There are a couple of winter days still ahead, but we have news that will definitely get a spring in your step! 🌷 The Steam Spring Sale has started, which means you can get Medieval Dynasty 35% off! 💰 Start the season early with Medieval Dynasty!
Dear Players, We share with you update 2.3.0.8 which which will resolve some of the problems releated to the recent release., and includes some additional changes:
Added
Bandits Camp theme: north-east of the Oxbow
Armour sounds for player animations, including: emotes, idle animations, filling buckets and waterskins with water, using hammers, digging with shovels, skinning with knives, harvesting with scythes and sickles, rock throwing, sowing fields, shearing sheep, ploughing with hoes, milking cows, using wine press and brewing alcohol
Fixed
Possible crash when looking at field chunks
Possible blackscreen for client rejoining the game after leaving while dead
Camera change if player gets ragdolled during moutning up while having lags
Player being unable to mount if entered a ragdoll during mounting animation - mainly with lags
Various cases of player getting stuck while mounting or dismounting
Inputs not updating on the HUD when using the gamepad after placing a building
The player's HUD not updating the number of available seeds in the bag after leaving the remote storage range
Being able to sell an animal while someone was still riding it
Encounter with granny not working for client when the cage was opened
Unlocking the crest symbol by hunting a moose while standing in water not working for rivers and streams
The time of day affecting the fog density and the brightness in the caves
Dear Players, We share with you update 2.3.0.8 which which will resolve some of the problems releated to the recent release., and includes some additional changes:
Added
Bandits Camp theme: north-east of the Oxbow
Armour sounds for player animations, including: emotes, idle animations, filling buckets and waterskins with water, using hammers, digging with shovels, skinning with knives, harvesting with scythes and sickles, rock throwing, sowing fields, shearing sheep, ploughing with hoes, milking cows, using wine press and brewing alcohol
Fixed
Possible crash when looking at field chunks
Possible blackscreen for client rejoining the game after leaving while dead
Camera change if player gets ragdolled during moutning up while having lags
Player being unable to mount if entered a ragdoll during mounting animation - mainly with lags
Various cases of player getting stuck while mounting or dismounting
Inputs not updating on the HUD when using the gamepad after placing a building
The player's HUD not updating the number of available seeds in the bag after leaving the remote storage range
Being able to sell an animal while someone was still riding it
Encounter with granny not working for client when the cage was opened
Unlocking the crest symbol by hunting a moose while standing in water not working for rivers and streams
The time of day affecting the fog density and the brightness in the caves
Music changes when ragdolling in certain areas
Updated
Languages updated
Lighting improvements in caves
To access the test branch:
Right click Medieval Dynasty in your Steam library and pick 'properties'
Then go to 'Betas' on the left side and under Beta participation, select "public_testing"
As soon as you do this Steam should have an update queued for MD and can start downloading the version on the test branch.
If you want to download the live version again (public branch), just change the Beta participation back to "None" like it originally was.
As always, this version can contain unexpected bugs. If you are bothered by this, just stay on the live version and wait a couple of days til we roll out the test version.
To be safe, take a backup of your savegame before playing the test version. You can find your savegame in %LocalAppData%\Medieval_Dynasty\Saved\SaveGames.
Keep in mind that to be able to play co-op, all players must be on the same version. So if you are on the test version, you will not be able to crossplay with other platforms, and all Steam players must download the test version as well.
Dear Players, We share with you update 2.3.0.7 which which will resolve some of the problems releated to the recent release., and includes some additional changes:
Added
Remote storage access working with feeding racks and washtubs
New hit and swipe sounds for all melee weapons and shields pushed into different surfaces (such as grass, ground, meat, etc.)
New take out sounds for shields
Armour sounds for: all types of bow and crossbow animations, jumping and landing animations, horse and donkey riding, mounting and dismounting, melee attacks in both the first and the third person
Armour sounds for all player and bandit combat animations
Armour sounds for player animations, including: crafting simple items by hand or at the workbench, picking up items, sleeping and waking up, sitting down and standing up, using a torch and a washtub
Fixed
Talent points set to 0 and not to the correct saved value on player load in some cases
Clients not being able to manage Builder's Hut
Possible client disconnect when using "Transfer All" option from one inventory to another
Field state not updating correctly on clients in the management tab
Valley Quests item requirements: Warm Clothes, Time to Hunt, May it Burn, Family Dispute, Food Processing
The animal sell button not working in some cases
Traders' money not updating on client after selling an item
When at least one of the same items was equipped, other couldn't be moved using the “Transfer All” option
Mount inventory didn't update after taking one item
Available skill points not updating after being spent by client
Setting max/min number in the crafting slider not updating the amount of the required resources
Item stacking the same items in different condition being removed when a player was trying to transfer them to a full container
Sometimes the notification not appearing after removing an item from the inventory
Being able to interact with a not grubbed up field chunk when using a Bag or a Sack
"Accept" always displaying as the selected option in the event consequences
Movement stuttering on client when using Hoe, Scythe, Sickle or Fishing Spear
The player can repair buildings by double-clicking the mouse button in the builder's hut assigments menu
Updated
Languages updated
Players should be less likely to wake up in an occupied bed
Quest objective by a bridge moved closer to the abandoned belongings in the "Mother knows best" quest
The feeding racks and washtubs show the exact amounts instead of percentages
A player can add five portions of animal feed to the feeding rack with one click
Sounds of assiging items to quickslots using keyboard
We’re excited to share that Medieval Dynasty is part of the Women’s Day event hosted by Wings! 🤩
It’s amazing to see the gaming industry evolve, with more women breaking stereotypes and bringing their talent, passion, and dedication to the table. Render Cube wouldn’t be the same without the incredible women on our team—huge shoutout to them! 😄🙌
Let’s celebrate together and keep making gaming a more inclusive space. See the event page ➡️ https://bit.ly/WomensDaySale_2025
Dear Players, We share with you update 2.3.0.6 which which will resolve some of the problems releated to the recent release., and includes some additional changes:
Added
Armour sounds for all player and bandit combat animations
Fixed
NPCs getting stuck interacting with one field chunk due to a Hoe/Bag/Sack tool not working correctly
Being able to interact with a not grubbed up field chunk when using a Bag or a Sack
"Accept" always displaying as the selected option in the event consequences
Movement stuttering on client when using Hoe, Scythe, Sickle or Fishing Spear
Dear Players, We share with you update 2.3.0.5 which which will resolve some of the problems releated to the recent release., and includes some additional changes:
Added
Remote storage access working with feeding racks and washtubs
New hit and swipe sounds for all melee weapons and shields pushed into different surfaces (such as grass, ground, meat, etc.)
New take out sounds for shields
Armour sounds for: all types of bow and crossbow animations, jumping and landing animations, horse and donkey riding, mounting and dismounting, melee attacks in both the first and the third person
Fixed
Talent points set to 0 and not to the correct saved value on player load in some cases
Clients not being able to manage Builder's Hut
Possible client disconnect when using "Transfer All" option from one inventory to another
Field state not updating correctly on clients in the management tab
Valley Quests item requirements: Warm Clothes, Time to Hunt, May it Burn, Family Dispute, Food Processing
The animal sell button not working in some cases
Traders' money not updating on client after selling an item
When at least one of the same items was equipped, other couldn't be moved using the “Transfer All” option
Mount inventory didn't update after taking one item
Available skill points not updating after being spent by client
Setting max/min number in the crafting slider not updating the amount of the required resources
Item stacking the same items in different condition being removed when a player was trying to transfer them to a full container
Sometimes the notification not appearing after removing an item from the inventory
Updated
Languages updated
Players should be less likely to wake up in an occupied bed
Quest objective by a bridge moved closer to the abandoned belongings in the "Mother knows best" quest
The feeding racks and washtubs show the exact amounts instead of percentages
A player can add five portions of animal feed to the feeding rack with one click
Sounds of assiging items to quickslots using keyboard
Dear Players, We share with you update 2.3.0.4 which will resolve some of the problems related to the recent release and include some additional changes:
Added
Possibility of decorating external walls in most buildings
Option to disable Item Stacking in the user interface settings
Dear Players, We share with you update 2.3.0.3 which will resolve some of the problems related to the recent release and include some additional changes:
Added
Option to disable Remote Storage Access in the game Customisation Options
Tool durability loss tab in the economy summary window
Option to hide Survival Parameters in the User Interface settings
The crafting slider now shows the resource requirements and where the items are taken from (player inventory or remote storage)
Missing sounds of snow and cloth being struck by melee weapons (pickaxes, cudgels, hammers, spears)
Fixed
NPCs (mainly vendors) not moving due to being overloaded
Stacking of items not working in the details of the building
Production summary tabs not replicating to client correctly
Various instances where the player could walk faster than intended, e.g. when encumbered
Fish that could not be caught in the northern part of the map
Issue with the "Listen to the conversation" objective in the "Oatkeeper: Old Habbits Die Hard" quest
The Inventory list would scroll to the selected item while another player was crafting items
Mounts dying while being sold if they had anything in their inventory and weren't assigned to a stable
The player being able to move a family of 3 (one of whom is pregnant) from a house for 4 to a house for 3
Loading tip about the deleted Handyman skill will no longer be displayed
Translation errors in pl, ko, ru, ua, nl, de and hu
Goods sold at Market Stalls were not included in the Economy Summary tab
Displaying the number of produced and used: Coins, Buckets of Water, Buckets of Milk, and Waterskins with Water in the Economy Summary tab
Only one cradle was visible when having two babies
D-pad didn't work in the trade menu
Sorting items by condition
Inspector mode being still on after leaving the trade menu or the chest menu
After moving the stack in or out of the chest, an item below the transferred one might dissapear
Player could build furniture without all required resources
Remote Storages work with Simple Bags and Bags now
Collapsable lists in the village management window sometimes showed 0 entries
Updated
Economy Summary tab shows current number of items in the Storages now
Optimised animals
Optimised Inspector Mode
Optimised item memory usage
Optimised audio memory usage
Optimised UI memory usage
Optimised some particle systems
All languages
The following items now grant more technology points when crafted: Pear Juice, Pear Wine, Cherry Wine, Plum Wine, Plum Juice, Oat Beer, Rye Beer, Mead
The following items now grant less technology points when crafted: Apple wine, Berry Juice, Oat Ale
The following items now grant more experience points when crafted: Cherry Wine, Pear Wine, Plum Wine, Oat Beer, Rye Beer, Mead
Changed vendor availability for the following items: Arrows, Bolts, Healing Potions, Potion of Health, Potion of Satiety
Time periods in the Production Summary tab now have special icons
“Transfer All” now transfers only unequipped items
Dear Players, We share with you update 2.3.0.2 which which will resolve some of the problems releated to the recent release., and includes some additional changes:
Fixed
D-pad didn't work in the trade menu
Sorting items by condition
Inspector mode being still on after leaving the trade menu or the chest menu
After moving the stack in or out of the chest, an item below the transferred one might dissapear
Player could build furniture without all required resources
Remote Storages work with Simple Bags and Bags now
Collapsable lists in the village management window sometimes showed 0 entries
Updated
Economy Summary tab shows current number of items in the Storages now