Medieval Dynasty cover
Medieval Dynasty screenshot
PC PS5 Series X Steam Gog Epic
Genre: Role-playing (RPG), Simulator, Adventure

Medieval Dynasty

"Medieval Cinema" Contest Winners 🎬

Villagers, Valleywood has spoken! πŸ“£





We loved so many of your propositions of movies that would be better if they were set in the medieval times. However, we had to choose 5 winners, so here are our favorites that will be awarded:


  1. The Shawshank Redemption: A valiant knight imprisoned in a remote castle fortifies hope and loyalty amidst the harsh feudal system - Tevyn

  2. Prestige. The ability to show outstanding tricks, where even a sophisticated viewer would not be able to find a catch, in the Middle Ages could turn into real magic; an illusionist could skillfully manipulate the minds of people and pretend to have a higher power - Zeinem

  3. Paranormal Activity set in a farm house of a medieval family - Junaku

  4. Sir Diehard is a great warrior invited to a large castle that, a few moments later gets raided whilst his presence remains unknown to the attackers, so our hero fights his way out of the hostage crisis with medieval weaponry, eliminating the enemies one by one in the dark corridors of the castle - Auriele

  5. A World War Z style "horde" zombie movie would be a much more intense and dramatic experience due to the creativity required to hold back a swarm of zombies with spears and shield walls instead of guns - Chris

Thank you for all the submissions! The winners can expect their Medieval Dynasty Steam Copies sent later this week.

Kind Regards
Teams at Render Cube & Toplitz Productions

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

"Medieval Cinema" Contest πŸŽ₯

Contest time!





Valleywood wants to hear your movie pitch πŸ˜„

What movie would be better if it was set in the Medieval Era?



Our favorite 5 ideas will win a Medieval Dynasty Steam Copy!
Enter now πŸ‘‰ bit.ly/MedievalCinema


We are waiting for your submissions until 12th of April 2024, 11:59PM (GMT+01:00)

Good luck!

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

All Hail the Goose!



"A legend of the Goose"



Please listen to the remarkable news
About a majestic and almighty Goose

All who love and respect the Goose
Will always win and never lose

If you decide to pay your dues
Expect a reward, not a ruse

The Oxbow expertise you must use
But that is it, no more clues!

Steam Spring Sale – Get Medieval Dynasty -25% off!

The sale is blooming! 🌼





After a long winter, the land is getting warmer. First leaves are staring to emerge.
You have to see how enchanting the Oxbow is in the spring 🌼

Celebrate Steam Spring Sale and grab a copy of Medieval Dynasty -25% now!

Kind Regards
Teams at Render Cube And Toplitz

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

"Name This Chicken" Contest Winners!

Cock-a-doodle-doo! πŸ”



We have the winners of the Name This Chicken Contest πŸ“£



You have all done an eggcelent job πŸ₯š

It was hard to choose from all the amazing submissions, but here are the 5 which cracked us up the most πŸ‘‡

  • Eggmund Clucksworth by Casey
  • Chicky Mc Chickchick by Tim
  • Meggi by Lame
  • Meryl Cheep by Sarina
  • Mr. Morningscreamer by Roland

If you are one of the lucky winners, expect an email from us with your prize early next week.

Until the next contest!

Kind Regards
Teams at Render Cube & Toplitz Productions

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Patch 2.0.2.1 on the Public Branch

Changelog - Patch 2.0.2.1



Added



  • New parameter in the User Interface settings - Dynamic Inventory Avatar
  • Added arrows to the category icons in the radial menu for crafting items


Fixed



  • Inhabitants consume items containing water too slowly
  • Setting locations of bandits in caves
  • When client leaves session there is [name] in house this player was assigned that blocks reassignment after rejoining session
  • In some cases NPCs that left/were thrown out of the village may still be visible in client's management
  • If confirm input is held in building's details while on other tab than overview or setting up production then it will open details of last selected NPC/Animal even though input is not shown at the bottom
  • Giving custom names to animals, buildings and fields doesn't work if done by a client
  • Client sometimes becoming stuck on initialization if he has high latency and packet losses
  • Well sometimes becoming uninteractable due to empty reference when ending crafting animation
  • Not visible mood of npc in inspector mode after recruiting them to player's village
  • Growing chickens are always brown
  • Character creator appearing when dismounting on valley map
  • Loading tip about changing hairstyles will not show up anymore.
  • Transfering items as a client to mount through interaction doesn't update weight correctly
  • Transfering items as a client to mount through inventory doesn't update weight correctly
  • Assigning apprentice to workplace doesn't update management tab
  • Problems when building roads using gamepad
  • Clients getting launched at high speed when entering ragdoll state in some cases
  • No snow on one of the hay piles
  • Sometimes an NPC may get stuck in stairs, logs, village decorations, etc.
  • Some bandits' issues
  • Unstuck and map border now reset player velocity to remove potential issues with player moving too quickly and continuing to move even after teleport
  • Players thrown outside of the map now will get teleported to the center of it
  • Boys have their eyes open while sleeping
  • Bandits have hair breaking through the hood under certain conditions

Updated



  • Keys forbidden to use during keybinding (num lock, scroll lock, windows key, menu key, F5 and F9)
  • if player is laying in bed on season skip then that player wakes up in the same bed (so if you sleep without home in another player's house or in the starting Sedowin's infirmiary then you won't be teleported)
  • Failsafe logic in case player is outside playable area of the map
  • Changed prices of bucket, saddle, horseshoes and saddlebags
  • Donkeys has higher chance for offspring (26%)
  • Changed productivity of Herbalist Hut
  • Tweaked player characters ragdoll synchronization



Kind Regards,
Render Cube and Toplitz Teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty

Patch 2.0.2.0 on the Test Branch

Changelog - Patch 2.0.2.0 on the Test Branch



Added



  • Added arrows to the category icons in the radial menu for crafting items


Fixed



  • Not visible mood of npc in inspector mode after recruiting them to player's village
  • Growing chickens are always brown
  • Character creator appearing when dismounting on valley map
  • Loading tip about changing hairstyles will not show up anymore.
  • Transfering items as a client to mount through interaction doesn't update weight correctly
  • Transfering items as a client to mount through inventory doesn't update weight correctly
  • Assigning apprentice to workplace doesn't update management tab
  • Problems when building roads using gamepad
  • Clients getting launched at high speed when entering ragdoll state in some cases
  • No snow on one of the hay piles


Updated



  • Changed prices of bucket, saddle, horseshoes and saddlebags
  • Donkeys has higher chance for offspring (26%)
  • Changed productivity of Herbalist Hut


Kind Regards,
Render Cube and Toplitz Teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Patch 2.0.1.9 on the Test Branch

Changelog - Patch 2.0.1.9



Added



  • New parameter in the User Interface settings - Dynamic Inventory Avatar


Fixed



  • Inhabitants consume items containing water too slowly
  • Setting locations of bandits in caves
  • When client leaves session, there is [name] in house this player was assigned that blocks reassignment after rejoining session
  • In some cases, NPCs that left/were thrown out of the village may still be visible in client's management
  • If confirm input is held in building's details while on other tab than overview or setting up production then it will open details of last selected NPC/Animal even though input is not shown at the bottom
  • Giving custom names to animals, buildings and fields doesn't work if it has been done by a client
  • A Client sometimes becoming stuck on initialization if he has high latency and packet losses
  • Wells becoming uninteractable due to empty reference when ending crafting animation


Updated



  • Keys forbidden to use during keybinding (num lock, scroll lock, windows key, menu key, F5 and F9)
  • If a player is laying in bed on season skip, then that player wakes up in the same bed (so if you sleep without home in another player's house or in the starting Sedowin's infirmary, then you won't be teleported)
  • Failsafe logic in case player is outside the playable area of the map



Kind Regards,
Render Cube and Toplitz Teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Medieval Dynasty x RimWorld - Weekly bundle

πŸͺHello fans of survival games βš”οΈ



"Survive through time! Begin in the Middle Ages and endure hard yet wonderful times, then continue your adventure on a sci-fi Western-themed world in the far future! Medieval Dynasty meets RimWorld - a unique opportunity to experience both of these top indie hits!"





RimWorld & Medieval Dynasty bundle: 20% discount from February 15 to 22



Best Regards,
Render Cube, Toplitz productions and Ludeon Studios

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

https://store.steampowered.com/bundle/38635/RimWorld__Medieval_Dynasty/

β€œTest Your Charm Contest” | Winners

Love is in the air 😍




Woah!


Who knew we had so many romantics in the Oxbow? 😍
Thank you for all the submissions!

Check out the list of winners who will receive their Steam Key:
Erin L.
Udrea M.
Tristan G.
Mark Zu.
Jake C.

If you are one of the lucky winners, expect an email message from us with your prize later this week!

Teams at Render Cube & Toplitz Productions

https://store.steampowered.com/app/1129580/Medieval_Dynasty/