This is a hotfix for the tutorial, This update is large due to it containing hidden content from the first big update in the game files.
I will list the changes down below:
1. Tutorial Boss fight rebalanced to be easier 2. Returning to main menu after dieing in the tutorial and clicking new game now properly starts you back at the beginning 3. Text changes in the menu have been made to be more intuitive.
Thank you to one of the players for reporting this bug on the feedback board.
Community Update
Hey Players,
I am working on a new update that takes player feedback and implements it into the game. One of the biggest feedback requests I got was to add more content into the open world of mayhem mall. The first update will implement these features.
Features coming in the update:
AI:
AI will have improved behavior, animations, and reactions to the player
A new random event will happen with psychopathic AI in the mall
Shop keepers will be added to the stores
Robbing stores will be added to the game
Game-play:
ADS will be added to the game
New shock-wave punch power will be added
Dodging will be improved
Stores will have items you can pickup and cause mayhem with such as throwing them at other AI
Grenades will be added
Map Changes:
Secret rooms with temporary power ups and weapons will be added to the mall
The gun stores in the mall will be interact-able and weapons will be purchasable from there
Items in the stores will be interact-able
Collectibles will be added to mayhem mall.
Quests:
New types of quests will be added to the game outside of the main story.
As always if you have other feedback for the game please leave it on the feedback board, it is free to use and has no sign up. I am hoping to have the update out by march or early april!
HotFix
This hotfix fixes an issue where certain AI would not recieve damage and were unkillable.
Early Access Update Week 1
Hey Players,
I have just released the update that was promised in the announcement from earlier this week. it improves several aspects of the games core systems. I will detail the changes made below.
Quality Of Life:
Different guns now have different damage stats.
Shooting of each gun has been modified to be more responsive.
an Auto-save feature has been added to the game to ease frustration of dying.
Bullets now show bullet holes when they hit objects in the mall.
Bullet travel speeds have been re-balanced.
Bug Fixes:
Subtitles now work properly and no longer go behind HUD or off screen.
Bullets now stay inside the cross-hair when shot at a distance.
AI:
Bosses have tweaked to be slightly more forgiving.
Bosses now have recoil when they shoot to prevent AI Aim-bot behavior.
Shadows weapon now does burst fire shooting.
Early Access Week 1 Update
Hey Players,
I have just released the update that was promised in the announcement from earlier this week. it improves several aspects of the games core systems. I will detail the changes made below.
Quality Of Life:
Different guns now have different damage stats.
Shooting of each gun has been modified to be more repsonsive.
an AutoSave feature has been added to the game to ease frustration of dying.
Bullets now show bullet holes when they hit objects in the mall.
Bug Fixes:
Subtitles now work properly and no longer go behind HUD or off screen
Bullets now stay inside the crosshair when shot at a distance
AI:
Bosses have tweaked to be slightly more forgiving
Bosses now have recoil when they shoot to prevent AI AimBot behavior
Shadows weapon now does burst fire shooting
Thank you for playing Mall of Mayhem, I will be doing updates several times a month for the game during early access, if you have any suggestions or feedback please leave them in the feedback board located in the main menu.