The ruler has spoken! But today, their decree is… complete nonsense! 😆
It’s April Fools’, and we’re inviting you to embrace the madness. You make the laws—so why not have some fun? What’s the most absurd, over-the-top rule you can come up with? Maybe all villagers must walk backward on Sundays? Or your villagers must speak in rhymes? 😉
Go wild, get creative, and take part in Medieval Dynasty April Fools' competition. Share your most ridiculous laws with us and have a chance to win prizes! ➡️ https://bit.ly/MDAprilFoolsContest
We’ve got some amazing news to share—Medieval Dynasty has officially hit 2.5 million copies sold! 🎉
We can’t thank you enough for all the love and support. Seeing so many of you enjoy the game and become part of the Medieval Dynasty community means everything to us.
Our team works tirelessly to make sure we’re delivering the best experience possible, and knowing that so many players are loving the game makes it all worth it. We’re so proud of this journey, and we couldn’t have reached this milestone without you, your ideas, your feedback and your love for the game 🙏🤩
If you love building, managing, and shaping your own world, this is the perfect time to play Medieval Dynasty! ⛏️ A week-long celebration of Steam City Builder & Colony Sim Fest has started, so make sure you make the most out of it! 😄
As part of the festival, the game is 35% off. The offer lasts only until March 31st!
Dear Players, We share with you update 2.3.1.0 which which will resolve some of the problems releated to the recent release, and includes some additional changes:
Fixed
Some disconnect issues related to inventory replication if player or storages stored many different items
Infants despawning instantly for clients if mother was sitting on a mount during birth
The UI input was not updated on the client when switching between rotation and height in the building mode
After loading the game with 0 food/water, the HUD showed the food/water bar as full
Mount inventory state for client not showing correctly in various cases
Technology level needed for Light Hat
Incorrect name display in Inspector Mode for Fireplace, Bed and Chest after changing its variation
No Dynasty Ends screen for clients after rejoin if players were banished
Updated
Arrows and bolts now only despawn after season change
Dear Players, We share with you update 2.3.0.9 which which will resolve some of the problems releated to the recent release:
Fixed
Some disconnect issues related to inventory replication if player or storages stored many different items
Infants despawning instantly for clients if mother was sitting on a mount during birth
The UI input was not updated on the client when switching between rotation and height in the building mode
After loading the game with 0 food/water, the HUD showed the food/water bar as full
Mount inventory state for client not showing correctly in various cases To access the test branch:
Right click Medieval Dynasty in your Steam library and pick 'properties'
Then go to 'Betas' on the left side and under Beta participation, select "public_testing"
As soon as you do this Steam should have an update queued for MD and can start downloading the version on the test branch.
If you want to download the live version again (public branch), just change the Beta participation back to "None" like it originally was.
As always, this version can contain unexpected bugs. If you are bothered by this, just stay on the live version and wait a couple of days til we roll out the test version.
To be safe, take a backup of your savegame before playing the test version. You can find your savegame in %LocalAppData%\Medieval_Dynasty\Saved\SaveGames.
Keep in mind that to be able to play co-op, all players must be on the same version. So if you are on the test version, you will not be able to crossplay with other platforms, and all Steam players must download the test version as well.
There are a couple of winter days still ahead, but we have news that will definitely get a spring in your step! 🌷 The Steam Spring Sale has started, which means you can get Medieval Dynasty 35% off! 💰 Start the season early with Medieval Dynasty!
Dear Players, We share with you update 2.3.0.8 which which will resolve some of the problems releated to the recent release., and includes some additional changes:
Added
Bandits Camp theme: north-east of the Oxbow
Armour sounds for player animations, including: emotes, idle animations, filling buckets and waterskins with water, using hammers, digging with shovels, skinning with knives, harvesting with scythes and sickles, rock throwing, sowing fields, shearing sheep, ploughing with hoes, milking cows, using wine press and brewing alcohol
Fixed
Possible crash when looking at field chunks
Possible blackscreen for client rejoining the game after leaving while dead
Camera change if player gets ragdolled during moutning up while having lags
Player being unable to mount if entered a ragdoll during mounting animation - mainly with lags
Various cases of player getting stuck while mounting or dismounting
Inputs not updating on the HUD when using the gamepad after placing a building
The player's HUD not updating the number of available seeds in the bag after leaving the remote storage range
Being able to sell an animal while someone was still riding it
Encounter with granny not working for client when the cage was opened
Unlocking the crest symbol by hunting a moose while standing in water not working for rivers and streams
The time of day affecting the fog density and the brightness in the caves
Dear Players, We share with you update 2.3.0.8 which which will resolve some of the problems releated to the recent release., and includes some additional changes:
Added
Bandits Camp theme: north-east of the Oxbow
Armour sounds for player animations, including: emotes, idle animations, filling buckets and waterskins with water, using hammers, digging with shovels, skinning with knives, harvesting with scythes and sickles, rock throwing, sowing fields, shearing sheep, ploughing with hoes, milking cows, using wine press and brewing alcohol
Fixed
Possible crash when looking at field chunks
Possible blackscreen for client rejoining the game after leaving while dead
Camera change if player gets ragdolled during moutning up while having lags
Player being unable to mount if entered a ragdoll during mounting animation - mainly with lags
Various cases of player getting stuck while mounting or dismounting
Inputs not updating on the HUD when using the gamepad after placing a building
The player's HUD not updating the number of available seeds in the bag after leaving the remote storage range
Being able to sell an animal while someone was still riding it
Encounter with granny not working for client when the cage was opened
Unlocking the crest symbol by hunting a moose while standing in water not working for rivers and streams
The time of day affecting the fog density and the brightness in the caves
Music changes when ragdolling in certain areas
Updated
Languages updated
Lighting improvements in caves
To access the test branch:
Right click Medieval Dynasty in your Steam library and pick 'properties'
Then go to 'Betas' on the left side and under Beta participation, select "public_testing"
As soon as you do this Steam should have an update queued for MD and can start downloading the version on the test branch.
If you want to download the live version again (public branch), just change the Beta participation back to "None" like it originally was.
As always, this version can contain unexpected bugs. If you are bothered by this, just stay on the live version and wait a couple of days til we roll out the test version.
To be safe, take a backup of your savegame before playing the test version. You can find your savegame in %LocalAppData%\Medieval_Dynasty\Saved\SaveGames.
Keep in mind that to be able to play co-op, all players must be on the same version. So if you are on the test version, you will not be able to crossplay with other platforms, and all Steam players must download the test version as well.
Dear Players, We share with you update 2.3.0.7 which which will resolve some of the problems releated to the recent release., and includes some additional changes:
Added
Remote storage access working with feeding racks and washtubs
New hit and swipe sounds for all melee weapons and shields pushed into different surfaces (such as grass, ground, meat, etc.)
New take out sounds for shields
Armour sounds for: all types of bow and crossbow animations, jumping and landing animations, horse and donkey riding, mounting and dismounting, melee attacks in both the first and the third person
Armour sounds for all player and bandit combat animations
Armour sounds for player animations, including: crafting simple items by hand or at the workbench, picking up items, sleeping and waking up, sitting down and standing up, using a torch and a washtub
Fixed
Talent points set to 0 and not to the correct saved value on player load in some cases
Clients not being able to manage Builder's Hut
Possible client disconnect when using "Transfer All" option from one inventory to another
Field state not updating correctly on clients in the management tab
Valley Quests item requirements: Warm Clothes, Time to Hunt, May it Burn, Family Dispute, Food Processing
The animal sell button not working in some cases
Traders' money not updating on client after selling an item
When at least one of the same items was equipped, other couldn't be moved using the “Transfer All” option
Mount inventory didn't update after taking one item
Available skill points not updating after being spent by client
Setting max/min number in the crafting slider not updating the amount of the required resources
Item stacking the same items in different condition being removed when a player was trying to transfer them to a full container
Sometimes the notification not appearing after removing an item from the inventory
Being able to interact with a not grubbed up field chunk when using a Bag or a Sack
"Accept" always displaying as the selected option in the event consequences
Movement stuttering on client when using Hoe, Scythe, Sickle or Fishing Spear
The player can repair buildings by double-clicking the mouse button in the builder's hut assigments menu
Updated
Languages updated
Players should be less likely to wake up in an occupied bed
Quest objective by a bridge moved closer to the abandoned belongings in the "Mother knows best" quest
The feeding racks and washtubs show the exact amounts instead of percentages
A player can add five portions of animal feed to the feeding rack with one click
Sounds of assiging items to quickslots using keyboard
We’re excited to share that Medieval Dynasty is part of the Women’s Day event hosted by Wings! 🤩
It’s amazing to see the gaming industry evolve, with more women breaking stereotypes and bringing their talent, passion, and dedication to the table. Render Cube wouldn’t be the same without the incredible women on our team—huge shoutout to them! 😄🙌
Let’s celebrate together and keep making gaming a more inclusive space. See the event page ➡️ https://bit.ly/WomensDaySale_2025