Mall of Mayhem cover
Mall of Mayhem screenshot
Genre: Adventure

Mall of Mayhem

Mall of Mayhem will be leaving steam on June 15th

Mall of Mayhem will be leaving Steam on June 15th 2023, if already have it in your library you will be able to play it but any new downloads/purchases will not be available past that date.

Final Patch for steam

Hey,

This will be the final patch for Mall of mayhem on Steam, the game will be leaving steam next week.

This patch includes various bug fixes, balance changes, gameplay changes, and new skins designs.

PowerHouse Update

Hey,

This update overhauls the movement to feel more like you are wearing a super suit, similar to characters like iron man. It is faster, more fluid, and more powerful.

Improved Skins

Hey Villains,

In this update, every skin in the game has gotten a large improvement in quality. The time nexus also got a major visual update to make it look more futuristic and just better in general.

It also includes bug fixes and QoL changes that were reported as well, I will list those below:

1. Footsteps have been muffled a bit to make them sound more like a footstep and less like a stomp.
2. Stores have increased the range of their music so you can hear them in the hallway which will help entice more exploration.
3. Fixed a bug that made the dash become broken if you took damage while using it.
4. The skin viewer has been improved for better visibility and now has multiple animations for previewing.
5. Fixed a bug that caused the laser swords to stop working after being damaged.
6. Fixed a bug where the psychopath shooting could be heard from all around the mall, it will now only be heard from within relatively close proximity to them.
7. Fixed a bug where you could use stimpacks even if the health is full already.
8. Fixed a bug where if you did the tutorial non-linearly it would break the game and not allow you to progress.
9. Minor UI/UX improvements to help the polish a bit more.
10. Improved the rendering in-game.
11. Added a new system that will ask for a review at random points in the game(will only happen once, so you will not be spammed).
12. Added a button for joining the new discord.
13. Fixed a bug where the camera would clip through walls after dashing.

Hot Fix

This patch fixes a bug where buying the pump and dump could put you in the negatives on the money system.

Hotfix For Redux Update

Hey Players,

This is a small hotfix that fixes a few critical bugs.

1. The skin selector no longer loses input if you press escape on the keyboard.
2. The police in the tutorial can now be harmed by the gun in the tutorial.
3. Fixes a bug where the money in the game would go negative if you purchased a DLC weapon.
4. Fixes a bug where the player could get stuck in combat when using pickup weapons.
5. Fixes a bug where after beating the game the objective would still say "Find The Time Echos".

This will be the final update before release from early access, if bugs are reported they will still be patched though.

Thank you to everyone who played the game during early access, left feedback, and supported the development.

Redux Update

Hey Players,

Over the past 2-3 months I have been working on a massive update that changes everything from remaking the open world mall to heavily optimizing the game. If you have not played the game now is the perfect time to play and if you have played the game be sure to check out all of the new and improved stuff.

I will list the major changes below:

Patch notes

Levels:
1. Shadow detail has been improved in the time nexus
2. Mayhem Mall has been completely redesigned with improved graphics, level design, and color.
3. Foliage has been added to mayhem mall
4. A new waterfall and river has been added to mayhe mall
5. Shadows have been greatly improved with them appearing all over the level with much greater detail.
6. The stores can no longer be clipped through the walls
7. The level has been heavily optimized and can have 100+ fps consisitntly
8. The scale of mayhem mall has been improved to be more realistic
9. Other small changes have been made as well



Menus:
1. The menu buttons have consistent visuals when clicking on them.
2. Other small changes have been made as well



Hud:
1. A new wanted system hud element has been added.
2. Crosshairs now animate when shooting
3. Other small changes have been made as well




AI:
1. The pedestrians no longer walk crooked
2. The pedestrians now have improved intelligence and will no longer wander in random directions
3. The police will now patrol the mall instead of being spawned in.
4. The NPC will no longer spawn/despawn in front of you.
5. The invasion system has been improved to feel more intense and intimidating.
6. The police now have more advanced behaviors
7. The pedestrians will now do different tasks such as text or talk on the phone
8. Pedestrians will react with the player with a new shoving behavior
9. The psychopaths have been improved to appear more often.
10. NPC will no longer pop in and out
11. Police will no longer tank FPS
12. Ai will now be knocked back when killed
13. Other small changes have been made as well



Sound Design:
1. Guns now have more impact when shooting
2. police now have dialogue sounds
3. Killing police now has improved sound effects which provides more feedback
4. Shotguns now have a much louder shooting sound
5. Bullets now have impact sounds
6. Audio now uses spatialization vs being heard anywhere in the map
7. Combat music has been added when wanted by police
8. Other small changes have been made as well




Player Movement:
1. You can now dash in mid air creating flight movement
2. You can now move while using the flamethrower
3. You can now move while using the sonic punch
4. Overall player movement feel has been improved
5. FOV now moves with your movement speed
6. When dashing camera shake has been added for a feel of jet thrust
7. You can now combine the dash with other movement abilities like the thruster jump
8. Other small changes have been made as well


Abilities:
1. The feel of the flamethrower has been greatly improved to feel like a mandalorian
2. The sonic punch can now be used with sprinting for a juggernaut like movement
3. The dash can now be used midair to fly short distances.
4. The super jump has been adjusted to better suit the level
5. Other smaller changes and bug fixes have been made as well

Graphics
1. Colors in the game have been drastically improved with more natural shaders
2. Textures have been greatly improved with physically based rendering
3. Rendering system has been improved with better lighting
4. Other small changes have been made as well



Weapons:
1. When shooting the bullets will always hit in the crosshairs regardless of distance
2. Muzzle flashes have been added
3. Camera shakes have been added to improve the impact of firing a weapon
4. Bullets now have tracer effects
4. Hitmarkers have been improved to feel more impactful and satisfying
5. When bullets hit a object such as a wall they have a sound effect for more feedback
6. When bullets hit a object they have impact particles that play where they hit
7. Recoil animations have been added to the game for all guns
8. IK has been added to the guns to improve the animations
9. Police AI now have sparks when hit
10. Auto reload has been added to the game
11. Dashing through enemies has been improved and rebalanced
12. Crosshairs now animate with shooting



Animations:
1. Movement between animations has been improved
2. Recoil animations have been added
3. Hands will now properly animate with the guns
4. A new running animation has been added to make it less stiff and feel more “weighty”
5. The AI now will all use different walk styles
6. The player now has multiple sets of idle animations
7. The flamethrower animations have been improved
8. The dash animation has been improved
9. The sonic punch animations have been improved
10. The thruster jump animations have been improved
11. Other small changes have been made as well





Bug fixes:
1. A large amount of bugs have been fixed to prepare the game for release from early access
2. Game has been fully optimized
3. File size has been reduced from 6gb to 3gb.

Thank you to everyone who played the game during early access and provided feedback, it was very helpful in making the game the best it could be!

Level HotFix

This hotfix patches a bug where asblade store would be unaligned with the walls in the level.

Store Polish Update HotFix

This Patch fixes an issue where the destructible environment sound effects would play on a loop at random times.

Polishing Update: The Stores

Hey Players,

Today I am releasing the second polish update which focuses on the stores inside mayhem mall. I will list the changes below.

1. blitz boss damage to mason has been nerfed
2. Wrench boss has been nerfed, the taser now only lasts 1.5 seconds; before, it was 5 seconds, and her grenades no longer spawn directly on top of the player.
3. The crosshairs on each weapon now are aligned more with where the bullet will go.
4. a bug fix for the skin selector where the mouse cursor would disappear has been fixed
5. The elemental skins are no longer a DLC and are now part of the base game.
6. The flamethrower is now part of the base game and is no longer part of the DLC.
7. the lighting in the time nexus has been adjusted
8. The pickup items now have a new and improved HUD element with more details for them.
9. The stores now play music inside of them for increased immersion.
10. the pickup items now have beacons on them to make them more intuitive.
11. The stores now have destructible environments in them!

Thank you to everyone who left feedback and played the game, if you want to follow the development of the game be sure to follow the TikTok account linked in the main menu.