## Features : - Final version of the Influence gain system at the end of games - Daily rewards for the first seven days of log-into the game
## Bugfix : - Correction of a rare bug that could freeze the player on an infinite loading screen if their opponent closed the game right at the beginning of the match. - Some passive spell effects will no longer apply their effects after a discard from the board (such as equipment bonuses) - Cards with the keyword “Protector” will now be affected by all spells, including those without targets - "Ritual of decomposition" : if the target of the damage inflicted by the Ritual was a Permanent with HP, it was always discarded even if it had HP left. It is no longer the case.
## Known bugs (pending resolution): - Graphic bug: “Unleashed Ocean” only displays a full mana discharge, however the mana sent back to the manapools reflect the correct number of waves used. - Seed in the wind does not activate its draw effect when discarding it - Animated Tree can create bugs on the return of Seeds - The timer of your opponent can sometimes display wrong numbers - Discarded permanent cards come back on the board with the HPs they had while leaving the board
Early access update
v0.3.0 - 29/06/2022
# Changelog :
## Features : - Computers without a dedicated graphic card should now be able to enjoy Mage Noir Infinity! - Shop overhaul : The mouse wheel can now be used in the shop. The packs have also been improved.
## Bugfixes : - Ghost cards should be gone ! - The mana screen can now be opened during your opponent’s turn. - "Burning Robe" : now inflicts damage to its wearer when buffing damage, as intended. - ”Typhoon” : The spell withdraw interface should not crash anymore.
## Known bugs (Pending resolution):
- Cards with the keyword “Protector” are not affected by spells without targets - Graphic bug: “Unleashed Ocean” only displays a full mana discharge, however the mana sent back to the manapools reflect the correct number of waves used. - Seed in the wind does not activate its draw effect when discarding it - Animated Tree can create bugs on the return of Seeds - The timer of your opponent can sometimes display wrong numbers - Some passive effects are not properly removed when the items granting them is removed (such as equipment bonuses)
Closed beta update
v0.2.0 - 23/06/2022
# Changelog:
## Features: - Reconnection will now be quicker if you lose your internet access - A new server architecture will provide quicker matchmaking - Power shop interface improvement - Minor graphic improvements on the collection & deckbuilding menus - In game graphic shaders have been optimized to enhance the game fluidity - Visual improvement of the tutorials - Visual improvement of the aftermatch screen - Visual improvement of the game board - Tutorial rewards have been improved. Players who already finished the tutorial will be awarded 1600 Influence for equity reasons.
## Bugfixes: - Removed most of the cases generating ghost cards on the board if your opponent ends their turn too quickly - Spell effects should no longer cause the playable cards highlight to be displayed improperly - Locked card prices will no longer exceed the purchase button - The “Style” tab in your collection can now be used again - The “End turn” button can now be clicked only when it should - Language modification in the menu no longer risks to crash the game - Some cards preview should no longer freeze the game - Game freeze while opening the boosters should no longer occur - Sprouted seed should no longer crash the game if your deck was too heavy to load when searching for your tree.
## Known bugs: (Pending resolution): - Cards with the keyword “Protector” are not affected by spells without targets - Graphic bug: “Unleashed Ocean” only displays a full mana discharge, however the mana sent back to the manapools reflect the correct number of waves used. - Seed in the wind does not activate its draw effect when discarding it - Animated Tree can create bugs on the return of Seeds - The timer of your opponent can sometimes display wrong numbers - Burning Robe does not inflict damage to its owner.
Closed Beta update
# Changelog: ## Features: - Network architecture improvements - You can now use the left click on a card in your collection to zoom in on it. - "Azur Ring" & "Enchanted Forest": The visual healing effect is now quicker - Tooltips have been added to explain each currency ingame - A new message has been added when you try to buy a card, booster or cosmetic element without having enough Influence or Secrets - Localization improvements - In game mana icons are now coloured - Graphic performances have been improved
## Bug fixes: - "Ritual of Melange" : You can now select mana directly from the ritual effect - "High pressure" : The card no longer freezes the game on activation - "Druid Horns" : You can now properly draw a Seed card from your deck - "Druid Horns & "Fire mask" & "Sprouted seed" : Correction or a random freeze while looking on your discard pile or your deck - "Condensation" : This card can no longer freeze in the middle of your screen, making the game unplayable - "Breath" : Correction of a random freeze while opening the mana selection interface. - When your opponent does not play during their turn, they will receive randomly selected mana and you will get a visual feedback of what is happening. This situation could also create a freeze, both issues have been solved. - Clicking on the button to obtain a card in your collection no longer displays an infinite waiting timer - Tutorial & demo: Client / Server Non mandatory messages have been optimized - Tutorial & demo: Dead Tree is no longer playable on the first turn of the permanent cards tutorial - Tutorial & demo: Several small bugs have been corrected - Tutorial & demo: All playable cards at the beginning of your turn are now highlighted
## Known bugs (pending resolution): - Cards with the keyword “Protector” are not affected by spells without targets - End your turn too quickly can create graphic bugs (ghosts cards) - Graphic bug: “Unleashed Ocean” only displays a full mana discharge, however the mana sent back to the manapools reflect the correct number of waves used. - Seed in the wind does not activate its draw effect when discarding it - Animated Tree can create bugs on the return of Seeds - The timer of your opponent can sometimes display wrong numbers - Burning Robe does not inflict damage to its owner.
Closed Beta version Update
# Changelog :
## Features:
- The timeout delay at the end of a turn has been reduced from 180 to 90 seconds - Improvement of several buttons on the interface for a better visibility - When a player tries to buy Power-based items without having enough Power, the game will now prompt a shop invitation rather than an error
## Bugs fixes:
- "Fire Ball" : Correction of a freeze caused by discarding a fire card to cast this spell. - The “End turn” button is now deactivated during certain parts of the game where it could generate bugs. - Draw your last card will no longer cause a loss of the match. Now you will have to draw on an empty deck to lose. - "Tide" : The card now automatically draws the “Tide” in your discard pile if there is only one on it. - "Tide" : The option to get another Tide from the discard pile is hidden if there is no such card on the discard pile. - "Tide" : The card should no longer cost 1 mana even if you refuse to use its recuperation effect - "Ritual of Decomposition" : The active part of the ritual could create a targeting arrow creating a random crash. It’s now fixed - You can now choose in which mana pool to send your mana even if both have the same amount of it. - "King of Trees" : Having this card on the board and discarding a ritual crashed the game, it is no longer the case. - "Druid Ring" : The added mana at the beginning of a turn was not added properly, this caused visual and gameplay bugs
## Known bugs (investigating) :
- Cards with the keyword “Protector” are not affected by spells without targets - End your turn too quickly can create graphic bugs (ghosts cards) - Graphic bug: “Unleashed Ocean” only displays a full mana discharge, however the mana sent back to the manapools reflect the correct number of waves used. - The search bar (collection and deckbuilding) is temporarily deactivated as it stopped working and could crash the game. - Seed in the wind does not activate its draw effect when discarding it - Animated Tree can create bugs on the return of Seeds - Druid Horns does not allow you to take a Seed in hand directly - The timer of your opponent can sometimes display wrong numbers - Ritual of Melange does not work. - Druid Horns and Fire Mask can randomly crash the game - Burning Robe does not inflict damage to its owner.
Update version Beta
v0.1.8 - 03/06/22
# Changelog :
## Features: - Mana reduction and bonus displayed on cards now have a specific color code - The Mana exchange interface now disappears at the end of an exchange - You will now see a glow on cards you can target
## Correction de bugs : - The Azure Ring no longer crashes games - Spamming the booster pack opening button no longer displays an empty opening animation - Rain of Flames should no longer display residual damage after the effect - Correction of a random server bug while casting certain spells - Cards with the keyword “Protector” no longer crash the game - It is no longer possible to send cards back into your opponent’s deck with Violent Wind / Favorable Winds / Tornado / Air Blade - The discard effect of “Tide” would not happen if the player did not have any other cards in hand. It was also possible to add mana to the opponent cards - Emptiness Ritual can no longer be activated if you don’t have any cards in hand. You can also close the interface to cancel this effect. - Unleashed Ocean will no longer release all its mana at the beginning of your turn - Purifying Wave and Water healer can no longer heal cards without health points on the board - Seed in the wind: The cost reduction number displayed was incorrect
## Known issues (pending resolution): - Cards with the keyword “Protector” are not affected by spells without targets - End your turn too quickly can create graphic bugs (ghosts cards) - Spam the “end turn” button with a targeting effect can crash the game - Graphic bug: Unleashed Ocean only displays a full mana discharge, however the mana sent back to the manapools reflect the correct number of waves used.
## Localization : - Booster Pack is now written on a single line in English in the menu
Beta version update
v0.1.7 - 31/05/22
# Changelog : ## Features: - Server connexion optimization, the overall stability of the matchmaking should be improved from now on.
## Corrections de bugs : - Using the spacebar while being on the matchmaking screen should no longer reset the match timer
## Bugs connus (en cours de résolution): - Cards using the keywork "Protector" can crash the game - Some casts can randomly stuck the current game turn. Preparing the spell and then activating it seems to lower the occurence of this bug. - While being Mage Noir, the "Azure Ring" card can stuck your game turn - Ending your turn too quickly after playing a card can leave a visual bug on the board (ghosts cards)
Closed beta update
v0.1.6 - 30/05/22
# Changelog:
## Feature: - Minor improvement of the cards animations, they now play faster and allow you to play your next card sooner. - Minor visual improvements in deckbuilding.
## Bugfix: - Deckbuilding: Removing a card from your deck now removes the right one (not the one under it). - Deckbuilding: The card list displaying them in small format now displays all the cards instead of just the first one.
## Known bugs (pending investigation): - Cards containing the keyword "Protector" can sometimes crash the game - Some spell effects are not displayed properly and can block the game. Preparing the spell and then activating it seems to lower the occurence of this bug. - Azure Ring can sometimes lock your game turn while being Mage Noir - Matchmaking is undergoing a severe optimization at the moment - Passing your turn directly after an action may create visual bugs (ghost cards).
Beta version update
v0.1.5 - 27/05/22
# Changelog:
## Features: - You can now press "Space" instead of the onscreen commands to open a booster - All the avatars should now have a standard level of quality. - Performance optimization in client / server exchanges. - You can now click directly on the manapool you want to retrieve and add it to your reserve in the mana gathering phase. - Graphic improvements on the menus interfaces
## Bugfixes: - Sometimes, opening a booster would freeze the game : it is no longer the case. - If a player did not have the amount of mana needed to play effects on some cards (such as "Tide" and "Crimson Ring"), those cards would not work properly. - Some cards choices (such as "Azure Ring" or "Mental Flame") could sometimes be considered canceled by the player while making a choice. - The 5th tutorial could sometimes lock the tutorial process. - The matchmaking screen displayed some french rubbish, it is now properly localized. - The matchmaking screen could sometimes be mistaken for a cancel button. We have modified the UI in order to correct it. - Some cases of Alt Tab could pause and/or freeze the game, it is no longer the case. - Some unsupported screen resolutions would sometimes be available in the list of choices. It is no longer the case. - Cards explanations update for "Acceleration", "Mental Flame", "Azure Ring", "Ephemeral Brambles", "Fire ball", and "Wave of Flames"
## Known bugs (pending investigation): - Cards containing the keyword "Protector" can sometimes crash the game - Some spell effects are not displayed properly and can block the game. Launching a spell from your hand seems to increase the chances of having this bug - Azure Ring can sometimes lock your game turn while being Mage Noir - Matchmaking is undergoing a severe optimization at the moment - Deckbuilding: removing a card from the decklist targets the card below the one you're targeting. You can get around this bug by using the "minus" buttons on the cards. - Deckbuilding: displaying a list of miniature cards only shows the first one. You can still display all your cards on the standard size. - Passing your turn too quickly after an action may create visual bugs (ghost cards)
## Miscellaneous: The demo is now V0.1.5 to add all previous changelogs.
Beta version update
Hey Mages, a new version is available!
v0.1.4 - 2022.05.25
##Features : - Artwork placement enhancement on miniature cards - You can now zoom on cards while on the mana selection screen - Graphic performance enhancement to reduce the impact on the hard drive - Target selection now originates from the card launching the effect
## Bug fixes : - Correction of the phantom cards appearances on your opponent board (animated tree with its seed, wand of the air currents with its wind component, etc.) - Client / server synchronization errors at the beginning of a turn have been fixed. Many display bugs should be solved by this modification - Players from all countries can now pay in dollars in the shop - Having your mana screen opened at the beginning of your turn could freeze the turn. It is no longer the case.
## Known bugs (undergoing investigation) - Sometimes opening a booster pack will not display the cards and the screen will freeze. Relaunching the game is necessary however all cards received will be present in your collection - Cards with the name “Protector” can randomly crash the game - The cards “Tide” and “Condensation” can randomly crash the game