Medieval Dynasty cover
Medieval Dynasty screenshot
PC PS5 Series X Steam Gog Epic
Genre: Role-playing (RPG), Simulator, Adventure

Medieval Dynasty

Patch 2.3.0.6 on the Test Branch

Dear Players,
We share with you update 2.3.0.6 which which will resolve some of the problems releated to the recent release., and includes some additional changes:

Added

  • Armour sounds for all player and bandit combat animations


Fixed

  • NPCs getting stuck interacting with one field chunk due to a Hoe/Bag/Sack tool not working correctly
  • Being able to interact with a not grubbed up field chunk when using a Bag or a Sack
  • "Accept" always displaying as the selected option in the event consequences
  • Movement stuttering on client when using Hoe, Scythe, Sickle or Fishing Spear


Updated

  • Languages updated
  • Updated animal locations
  • Lighting improvements in the day and night system
  • The bandits theme song extended and improved


Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Patch 2.3.0.5 on the Test Branch

Dear Players,
We share with you update 2.3.0.5 which which will resolve some of the problems releated to the recent release., and includes some additional changes:

Added

  • Remote storage access working with feeding racks and washtubs
  • New hit and swipe sounds for all melee weapons and shields pushed into different surfaces (such as grass, ground, meat, etc.)
  • New take out sounds for shields
  • Armour sounds for: all types of bow and crossbow animations, jumping and landing animations, horse and donkey riding, mounting and dismounting, melee attacks in both the first and the third person


Fixed

  • Talent points set to 0 and not to the correct saved value on player load in some cases
  • Clients not being able to manage Builder's Hut
  • Possible client disconnect when using "Transfer All" option from one inventory to another
  • Field state not updating correctly on clients in the management tab
  • Valley Quests item requirements: Warm Clothes, Time to Hunt, May it Burn, Family Dispute, Food Processing
  • The animal sell button not working in some cases
  • Traders' money not updating on client after selling an item
  • When at least one of the same items was equipped, other couldn't be moved using the “Transfer All” option
  • Mount inventory didn't update after taking one item
  • Available skill points not updating after being spent by client
  • Setting max/min number in the crafting slider not updating the amount of the required resources
  • Item stacking the same items in different condition being removed when a player was trying to transfer them to a full container
  • Sometimes the notification not appearing after removing an item from the inventory


Updated

  • Languages updated
  • Players should be less likely to wake up in an occupied bed
  • Quest objective by a bridge moved closer to the abandoned belongings in the "Mother knows best" quest
  • The feeding racks and washtubs show the exact amounts instead of percentages
  • A player can add five portions of animal feed to the feeding rack with one click
  • Sounds of assiging items to quickslots using keyboard


Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Patch 2.3.0.4 on the Public Branch

Dear Players,
We share with you update 2.3.0.4 which will resolve some of the problems related to the recent release and include some additional changes:

Added

  • Possibility of decorating external walls in most buildings
  • Option to disable Item Stacking in the user interface settings
  • New weapon switch sounds for: Dagger, Mace, Pick, Sword, Battle axe
  • New hit sounds for: Dagger, Breathtaker, and Girl's Best Friend
  • New hit and swipe sounds for swords and daggers pushed into different surfaces (such as grass, ground, meat, etc.)

Fixed

  • Empty bucket spawning in Food Storage instead of Resource Storage
  • Fatal error due to sound loading when the game was shut down
  • Challenge Salt of the Earth not appearing below 5000 crafting technology
  • Cradle not changing back to bed if an infant was supposed to grow while being held in hands
  • Wrong item icons loading in the item detail section
  • Projectile particles not working for clients
  • Racimir's heir not inheriting heterochromia

Updated

  • Changed availability from vendors: Potion of Nightvision, Potion of Camouflage
  • Goatlings eat less (0,3126) animal feed per day
  • Cows and Bulls eat less (1,251) animal feed per day
  • Shorter crafting time: Scissors
  • Lower price: Scissors

Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Patch 2.3.0.3 on the Public Branch

Dear Players,
We share with you update 2.3.0.3 which will resolve some of the problems related to the recent release and include some additional changes:

Added

  • Option to disable Remote Storage Access in the game Customisation Options
  • Tool durability loss tab in the economy summary window
  • Option to hide Survival Parameters in the User Interface settings
  • The crafting slider now shows the resource requirements and where the items are taken from (player inventory or remote storage)
  • Missing sounds of snow and cloth being struck by melee weapons (pickaxes, cudgels, hammers, spears)

Fixed

  • NPCs (mainly vendors) not moving due to being overloaded
  • Stacking of items not working in the details of the building
  • Production summary tabs not replicating to client correctly
  • Various instances where the player could walk faster than intended, e.g. when encumbered
  • Fish that could not be caught in the northern part of the map
  • Issue with the "Listen to the conversation" objective in the "Oatkeeper: Old Habbits Die Hard" quest
  • The Inventory list would scroll to the selected item while another player was crafting items
  • Mounts dying while being sold if they had anything in their inventory and weren't assigned to a stable
  • The player being able to move a family of 3 (one of whom is pregnant) from a house for 4 to a house for 3
  • Loading tip about the deleted Handyman skill will no longer be displayed
  • Translation errors in pl, ko, ru, ua, nl, de and hu
  • Goods sold at Market Stalls were not included in the Economy Summary tab
  • Displaying the number of produced and used: Coins, Buckets of Water, Buckets of Milk, and Waterskins with Water in the Economy Summary tab
  • Only one cradle was visible when having two babies
  • D-pad didn't work in the trade menu
  • Sorting items by condition
  • Inspector mode being still on after leaving the trade menu or the chest menu
  • After moving the stack in or out of the chest, an item below the transferred one might dissapear
  • Player could build furniture without all required resources
  • Remote Storages work with Simple Bags and Bags now
  • Collapsable lists in the village management window sometimes showed 0 entries

Updated

  • Economy Summary tab shows current number of items in the Storages now
  • Optimised animals
  • Optimised Inspector Mode
  • Optimised item memory usage
  • Optimised audio memory usage
  • Optimised UI memory usage
  • Optimised some particle systems
  • All languages
  • The following items now grant more technology points when crafted: Pear Juice, Pear Wine, Cherry Wine, Plum Wine, Plum Juice, Oat Beer, Rye Beer, Mead
  • The following items now grant less technology points when crafted: Apple wine, Berry Juice, Oat Ale
  • The following items now grant more experience points when crafted: Cherry Wine, Pear Wine, Plum Wine, Oat Beer, Rye Beer, Mead
  • Changed vendor availability for the following items: Arrows, Bolts, Healing Potions, Potion of Health, Potion of Satiety
  • Time periods in the Production Summary tab now have special icons
  • “Transfer All” now transfers only unequipped items


Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Patch 2.3.0.2 on the Test Branch

Dear Players,
We share with you update 2.3.0.2 which which will resolve some of the problems releated to the recent release., and includes some additional changes:

Fixed

  • D-pad didn't work in the trade menu
  • Sorting items by condition
  • Inspector mode being still on after leaving the trade menu or the chest menu
  • After moving the stack in or out of the chest, an item below the transferred one might dissapear
  • Player could build furniture without all required resources
  • Remote Storages work with Simple Bags and Bags now
  • Collapsable lists in the village management window sometimes showed 0 entries

Updated

  • Economy Summary tab shows current number of items in the Storages now


Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

40,000 Discord Community Members! 🌟


40,000 Discord community members! 🌟



We’re beyond excited to share that our Discord community hit over 40,000 members! 🤩 Every single one of you plays a part in making this server what it is today: a place full of connection, knowledge, and fun!
From the early days when it was just a handful of members to now, with 40K of us growing, helping, and supporting each other, we’ve come so far. Whether you're here to join discussions, make friends, share your work, or just chill and observe—this community thrives because of you! 😄

We want to give a special shout-out to everyone who has contributed in any way:

  • To those who keep the chat alive.
  • To those who share their amazing ideas.
  • To our Moderation, who work tirelessly to keep everything running smoothly.
  • And to the silent supporters—because you’re part of this community too!

As we celebrate this milestone, we’re looking forward to even more exciting things ahead—special events, new features, and of course, more awesome people joining our growing family.
Thanks for being part of something truly unique.

Let’s keep building this amazing community, one chat at a time ➡️ https://bit.ly/Discord_MD


Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Patch 2.3.0.1 on the Public Testing Branch

Dear Players,
We share with you update 2.3.0.1 which which will resolve some of the problems releated to the recent release., and includes some additional changes:

Added

  • Option to disable Remote Storage Access in the game Customisation Options
  • Tool durability loss tab in the economy summary window
  • Option to hide Survival Parameters in the User Interface settings

Fixed

  • Production summary tabs not replicating to client correctly
  • Various instances where the player could walk faster than intended, e.g. when encumbered
  • Fish that could not be caught in the northern part of the map
  • Issue with the "Listen to the conversation" objective in the "Oatkeeper: Old Habbits Die Hard" quest
  • The Inventory list would scroll to the selected item while another player was crafting items
  • Mounts dying while being sold if they had anything in their inventory and weren't assigned to a stable
  • The player being able to move a family of 3 (one of whom is pregnant) from a house for 4 to a house for 3
  • Loading tip about the deleted Handyman skill will no longer be displayed
  • Translation errors in pl, ko, ru, ua, nl, de and hu
  • Goods sold at Market Stalls were not included in the Economy Summary tab
  • Displaying the number of produced and used: Coins, Buckets of Water, Buckets of Milk, and Waterskins with Water in the Economy Summary tab
  • Only one cradle was visible when having two babies

Updated

  • Optimised animals
  • Optimised Inspector Mode
  • Optimised item memory usage
  • Optimised audio memory usage
  • Optimised UI memory usage
  • Optimised some particle systems
  • All languages
  • The following items now grant more technology points when crafted: Pear Juice, Pear Wine, Cherry Wine, Plum Wine, Plum Juice, Oat Beer, Rye Beer, Mead
  • The following items now grant less technology points when crafted: Apple wine, Berry Juice, Oat Ale
  • The following items now grant more experience points when crafted: Cherry Wine, Pear Wine, Plum Wine, Oat Beer, Rye Beer, Mead
  • Changed vendor availability for the following items: Arrows, Bolts, Healing Potions, Potion of Health, Potion of Satiety
  • Time periods in the Production Summary tab now have special icons


Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Steam Feudal Festival ⚔️


Steam Feudal Festival ⚔️



Villagers, it’s time to celebrate! The Feudal Festival has started on Steam and will last all week long.

Medieval Dynasty is now 35% off, and what better way to celebrate than playing with your friends?
Share the joys of medieval life, conquer challenges together, and watch your settlements flourish side by side.

But don’t delay—just like the seasons, the Feudal Festival won’t last forever. The offer ends soon, so grab your sickles and scythes to harvest this amazing deal!

Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Paint Your Town Update - Out Now! 🎨😄


Ready to paint your town?🎨😄



After decorating your village with crests, we take it one step further and introduce an update 2.3.0.0 that, among other features, allows you to add some colour and patterns to your walls.

But that’s not all!

Other new features include, but are not limited to:

  • the economy tab,
  • remote storage,
  • “take all” option.

We also fixed problems such as animals leaving their pens. As always, a number of updates were introduced, e.g., item prices now take into account their condition, building costs are now visible in the crafting menu, and more.

Read the complete update 2.3.0.0 changelog and see everything it adds, fixes, and updates:

Added

  • Remote Storages - A player can use resources from remote storages when crafting/building while within their range. The maximum range increases with the level of the storage. This also works for a chest in the building where the player is crafting.
  • Economy summary tab - contains data from different time periods on items created and consumed in the village
  • Painting the walls of buildings with colours and patterns
  • House presets with sticks / logs / stones
  • Item stacks with different conditions
  • Option to take all items from containers and bandit corpses
  • Memorial Stone on the Oxbow map
  • New hit and swipe sounds for battle axe
  • Sounds of hitting snow, fabric, armour with: iron axe, stone axe, fists, iron hammer
  • New footsteps sounds for NPCs and players - metal armour
  • Season switch sounds (different sounds for each season)
  • Projectiles spawning particles when breaking

Fixed

  • Husbandry animals leaving their pens
  • The map opening with the player marker in the centre
  • Centering on a player on a map
  • Inability to turn in side quests to Derwan during main story while on a horse
  • Broken vase given as a quest reward
  • Wrong bucket counting for event restrictions
  • Fixed reward for quest Flowertelling
  • Fixed weight of simple torch
  • Events not taking storages into account
  • Some events
  • Head shape of a player resetting after loading the game
  • Character's ears sticking closely to the head even if the helmet's visibility is turned off
  • Wrong character hair variant if a barber was visited while wearing a helmet with turned off visibility
  • Melee weapons not having any reverb inside buildings and caves
  • Range weapons getting stuck preventing bandits from shooting


Updated

  • Player can hide unavailable items in People's Demand Control tab in Management
  • Buildings costs are now visible in crafting menu
  • Item prices now take into account their condition
  • The total animal feed demand is now visible in the building details
  • Number of dye slots is now visible in the item description
  • Less poison reduction: Cherry Wine
  • Higher productivity: Bucket with Milk
  • Changed technology gain from crafting most items
  • Changed experience gain from crafting most items
  • Changed availability from Vendors: Knives, Sickles, Scythes, Scissors, Shovels, Hand Lantern, Pouches, Backpacks, Saddlebags, Spears, Bows, Crossbows
  • Reduced temperature of the hottest summer weather
  • Women with infants go for a walk outside their house
  • Building walls colorations for story villages
  • Mixed special audio effects: stagger and block break
  • New sounds of sword hitting snow
  • Slight network optimizations for Fields and Orchards
  • Reduced memory usage when a great number of NPCs is present
  • Tweaked projectile hit effects
  • All Languages updated
  • Skill Handyman has been removed. From now on, everyone can insulate their homes.
  • Instead of the Handyman skill, there will be a Full Focus skill which removes stamina consumption from Inspector Mode

Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/

Paint Your Town Update Release Date 🎨⏰


Paint Your Town Update Release Date 🎨⏰



To start off a new year well, we’re sharing with you new content this month. The Paint Your Town update will be released on January 28th 5 PM CET! 🤩🎨




We give you the sneak peek of what you can expect, but there is more! This update introduces a set of additional features for a better gaming experience, such as:

  • the economy summary tab,
  • house presets,
  • items in different conditions stacking together,
  • the “take all” option,
  • and more!


Prepare your villages for what’s coming next, only 3 days left!

Kind regards
Render Cube and Toplitz teams

https://store.steampowered.com/app/1129580/Medieval_Dynasty/