get tiny then explode effect
- Grenade launch distance lowered
- Increased delay between throwing of mines
- Increased slowdown of aiming view
- Name of game scenario at startup is less transparent
- Venusian map inner hill for King of the Hill is smaller
- Re-enabled HW rendering of menus (ironing out issues with Steam Overlay)
- In-game font matches LuPR stylized font (not generic font anymore)
- Other minor UI tweaks
Fixes:
- Fixed bug where balloon-head mode plus get-tiny-then-explode modes together could cause freeze