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Genre: Strategy, Turn-based strategy (TBS), Card & Board Game

Magic Duels

Server Downtime in Preparation for the Eldritch Moon Release

We are currently in server downtime as we prepare to launch the Eldritch Moon update to Magic Duels. We will be back within the next two hours with the newest release!

Patch Notes for the Eldritch Moon Relase

The Eldritch Moon release is only two days away! Liliana's zombie horde takes on Emrakul's twisted horrors in a new story campaign, and 126 new cards bring a new layer of strategy to your games.

Patch notes and more details about the release are on the Magic Duels website.

Eldritch Moon arrives in Magic Duels July 20th!

Today we're happy to announce that the Eldritch Moon release will make its way to Steam on July 20th. Featuring 126 new cards, one new archetype deck, and a new story campaign, Eldritch Moon will bring new strategies and supplement your existing decks with horrifically cool new cards. You can find more about the release in our newest Developer Insights video here!

We're also happy to announce that starting today until July 18th, booster packs of Magic Origins will be discounted by 33% to 100 coins each. If you still have cards to collect, now's the time to crack some packs!

Classic Magic on the Steam Summer Sale!

Save on classic Magic games during the Steam Summer Sale! Save up to 75% off on Duels of the Planewswalkers 2013, 2014, and 2015, plus tons of additional content for each game. Make sure to pick up your favorites before the sale ends on Monday, July 4, at 10:00 a.m. PDT!

Magic 2015: http://store.steampowered.com/app/255420/
Magic 2014: http://store.steampowered.com/app/213850/
Magic 2013: http://store.steampowered.com/app/97330/

Earn Double Coins in Online Multiplayer This Weekend!

VS Battle Weekend returns! Starting in five hours from this message through the weekend, earn double coin rewards from versus battles and Two-Headed Giant matches. Prepare your strongest decks (or wackiest strategies) and get battling!

Changes to Daily Quest Rewards and Coin Award Fixes

Starting today, we are making adjustments to Daily Quest coin rewards players receive in Magic Duels. Alongside these changes comes a fix that will address issues some players are seeing with coin awards not matching the coins being added to their accounts.

When we previously adjusted the coin awards for Daily Quests, we wanted to better reward players who participated in quests and tried out new decks and strategies. After analyzing several weeks of quest data prior to the Shadows over Innistrad release, we decided to continue on that trend. The coin awards for Daily Quests will be adjusted from 50, 75, and 100 coins to 40, 80, and 120 coins per quest. While awards for easy quests have been adjusted down, these changes will give players a larger overall pool of coins they can earn through Daily Quests.

These changes were designed to be launched with the Shadows over Innistrad release, but were delayed due to issues that cropped up with coin rewards. After implementing today’s changes, players should no longer encounter issues with Daily Quest awards not matching what is being added to their coin totals.

Players may still see quests with the previous coin awards in their quest queues after the changes go live. We would recommend refreshing them to clear them from your queue and receive new ones.

We will continue to evaluate the Magic Duels economy and listen to feedback from our players moving forward about making the Magic Duels experience better.

Update on the Shadows over Innistrad Release

Magic Duels fans,

Our team at Wizards of the Coast and Stainless Games are working to address several issues with the new Shadows over Innistrad release, with our top focus on fixing issues Xbox One users are having with in-game purchases. We will provide more information on these issues as we continue working and thank you for reporting any issues you are running into.

Many of you have noticed a change in how Magic Duels handles passing priority and moving through turn phases. In Magic Duels, a player's turn will now move through their main phases if they do not have sorcery-speed or land plays to make. This was an intentional design decision that we made to help speed up gameplay and help newer players have an easier time learning when to use their instant-speed effects, particularly combat tricks.

At the time that this design decision was made, the Investigate mechanic from Shadows over Innistrad was very different and was not impacted by this change. In the time between making this change and Shadows over Innistrad content coming to Duels, the Clue mechanic became an instant-speed card draw effect. We recognized that the priority changes that were designed to speed up game play and help new players would instead cause frustration for our experienced players.

We already have a fix in the works, which was initially planned for the fall content release. Listening to all of you, we are working on the best course of action that gets this fix out sooner. We recognize that for some of you, this is a design choice that directly impacts how you enjoy the game and your strategies. The feedback from our fans is a critical part of how we make Magic Duels, and we value all of it.

Thank you again for supporting Magic Duels, and for your patience. Our passion for Magic: The Gathering and this community of players is what drives us, and we are working to make Magic Duels better. We’ll have more to share about our plans moving forward as soon as they’re available.

Shadows over Innistrad is Available Now!

Madness descends! The Shadows over Innistrad release is available now!! The new release features 304 unique new cards, new Story Mode campaigns, and many improvements to the overall Magic Duels experience. With new mysteries to unravel, new cards, and new strategies to explore, Magic Duels just got a lot bigger.

The full release notes are available on our site here.

Scheduled Downtime for Shadows over Innistrad on 4/6/2016

On Wednesday, April 6th the Magic Duels servers for all platforms will be down as we prepare to launch the Shadows over Innistrad release. Server downtime will begin at 3:00 PM UTC (8:00 AM PDT) and last approximately 8 hours.

Shadows over Innistrad is Coming April 6th!

Today we're excited to announce that the Shadows over Innistrad release will be available Wednesday, April 6th on PC via Steam!

Unravel the Madness of Innistrad with an all new Story Mode campaign and cards from Magic's newest set - featuring a relentless horde of vampires, zombies, and werewolves! This release also includes Story Mode content and cards from Oath of the Gatewatch. With a total of 304 new cards to collect, there's even more decks and strategies to explore!

We will have more to share about the release, including new cards and detailed patch notes, as we get closer to launch. Stay tuned and follow us on social media for all the latest news and updates.

Until then, enjoy Magic Duels and prepare your fragile mind for the horrors of Innistrad!