We hope you're enjoying the return of the Legendary Voice of Solaris, Duncan Fisher, as much as we are! To keep the good times rolling along, as we’re sure Duncan would prefer, here are a bunch of bug fixes and updates to make Solaris Showdown even more fun, enjoyable, and achievable!
-The MechWarrior 5: Mercenaries Team
What: There is a patch planned for MechWarrior 5: Mercenaries Solaris Showdown When: Tuesday, March 26th, 5pm PST / Wednesday, March 27th 12am UTC
GAMEPLAY
Updated the Loaderking and Gladiator 'Mech variants so they can be salvaged
Increased the rate of which the COR-LZ and LDK-IDM would spawn in Markets
Fixed a bug where dealing damage to destroyed 'Mechs would count towards Arena optional objectives
Added Additional ammo to the Solaris Showdown Career Start
Fixed a bug where negotiation points would reset if you made a work order after setting them
BATTLEMECHS Added special geometry to the following Gladiator 'Mechs:
UM-SA1
HBK-VEST
ZEU-SA3
COR-LZ
LDK-IDM
Fixed an issue where the Loaderking’s feet would disconnect when destroyed
WEAPONS AND EQUIPMENT
Increased the range of the Medium Lance to 20m (from 18)
Fixed an arm clipping issue with the Lance when equipped to the KTO-18P and TBT-5P
Fixed an issue where Solaris Showdown weapons would appear in rare markets if the user did not own DLC6
MAPS AND MISSIONS
Updated the final repair bay in Showdown in Steiner Stadium to be able to repair 'Mechs
Moved the player spawn point of Scrapyard Scuffle arena missions
Adjusted arena announcer lines so the mission end lines will play more frequently
Adjusted arena announcer behavior so enemy-destroyed lines would play more frequently
Fix several bugs on arena procedural missions where an enemy 'Mech was missing
Adjusted the timing of the spawn pen doors opening for Solaris Showdown campaign missions
Fixed instances where Duncan’s 'Mech can be stuck inside the spawn pen in Ticket to Solaris
Fixed a bug in Arena free-for-all missions where co-op spectators would trigger the “Too many 'Mechs: Enemies Grouping Up” event
Adjusted the timing of the ending dialogue in Showdown in Steiner Stadium
Fixed issues where some 'Mechs can get stuck inside geo on Steiner Stadium
Fixed issues with floating geometry on Boreal Reach
Fixed an issue where it was able to rain inside on Ishiyama Caves and 'Mech Factory
Added Arena missions to Instant Action
Free-for-All, Duel, Lance Duel, Pairs, and Exhibition variants are available
AI
Adjusted the starting spawn pens in Solaris Showdown Campaign missions so AI allies are less likely to get stuck
Adjusted the rate of enemy focus on the player in Let the Games Begin
Adjusted the behavior of enemies to be more active on FFA arena missions
Fixed a bug in Arena missions where enemies would sometimes remain defending their spawn locations
MISC
Fixed a bug where music would not play during Solaris Arena procedural missions
Fixed an issue with controllers not being able to properly scroll on the Downloadable content menu
Fixed an issue in the editor where HomeMenuPanelWidget would be in an infinite loop
Adjusted Cinematic subtitle timing
Fixed an issue where the wrong Scrapyard image was being used on the Biome banner
Fixed an issue in Hardcore Hurdles, Ticket to Solaris and Showdown at Steiner Stadium where dying during the opening dialogue sequences would not bring up the Game Over screen
Added Arena missions to Instant Action with Free-for-All, Duel, Lance Duel, Pairs and Exhibition variants
Added special geometry to the following Arena Gladiator 'Mechs: UM-SA1, HBK-VEST, ZEU-SA3, COR-LZ, LDK-IDM
Updated the Gladiator and Loaderking variants so they can be salvaged
Adjusted be behavior of enemies to be more active on FFA arena missions
Fixed an issue in Hardcore Hurdles, Ticket to Solaris and Showdown at Steiner Stadium where dying during the opening dialogue sequences would not bring up the Game Over screen
Increased the range of the Medium Lance to 20m
Adjusted the starting spawn pens in DLC6 Campaign missions so AI allies would be less likely to get stuck
Fix bugs where certain arena announcer lines that did not play
Fix several bugs on arena procedural missions where an enemy 'Mech was missing
Added the Cooldown Percentage and Range Percentage quirk to Medium Burst Fire Rifles
Fixed a bug in Arena FFA missions where co-op spectators would trigger the “Too many 'Mechs: Enemies Grouping Up” event
Adjusted the rate of enemy focus on the player in Let the Games Begin
Increased the rate of which the COR-LZ and LDK-IDM would spawn in Markets
Fixed a bug where negotiation points would reset if you made a work order after setting them
Fixed an issue where it was able to rain inside on Ishiyama Caves and 'Mech Factory
Join Duncan Fisher in a race against time to thwart the overthrow of the Solaris Council, discover the new Loader King 'Mech, collect 11 new Gladiator 'Mech variants, select new weapons and equipment tailored for close-quarter engagements, and help save the very future of Solaris
Assist Duncan Fisher on his zany adventures, and witness his ascension as the official and iconic Voice of Solaris
- Seek fortune and Fame with new Arena Missions and reward system
- Solaris Showdown adds the new Loader King 'Mech chassis with 6 variants, including the mighty Hero LDK-IDM 'Indomitable'
- Collect 11 new 'Mech variants designed specifically for the intense Gladiator-style combat of the BattleMech arenas
- Select from an array of new Gladiator-style weaponry and equipment
- Enhancements to MechLab, AI Improvements, and various other free QoL updates
CHECK OUT THE WISHLIST PROMO
MECHWARRIOR 5: MERCENARIES - SOLARIS SHOWDOWN
Greetings Mercenaries,
Piranha Games is pleased to announce a new expansion MECHWARRIOR 5: MERCENARIES - SOLARIS SHOWDOWN Fresh off a successful mission on the notorious Mercenary Star, Mason and crew journey to the Hardcore system where they collide with 'Mech pilot Duncan Fisher embarking on a quest to secure a spot in the FedCom Unification Tournament. Forming an unlikely alliance, Mason and Fisher traverse the shadows of Solaris, engage in harrowing 'Mech duels, and race against the clock to save the day - a true Solaris Showdown.
Join Duncan Fisher in a race against time to thwart the overthrow of the Solaris Council, discover the new Loader King 'Mech, select new weapons and equipment tailored for close-quarter engagements, and help save the very future of Solaris.
The sixth DLC for MechWarrior 5: Mercenaries will be released on March 14th at 00:00 UTC 2024, and will be USD 14.99.
Greetings Mercenaries, Thank you so much for all the positive responses and valuable feedback you have sent in for The Dragon's Gambit! We're excited to fill you in on another batch of fixes to smooth out your gameplay experience. This patch was released Oct 25th at 5 PM PST so your game should have automatically applied the update. We wanted to let you know what fixes were addressed in the latest patch:
FIXED! - PS4s will no longer black screen freeze when traveling to the second mission in Dragon's Gambit
FIXED! - Difficulty no longer resets with a game reboot on consoles
FIXED! - Damaged Mechs with load-outs from the Olesko mission no longer appear in procedural missions
FIXED! - Instant Action - DLC5 campaign missions now show up in Instant Action after completing it in campaign/career mode.
FIXED! - Medium Rifle tuning fixes - Incorrect damage values at higher tiers Medium rifles above tier 1 had the +damage quirk instead of +damage percent quirk, resulting in bonuses of .05, .1, .2, and .3 damage, instead of intended 5%, 10%, 20%, and 30% bonuses in line with other classes of the rifle.
FIXED! - Faction standing - Comstar faction standing will no longer be -400 if the player loads a campaign save file that has a game date past 3039 - The Comstar faction fix only applies to saves that have not yet loaded past 3039, saves that already have the -400 cant be changed
If you have further issues with MechWarrior 5: Mercenaries or any of the DLC please contact us at support@mw5mercs.com and we will do our best to address the issues!
The MechWarrior 5 Mercenaires Team
THE DRAGON'S GAMBIT MINOR PATCH
GREETINGS MERCENARIES, We have a patch coming today at 5 pm PST that BUFFs some of the Longbow variants missile hardpoints and fixes for some other minor issues.
Here are the Patch notes:
LONGBOW FIXES
Longbow Hardpoints - All Standard Variants of the Longbow now have Large Missile Hardpoints in the side Torsos
Longbow Variants - Equipping Narc the UI now displays the system correctly as Narc and Not LRM
Longbow Art - Missiles barrels now display with Yellow Tips
Longbow Art - Missiles barrels are now consistently highlighted in the Bloodpact skin
Longbow Art - Platinum Pattern now displays the damage state correctly
Longbow UI - When targeting a longbow the hud now displays the correct weight class designation (3 dots and a Triangle)
OTHER
The Dragon's Gambit key art image is now displayed correctly in the 'Downloadable Content' screen
Spelling correction - 'Ninth Son's' changed to 'Ninth Sun's'
Mercenary, You can now purchase The Dragon's Gambit and embark on an epic 15-mission quest line. Hunt down high-tier weapon caches, unlock the "Otomo" variants, and acquire the iconic Longbow. Check out all the Details on this DLC and the Free Base Game Updates here!
Remember! MechWarrior 5 Mercenaries features Cross-platform Co-op with DLC sharing so buy the DLC and grab a friend for even more epic MechWarrior moments!
Grab Mech Warrior 5 at 50% off as part of the Fireshine Publisher Sale
We are in the Fireshine Games Publisher sale alongside a host of other awesome indie games!
If you love indie games, check out Fireshine’s Steam page for loads of great discounts across their portfolio of titles. From strategy games to co-op adventures, there’s a whole bunch to choose from. There are also a host of great upcoming indie titles that you can show your support for by wishlisting them now!
The publisher sale kicked off at 6pm BST today and can be found here
MechWarrior 5: Mercenaries - The Dragon's Gambit
Greetings Mercenaries,
Piranha Games is pleased to announce a new expansion
MECHWARRIOR 5: MERCENARIES - THE DRAGON'S GAMBIT
In the aftermath of the Fourth Succession War, the Davion/Steiner Alliance dealt a devastating blow to the Capellan Confederation, leaving First Prince Hanse Davion eager to replicate this success against the Draconis Combine. Gunji-no-Kanrei Theodore Kurita, fully aware of the encroaching menace posed by the FedCom Alliance, has taken decisive action to fortify the Combine's defenses against an inevitable war. As tensions rise, a unique opportunity presents itself – to unite with the Draconis Combine and rally behind Kurita's audacious and unexpected plan.
The fifth DLC for MechWarrior 5: Mercenaries will be released on September 28th, 2023, and will be $14.99 USD.
ATTENTION MERCENARIES! We hope you're enjoying MechWarrior 5: Mercenaries and its latest DLC, Rise of Rasalhague. We've been working hard on this update. This patch brings a host of improvements and updates across several categories, including Features, AI, Balance, Gameplay, Co-op, UI, Localization, Modding, and Steam Deck. In Rise of Rasalhague, players Join Colonel Månsdottir and the people of Rasalhague in a fight for freedom and independence from the Great Houses in a new 12-mission quest line. Rise of Rasalhague adds the Crusader 'Mech chassis with 11 variants, the new Rival Mercenaries feature allowing you to interact with numerous other mercenary companies and the infamous Bounty Hunter. The coming update to Rise of Rasalhague includes the following (subject to change):
STEAM DECK! Fixed an issue where the SteamOS virtual keyboard would not appear on Steam Deck
Player feedback has shown that the Rise of Rasalhague DLC is already a fantastic addition to MechWarrior 5: Mercenaries and the coming update promises to make it even better! So get ready to gather your lance mates, jump back into your BattleMechs, and head back into the Inner Sphere with the upcoming patch on March 9th, 2023!
50% off MechWarrior 5: Mercenaries MechWarrior 5: Mercenaries - Heroes of the Inner Sphere MechWarrior 5: Mercenaries - Legend of the Kestrel Lancers MechWarrior 5: Mercenaries - Call to Arms