Mage Noir cover
Mage Noir screenshot
Genre: Strategy

Mage Noir

Early access update

v0.3.1

# Changelog :

## Features :
- Final version of the Influence gain system at the end of games
- Daily rewards for the first seven days of log-into the game

## Bugfix :
- Correction of a rare bug that could freeze the player on an infinite loading screen if their opponent closed the game right at the beginning of the match.
- Some passive spell effects will no longer apply their effects after a discard from the board (such as equipment bonuses)
- Cards with the keyword “Protector” will now be affected by all spells, including those without targets
- "Ritual of decomposition" : if the target of the damage inflicted by the Ritual was a Permanent with HP, it was always discarded even if it had HP left. It is no longer the case.

## Known bugs (pending resolution):
- Graphic bug: “Unleashed Ocean” only displays a full mana discharge, however the mana sent back to the manapools reflect the correct number of waves used.
- Seed in the wind does not activate its draw effect when discarding it
- Animated Tree can create bugs on the return of Seeds
- The timer of your opponent can sometimes display wrong numbers
- Discarded permanent cards come back on the board with the HPs they had while leaving the board

Early access update

v0.3.0 - 29/06/2022

# Changelog :

## Features :
- Computers without a dedicated graphic card should now be able to enjoy Mage Noir Infinity!
- Shop overhaul : The mouse wheel can now be used in the shop. The packs have also been improved.

## Bugfixes :
- Ghost cards should be gone !
- The mana screen can now be opened during your opponent’s turn.
- "Burning Robe" : now inflicts damage to its wearer when buffing damage, as intended.
- ”Typhoon” : The spell withdraw interface should not crash anymore.

## Known bugs (Pending resolution):

- Cards with the keyword “Protector” are not affected by spells without targets
- Graphic bug: “Unleashed Ocean” only displays a full mana discharge, however the mana sent back to the manapools reflect the correct number of waves used.
- Seed in the wind does not activate its draw effect when discarding it
- Animated Tree can create bugs on the return of Seeds
- The timer of your opponent can sometimes display wrong numbers
- Some passive effects are not properly removed when the items granting them is removed (such as equipment bonuses)

Closed beta update

v0.2.0 - 23/06/2022

# Changelog:

## Features:
- Reconnection will now be quicker if you lose your internet access
- A new server architecture will provide quicker matchmaking
- Power shop interface improvement
- Minor graphic improvements on the collection & deckbuilding menus
- In game graphic shaders have been optimized to enhance the game fluidity
- Visual improvement of the tutorials
- Visual improvement of the aftermatch screen
- Visual improvement of the game board
- Tutorial rewards have been improved. Players who already finished the tutorial will be awarded 1600 Influence for equity reasons.

## Bugfixes:
- Removed most of the cases generating ghost cards on the board if your opponent ends their turn too quickly
- Spell effects should no longer cause the playable cards highlight to be displayed improperly - Locked card prices will no longer exceed the purchase button
- The “Style” tab in your collection can now be used again
- The “End turn” button can now be clicked only when it should
- Language modification in the menu no longer risks to crash the game
- Some cards preview should no longer freeze the game
- Game freeze while opening the boosters should no longer occur
- Sprouted seed should no longer crash the game if your deck was too heavy to load when searching for your tree.

## Known bugs: (Pending resolution):
- Cards with the keyword “Protector” are not affected by spells without targets
- Graphic bug: “Unleashed Ocean” only displays a full mana discharge, however the mana sent back to the manapools reflect the correct number of waves used.
- Seed in the wind does not activate its draw effect when discarding it
- Animated Tree can create bugs on the return of Seeds
- The timer of your opponent can sometimes display wrong numbers
- Burning Robe does not inflict damage to its owner.

Closed Beta update

# Changelog:
## Features:
- Network architecture improvements
- You can now use the left click on a card in your collection to zoom in on it.
- "Azur Ring" & "Enchanted Forest": The visual healing effect is now quicker
- Tooltips have been added to explain each currency ingame
- A new message has been added when you try to buy a card, booster or cosmetic element without having enough Influence or Secrets
- Localization improvements
- In game mana icons are now coloured
- Graphic performances have been improved

## Bug fixes:
- "Ritual of Melange" : You can now select mana directly from the ritual effect
- "High pressure" : The card no longer freezes the game on activation
- "Druid Horns" : You can now properly draw a Seed card from your deck
- "Druid Horns & "Fire mask" & "Sprouted seed" : Correction or a random freeze while looking on your discard pile or your deck
- "Condensation" : This card can no longer freeze in the middle of your screen, making the game unplayable
- "Breath" : Correction of a random freeze while opening the mana selection interface.
- When your opponent does not play during their turn, they will receive randomly selected mana and you will get a visual feedback of what is happening. This situation could also create a freeze, both issues have been solved.
- Clicking on the button to obtain a card in your collection no longer displays an infinite waiting timer
- Tutorial & demo: Client / Server Non mandatory messages have been optimized
- Tutorial & demo: Dead Tree is no longer playable on the first turn of the permanent cards tutorial
- Tutorial & demo: Several small bugs have been corrected
- Tutorial & demo: All playable cards at the beginning of your turn are now highlighted

## Known bugs (pending resolution):
- Cards with the keyword “Protector” are not affected by spells without targets
- End your turn too quickly can create graphic bugs (ghosts cards)
- Graphic bug: “Unleashed Ocean” only displays a full mana discharge, however the mana sent back to the manapools reflect the correct number of waves used.
- Seed in the wind does not activate its draw effect when discarding it
- Animated Tree can create bugs on the return of Seeds
- The timer of your opponent can sometimes display wrong numbers
- Burning Robe does not inflict damage to its owner.

Closed Beta version Update

# Changelog :

## Features:

- The timeout delay at the end of a turn has been reduced from 180 to 90 seconds
- Improvement of several buttons on the interface for a better visibility
- When a player tries to buy Power-based items without having enough Power, the game will now prompt a shop invitation rather than an error

## Bugs fixes:

- "Fire Ball" : Correction of a freeze caused by discarding a fire card to cast this spell.
- The “End turn” button is now deactivated during certain parts of the game where it could generate bugs.
- Draw your last card will no longer cause a loss of the match. Now you will have to draw on an empty deck to lose.
- "Tide" : The card now automatically draws the “Tide” in your discard pile if there is only one on it.
- "Tide" : The option to get another Tide from the discard pile is hidden if there is no such card on the discard pile.
- "Tide" : The card should no longer cost 1 mana even if you refuse to use its recuperation effect
- "Ritual of Decomposition" : The active part of the ritual could create a targeting arrow creating a random crash. It’s now fixed
- You can now choose in which mana pool to send your mana even if both have the same amount of it.
- "King of Trees" : Having this card on the board and discarding a ritual crashed the game, it is no longer the case.
- "Druid Ring" : The added mana at the beginning of a turn was not added properly, this caused visual and gameplay bugs

## Known bugs (investigating) :

- Cards with the keyword “Protector” are not affected by spells without targets
- End your turn too quickly can create graphic bugs (ghosts cards)
- Graphic bug: “Unleashed Ocean” only displays a full mana discharge, however the mana sent back to the manapools reflect the correct number of waves used.
- The search bar (collection and deckbuilding) is temporarily deactivated as it stopped working and could crash the game.
- Seed in the wind does not activate its draw effect when discarding it
- Animated Tree can create bugs on the return of Seeds
- Druid Horns does not allow you to take a Seed in hand directly
- The timer of your opponent can sometimes display wrong numbers
- Ritual of Melange does not work.
- Druid Horns and Fire Mask can randomly crash the game
- Burning Robe does not inflict damage to its owner.

Update version Beta

v0.1.8 - 03/06/22

# Changelog :

## Features:
- Mana reduction and bonus displayed on cards now have a specific color code
- The Mana exchange interface now disappears at the end of an exchange
- You will now see a glow on cards you can target

## Correction de bugs :
- The Azure Ring no longer crashes games
- Spamming the booster pack opening button no longer displays an empty opening animation
- Rain of Flames should no longer display residual damage after the effect
- Correction of a random server bug while casting certain spells
- Cards with the keyword “Protector” no longer crash the game
- It is no longer possible to send cards back into your opponent’s deck with Violent Wind / Favorable Winds / Tornado / Air Blade
- The discard effect of “Tide” would not happen if the player did not have any other cards in hand. It was also possible to add mana to the opponent cards
- Emptiness Ritual can no longer be activated if you don’t have any cards in hand. You can also close the interface to cancel this effect.
- Unleashed Ocean will no longer release all its mana at the beginning of your turn
- Purifying Wave and Water healer can no longer heal cards without health points on the board
- Seed in the wind: The cost reduction number displayed was incorrect

## Known issues (pending resolution):
- Cards with the keyword “Protector” are not affected by spells without targets
- End your turn too quickly can create graphic bugs (ghosts cards)
- Spam the “end turn” button with a targeting effect can crash the game
- Graphic bug: Unleashed Ocean only displays a full mana discharge, however the mana sent back to the manapools reflect the correct number of waves used.

## Localization :
- Booster Pack is now written on a single line in English in the menu

Beta version update

v0.1.7 - 31/05/22

# Changelog :
## Features:
- Server connexion optimization, the overall stability of the matchmaking should be improved from now on.

## Corrections de bugs :
- Using the spacebar while being on the matchmaking screen should no longer reset the match timer

## Bugs connus (en cours de résolution):
- Cards using the keywork "Protector" can crash the game
- Some casts can randomly stuck the current game turn. Preparing the spell and then activating it seems to lower the occurence of this bug.
- While being Mage Noir, the "Azure Ring" card can stuck your game turn
- Ending your turn too quickly after playing a card can leave a visual bug on the board (ghosts cards)

Closed beta update

v0.1.6 - 30/05/22

# Changelog:

## Feature:
- Minor improvement of the cards animations, they now play faster and allow you to play your next card sooner.
- Minor visual improvements in deckbuilding.

## Bugfix:
- Deckbuilding: Removing a card from your deck now removes the right one (not the one under it).
- Deckbuilding: The card list displaying them in small format now displays all the cards instead of just the first one.

## Known bugs (pending investigation):
- Cards containing the keyword "Protector" can sometimes crash the game
- Some spell effects are not displayed properly and can block the game. Preparing the spell and then activating it seems to lower the occurence of this bug.
- Azure Ring can sometimes lock your game turn while being Mage Noir
- Matchmaking is undergoing a severe optimization at the moment
- Passing your turn directly after an action may create visual bugs (ghost cards).

Beta version update

v0.1.5 - 27/05/22

# Changelog:

## Features:
- You can now press "Space" instead of the onscreen commands to open a booster
- All the avatars should now have a standard level of quality.
- Performance optimization in client / server exchanges.
- You can now click directly on the manapool you want to retrieve and add it to your reserve in the mana gathering phase.
- Graphic improvements on the menus interfaces

## Bugfixes:
- Sometimes, opening a booster would freeze the game : it is no longer the case.
- If a player did not have the amount of mana needed to play effects on some cards (such as "Tide" and "Crimson Ring"), those cards would not work properly.
- Some cards choices (such as "Azure Ring" or "Mental Flame") could sometimes be considered canceled by the player while making a choice.
- The 5th tutorial could sometimes lock the tutorial process.
- The matchmaking screen displayed some french rubbish, it is now properly localized.
- The matchmaking screen could sometimes be mistaken for a cancel button. We have modified the UI in order to correct it.
- Some cases of Alt Tab could pause and/or freeze the game, it is no longer the case.
- Some unsupported screen resolutions would sometimes be available in the list of choices. It is no longer the case.
- Cards explanations update for "Acceleration", "Mental Flame", "Azure Ring", "Ephemeral Brambles", "Fire ball", and "Wave of Flames"

## Known bugs (pending investigation):
- Cards containing the keyword "Protector" can sometimes crash the game
- Some spell effects are not displayed properly and can block the game. Launching a spell from your hand seems to increase the chances of having this bug
- Azure Ring can sometimes lock your game turn while being Mage Noir
- Matchmaking is undergoing a severe optimization at the moment
- Deckbuilding: removing a card from the decklist targets the card below the one you're targeting. You can get around this bug by using the "minus" buttons on the cards.
- Deckbuilding: displaying a list of miniature cards only shows the first one. You can still display all your cards on the standard size.
- Passing your turn too quickly after an action may create visual bugs (ghost cards)

## Miscellaneous:
The demo is now V0.1.5 to add all previous changelogs.

Beta version update

Hey Mages, a new version is available!

v0.1.4 - 2022.05.25

##Features :
- Artwork placement enhancement on miniature cards
- You can now zoom on cards while on the mana selection screen
- Graphic performance enhancement to reduce the impact on the hard drive
- Target selection now originates from the card launching the effect

## Bug fixes :
- Correction of the phantom cards appearances on your opponent board (animated tree with its seed, wand of the air currents with its wind component, etc.)
- Client / server synchronization errors at the beginning of a turn have been fixed. Many display bugs should be solved by this modification
- Players from all countries can now pay in dollars in the shop
- Having your mana screen opened at the beginning of your turn could freeze the turn. It is no longer the case.

## Known bugs (undergoing investigation)
- Sometimes opening a booster pack will not display the cards and the screen will freeze. Relaunching the game is necessary however all cards received will be present in your collection
- Cards with the name “Protector” can randomly crash the game
- The cards “Tide” and “Condensation” can randomly crash the game