Maybe Immortal cover
Maybe Immortal screenshot
Genre: -

Maybe Immortal

由于无法联系到Steam进行商讨,暂停发售的事宜正式取消,游戏后续将恢复更新。具体情况另会有帖子进行讨论

由于无法联系到Steam进行商讨,暂停发售的事宜正式取消,游戏后续将恢复更新。
具体情况另会有帖子进行讨论更多细节。

我们很遗憾这一次的暂停下架决策带来一些意外的消费,我们一直三令五申强调,请玩家不要因为绝版就购买本游戏,以产生意外的消费,请所有最近所有购买本游戏的绝版收藏玩家向Steam申请退款,谢谢,我们不想背负割绝版玩家韭菜的骂名,我们这一系列的操作的本意是希望能够用新版本的内容获取一个新的曝光量,现在这个旧APP的曝光量难以为继。

我们会继续为这个游戏添加新内容,请耐心等待。


About the latest information on the suspension of sales and possible pricing up

We sent a customer service request to Steam on January 21 to discuss the temporary delisting of our game, but we have not yet received a reply. To avoid unexpected and uncontrollable situations, if we do not receive a response from Steam within 24 hours, we will cancel the decision to temporarily delist the game.

The release plan for "Mayble Immortal S" remains unchanged. "Mayble Immortal" will first update with content from "Mayble Immortal S" as a trial version and new core content. Depending on the amount of content, the price of "Mayble Immortal" may increase.

If you made an unintended purchase based on the desire to collect a discontinued game, we kindly ask you to contact Steam support for a refund.

We strive to provide the best game quality and apologize for not being able to update the game content in a timely manner due to insufficient artistic capabilities.

If you have accidentally purchased this game, please contact Steam for a refund.

Since Steam has not yet responded to the ticket regarding the suspension of sales, "Maybe Immortal" may directly update the main game itself. The release of a new AppID was intended to better align with Steam's community guidelines. The original plan included updating the old content to free DLC and then updating the main game with the new Stickman Style gameplay.

It is emphasized again that even if the game is temporarily delisted, it will be relisted, as it has been relisted in the past. Therefore, we advise against making impulsive purchases of the game under the assumption that it will become a discontinued collectible.

If you have accidentally purchased this game, please contact Steam Support for a refund.

"Mayble Immortal" sales pause after "Mayble Immortal S" store page release.

Streamlining:

Temporary Delisting: "Mayble Immortal" is not being permanently discontinued but temporarily removed from the store. It may be relisted in a year or even two, depending on how "Mayble Immortal S" performs this year.

Reason for Temporary Removal: The game's art style is not aligning with its gameplay, leading us to release "Mayble Immortal S", which is essentially the same game minus the art.

Gameplay Changes: Significant alterations to gameplay are planned. The "Survivor" gameplay framework will be temporarily removed.



Frequently Asked Questions:




  1. Accidental Purchase Thinking It Was Discontinued: If you mistakenly bought the game thinking it was discontinued, please contact Steam support for a refund.

  2. Difference Between "Mayble Immortal S" and "Mayble Immortal": The 'S' stands for 'Stick', implying the art style has been downgraded to stickman style. "Mayble Immortal S" is "Mayble Immortal" with all art reduced to stick figure level. Visual representation as shown:


  3. Is "Mayble Immortal" Abandoning its Players? I plan to request Steam support to gift "Mayble Immortal S" directly to players who already own "Mayble Immortal", so there's no need to repurchase or buy "Mayble Immortal" now to "pre-purchase" "Mayble Immortal S". The two are quite different in their current forms and gameplay design, which is why an update of "Mayble Immortal S" over "Mayble Immortal" is not feasible.

  4. Future of "Mayble Immortal" and "Mayble Immortal S": According to Steam's community publishing standards, due to significant gameplay differences and being past the Early Access (EA) stage, "Mayble Immortal" should technically be discontinued. However, if "Mayble Immortal S" performs well in the market, I believe Steam would accept a revaluation and repricing of "Mayble Immortal" with upgrades in art and gameplay. It's more like upgrading an apple to a gift-boxed apple, not turning an apple into an egg. Existing paying customers would get an enhanced new game experience without extra charges, aligning with Steam's principle of protecting consumers. For those who wish to keep the current version of "Mayble Immortal" as a part of history, I will add an extra free DLC for downloading the current version.

  5. Pricing Strategy: Considering the unsustainable pricing at $1.99, the planned pricing for the two games is as follows:

    "Mayble Immortal S": $5.99
    "Mayble Immortal": $17.99
    Both games are identical in gameplay and design, differing only in art and GUI.

  6. Is There A Similar Treatment Plan for another my game "End of Panduora": It's under consideration. The situation is complex, as it currently has the programming but lacks art assets.

  7. Promotion Before Delisting: I don't recommend players to buy "discontinued games" in a blind box fashion, especially since this game will not be discontinued. There are no plans for promotion, as we want players to make rational purchases and avoid impulsive buying. This is also why "Mayble Immortal" will be temporarily delisted after the store page for "Mayble Immortal S" goes public.

《随缘修仙》计划于2024年1月30日前暂停销售。

Hello,

I'm consider about pause the sell of this game. The details in Chinese before.
This game will return in 2025.
Thanks for your patience.
Love and Peace.

Hata

大家好我是老畑,由于本游戏使用的是UE5商城素材,在游戏机制的更新迭代后,游戏美术资源一直在卡脖子,所以目前有计划暂时将本作下架暂停销售,并发布新的《随缘修仙Stick》,俗称《随缘修仙 火柴版》。
准备送审的《随缘修仙 棍版》和《随缘修仙》的区别类似于Mate60和Mate60 Pro的区别,仅仅想在美术上做出区分。
用人话翻译过来就是,想更游戏但是解决不了美术问题,所以打算出个火柴人版的只做游戏性,把美术问题给绕过去。

发行机制上,首先拥有《随缘修仙》的玩家我会联系Steam客服直接赠送《随缘修仙 棍版》,如果客服因为售价差别太大导致无法赠送,玩家可以拿截图去某宝官店戳我直接领激活码。

《随缘修仙 棍版》的售价预计是要高于《随缘修仙》的,所以这个游戏如果再上架,肯定会拉高售价到比《随缘修仙 棍版》还高。但是肯定超不过68块钱(这个b开发者膨胀了)。
《随缘修仙 棍版》估计是卖25吧。

下架日期初步决定于1月30日,如果社区反响强烈要求不下架,那就再议。
我更倾向于这个月把《随缘修仙 棍版》给送审了,然后把试玩版放出来,然后再去下架这个游戏,免得到时候各位玩家老爷说我鸡贼。。

关注更新及后续请来阿b搜索@畑黑子Hata

《随缘修仙 棍版》的画风预览,模型出自另一个游戏坑《穷途末路 End of Panduora》

v1.3.0.2 问题修复

修复了商店攻击力+2的显示和数据不一致问题
修复了商店最大生命值增加的数据问题

v1.3.0.2 小版本更新

没改游戏里显示的版本号,懒得再打包一次了,反正现在更新的快,下回再改。
修了不刷怪的bug,我傻逼了,有个布尔锁没加,后续更新准备是打算一分钟换一种怪,但是还没做那么多,结果有的分钟没怪,然后已经赋值的怪的类型就被刷空了。
改了吸星大法,现在+2。+1没啥感觉
每30秒增加个精英怪刷新。
扩大了刷新怪物的范围。
修改了怪物刷新机制,现在每秒最多刷3个怪,怪物在场上限50个,卡的话说一下我再改。
调整了低级怪物血量,增加了经验值和金钱奖励。

下个版本会把主角贴图改一下,现在的被说太油腻了。

The game will add English support in future.

1.3.0.1 Update

新增先天气运:天神下凡
新增怪物:疾奔树妖
修复多个左上角显示信息的bug
修复了一个气运里的数值错误,具体指500生命值和5生命恢复搞反了导致量子回血一秒回500直接无敌

1.3.0.0 夏促大更现已发布

大家好这里是本游戏的制作者老畑,
从去年的重制版开始,一直在版本设计上有各种各样的想法,导致压了两三个版本的更新没有发。
最终的结果就是拖到了国内全面放开摆烂然后自己被迫中了新冠,拉满浓度的气溶胶躲个der,拿命躲。

总之,好歹是苟活到了现在,虽然现在的主流思想就是躺平摆烂,我虽然烂了但还是支棱起来把去年就写好的游戏更新收拾了一下,搞出了一个烂但是没躺的1.3.0.0 夏促框钱补丁

更新内容:
修复了恶性卡顿bug,并且尽可能减少了怪物生成的bug
锁死游戏玩法为20分钟的生存游戏,不再进行改动了。
暂时移除了4个极其影响游戏体验的随机天赋
开局随机的先天气运进行了重新调整
对怪物的血量进行了优化(众所周知优化=砍)
增加了两个新的怪物,后续会更新同样画风的4个怪物。

后续更新方向:
销量再有个七八百就能凑出钱来俩月后去找人定制个模型,做第二个英雄了
怪物数量再继续堆,顺便生成的算法也还要调整一下。
幽灵商店删了,感觉重复性太强浪费玩家注意力
暂时还没有太好想法,新冠后遗症脑雾一直没散。

更多详细游戏更新内容在游戏内的更新说明内有。

另外关注游戏后续更新的可以关注一下我的b站帐号@畑黑子Hata

最后,祝您身体健康。

本游戏将于2022年12月30日 暂时从Steam下架, 后续将会在新的开发者账户里重新发售。非绝版。


玩家老爷们好,

好久不见,我是你们没跑路的憨批开发者畑黑子。

游戏开发速度趋缓,一方面是健康缘故,另一方面是单人制作的经济压力和所在地区的防疫形势日益严峻所导致的不安定因素日益增多。可以简单理解为“穷途末路”。即便如此,新版本也仍然在竭力开发中,请玩家老爷们稍安勿躁,我也期待着能通过一步步的努力让这穷途末路变成起死回生。

关于暂时下架停售,原因是要进行公司主体变更。
这就涉及到一个很长的故事了,回头打算去B站发个视频讲一讲个人开发者的个中坎坷。
简单说就是,原本公司地址在上海,现在因为经营成本和时间成本等问题,所以在北京重新开了公司,Steam开发者账号主体无法进行变更,只能新创建Steam开发者账号作为新的主体,继承旧Steam开发者账号所拥有的APPid。计划上是打算在2023年1月开始逐步处理旧公司主体的注销事宜,并于1月底全部收益到账后,对旧公司进行注销。如果游戏在2023年还有销量的话,就会拖延这个事情的处理进程。1月的仨瓜俩枣也得等到2月底才能收到,这就又多了一个月的经营硬成本。

好像说的也不是很简单,说的稍微细了点是希望大家明白我这不是跑路,是确实有账号主体变更的需要。更多详情可以关注我的B站账号:畑黑子Hata

停售期间,游戏会继续维持更新(就我的体力估计也就更一个版本)。可以从我自己开设的淘宝店铺以对Steam公平的价格买到本游戏的激活码。

感谢您看到这里,
您穷苦的老畑。