Dev:Chara model is changing to asset & making mission mode
Version up will be done around Friday, please look forward to it!
Ver0.20 Maps graphic & English correspondence released! & Next update plan
I do not translate this patch note. Please understand
Next update schedule
· Increase of arena enemies
· Create a trial mode (a few stage modes) by diverting resources developed halfway
I look forward to your continued Magic MechSuit Akane.
Notice of changing road map due to situation change (7/30)
It is vak of Watermagus leader.
I posted a road map just before the last release,
After seeing the reaction etc. after the release, I realized that the initial plan was out of the question as a development team.
· Is not the price too high for volume and graphics
· Being informed by overseas distributors than domestic steam users
Since opinions were received, we will change the priority order so that we can respond to those indications.
Increase NPC of arena to 10 → 20, add a function that can adjust own CPU level by itself
We will make efforts to diversify opponents as opponent action.
(Development of mission mode will be delayed because other work will be stopped for a considerable number of man-days ... Please understand)
Replacing the graphics of the stage and weapons with something as rich as possible
We are receiving the opinion that from the tester, the scenery is too lonesome and I am lonely.
I am sad too, so I'd like to fix that point. Weapon graphics may change again in the future. Please note.
Formal correspondence of English UI
It is in a state that it can not mark English UI correspondence on the steam side because the current assembling screen only supports English. For that reason, I would like to improve my English and increase the number of users.
Though there are many things I have not yet improved, I look forward to your continued support of "Magic MechSuit Akane" in the future.
WaterMagus vak