Master Arena cover
Master Arena screenshot
Genre: Shooter, Indie

Master Arena

PLAYTEST: DUEL

Hi everyone!

We invite you to join us for the playtest tomorrow, Thursday, January 28 at 9 PM CET.

We'll play on official and custom DUEL maps:
  • DUEL-FUSE
  • DUEL-CREUSET
  • DM-BLUTARENA
  • DUEL-FORAGEPIT
  • DM-TITANIUM
  • DM-MARS
  • DM-SPACEDOCK


Join discord and get your slot to play against the devs. See you today :)
Master Arena Dev team. ːwinter2019coolyulː


https://store.steampowered.com/app/704020/Master_Arena/

PLAYTEST - CTF

Hi everyone!

We invite you to join us for the playtest today, Sunday, January 24 at 9 PM CET.

We'll play on official and custom CTF maps:
  • CTF-Spacedock (update)
  • CTF-Basketball (update)
  • CTF-Excite (update)
  • CTF-GlassesTemple (update)


See you tonight!
Master Arena Dev team. ːwinter2019coolyulː


https://store.steampowered.com/app/704020/Master_Arena/

MASTER ARENA - TOURNAMENTS SERIES

The dev team is glad to announce a new series of tournaments!

To begins this year, we will be testing several types of tournaments. This time, the official tournaments will bring together the North Americans and European players.
Moreover, there is an Instagib Capture The Flag Tournament hosted by Rudeb0y and managed by us; and an Invitational Duel Tournament!
The program is here:



January 30, 2021 at 9:00 PM CET: DUEL:
https://masterarena.challonge.com/d7ye0ghx

February 6, 2021 at 9:00 PM CET: Instagib DUEL:
https://masterarena.challonge.com/2sl3u24b

February 20, 2021, hosted by Rudeb0y an Instagib CTF (3v3):
https://challonge.com/iicup1

March 6, 2021 at 9:00 PM CET: Invitational DUEL (175$ cash prize):
https://masterarena.challonge.com/k4akohba

March 20, 2021 at 9:00 PM CET: Instagib Team Deathmatch:
https://masterarena.challonge.com/k9tip7gn

April 3, 2021 at 9:00 PM CEST: Team Arena:
https://masterarena.challonge.com/3pvzrkzz/

Oh wait! Rudeboy made a trailer for you:
[previewyoutube="nRyPwXLuomg;full"]
We hope you will enjoy it! See you soon :)
Master Arena Dev Team.

PLAYTEST - RACE MODE

Hello everyone!

Tonight we invite you to a race mode playtest at 09:00 PM CET / 12:00 PM PST.



See you tonight!
Master Arena Dev team.

PLAYTEST - COMMUNITY MAPS

Hello everyone!

Tonight we invite you to a community map playtest! at 09:00 PM CET / 12:00 PM PST.
We will test:

CTF-Excite: A capture the flag map created by FX^:




Steam workshop: https://steamcommunity.com/workshop/filedetails/?id=2343689879

CTF-GlassesTemple: A capture the flag map created by Rudeb0y:




Steam workshop: https://steamcommunity.com/workshop/filedetails/?id=2277037576

CTF-DoubleTowers: A capture the flag map created by ChoKo:




Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2290385032

CTF-Instakill: A capture the flag map created by ChoKo:




Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2346718107

See you tonight!
Master Arena Dev team.

New Year Update: New Duel Perks Meta + New map!

Happy New Year everyone!


To begin this year, we release a full rework of the level art of CTF-AndAction and a new meta for duel game type! Are you ready?

MAP


First, CTF-AndAction. The map is a bit bigger with respawns rooms behind the flags:






DUEL MODE: A NEW META


After analyzing 2020 duel tournaments, we have arranged the perks to have a better balancing for this game mode:
  • Light Robot perks:

  1. Blindness swapped with xRay.
  2. Ghost swapped with Freon.
  3. Shield swapped with Heal.

  • Standard Robot perks:

  1. Smoke (no change).
  2. Freon swapped with Ghost.
  3. Teleporter swapped with Shield.

  • Heavy Robot perks:

  1. Gas swapped with Teleporter.
  2. Heal swapped with Gas.
  3. xRay swapped with Blindness.



UPDATES / FIXES


  1. Duel mode: Carnage pickup is now replaced by a +50HP (and no longer by a rocket launcher).
  2. DM-Mars: New pickups distribution.
  3. Damages popup: They are smaller and now colored depending on the damage dealt.
  4. Sounds: Some attenuation filters for dodges / wall-dodges / jump / super jump / teleporter were adjusted.
  5. Smoke perk: Fixed an issue where the x-ray does not work.
  6. Ghost perk: the opacity of the character's skin is corrected.
  7. Some logs added to be able to analyze some rare game crash.


***
We hope you will like it! Feel free to join the discord and join the community :)

A Happy new year, and see you tomorrow for the community maps playtest!



Have Fun!
Master Arena dev team.


Library Update: 230 new assets added!

Hello everyone!

Today we publish an update for map creators. We worked on the library to add more colors available for the Spacedock/Basement environment. It represents 230 new assets added :)





We hope you enjoy it!

Master Arena Dev Team.

PLAYTEST: Capture The Flag

Hello everyone!

We invite you to join the Capture the Flag playtest!

RDV tonight at 09:00 PM CET!



Christmas update: Content update!

OH OH OH! MERRY CHRISTMAS PLAYERS!



NEW CAPTURE THE FLAG MAP:


We release a new Capture The Flag: CTF-Collider.
It's a small CTF map dedicated to public fun games! Up to 6 players!






Available now on our servers! Again, merry Christmas to everyone! See you next year for more content <3

Master Arena Dev Team.

Update December 2020

Hello everyone!

It's update time! This update mainly concerns the DUEL mode with DUEL-ROSS updated and perks balancing and as well as weapons! Are you ready?

MAPS:



DUEL-ROSS: We are releasing a new version of the map, with no structural changes but graphics update:

The previous version:




And now:







  • DM-BLUTARENA: Collision fix + items location rearrangement.
  • DM-Mars: items location rearrangement.
  • RC-FasterThanTheMist: Collision fix.
  • RC-Overpath: Texture loading fix.
  • RC-Grindstone: Added energy items.


DUEL:



The duel mode can be played on maps intended for the "deathmatch" mode. The "carnage" item was then deactivated, leaving an important place on the map empty. So we implemented the following:
  • When the game detects a carnage item in duel mode, it will replace it with a rocket launcher slot.
  • If there is a rocket launcher item provided on the map, it will then be replaced by an item of 50 HP.


PERKS (GAME TYPE: DUEL):




  • Freon: The freezing time has been reduced by one second + fixed an issue where the freon perks weren't deactivated when the enemy is hit (it deactivates automatically).
  • Gas: New balance, you will now have two grenades.
  • Smoke: New balance, you will now have two grenades + an additional functionality: when your enemy enters the radius of the smoke, you can then see their points of life.
  • Teleporter: Reduced the number of teleportation and the expulsion force on the teleport point.
  • Ghost: Balanced against the X-RAY asset. The X-RAY can no longer detect a robot whose "ghost" attribute is active.


WEAPONS:




  • Electrogun: Increased damage frequency.
  • SMG: Reduced spread and primary fire rate.
  • Shotgun: Ammunition number reduced to 8 (previously 12).
  • Rocket Launcher: Ammo count increased to 10 (previously 8).
  • Flashrifle: Combo damage reduced to 150 (previously 200).
  • Sniper: The rate of fire is now slower (2 previously 1).


OTHER:




  • Fixed menu return when connecting to a server.
  • Fix for "hidden weapons" functionality.


We look forward to seeing you at Christmas for a content update :)
Have a good weekend, have a good game, and have fun!

Master Arena Dev Team.