We’re beyond excited to share that our Discord community hit over 40,000 members! 🤩 Every single one of you plays a part in making this server what it is today: a place full of connection, knowledge, and fun! From the early days when it was just a handful of members to now, with 40K of us growing, helping, and supporting each other, we’ve come so far. Whether you're here to join discussions, make friends, share your work, or just chill and observe—this community thrives because of you! 😄
We want to give a special shout-out to everyone who has contributed in any way:
To those who keep the chat alive.
To those who share their amazing ideas.
To our Moderation, who work tirelessly to keep everything running smoothly.
And to the silent supporters—because you’re part of this community too!
As we celebrate this milestone, we’re looking forward to even more exciting things ahead—special events, new features, and of course, more awesome people joining our growing family. Thanks for being part of something truly unique.
Let’s keep building this amazing community, one chat at a time ➡️ https://bit.ly/Discord_MD
Dear Players, We share with you update 2.3.0.1 which which will resolve some of the problems releated to the recent release., and includes some additional changes:
Added
Option to disable Remote Storage Access in the game Customisation Options
Tool durability loss tab in the economy summary window
Option to hide Survival Parameters in the User Interface settings
Fixed
Production summary tabs not replicating to client correctly
Various instances where the player could walk faster than intended, e.g. when encumbered
Fish that could not be caught in the northern part of the map
Issue with the "Listen to the conversation" objective in the "Oatkeeper: Old Habbits Die Hard" quest
The Inventory list would scroll to the selected item while another player was crafting items
Mounts dying while being sold if they had anything in their inventory and weren't assigned to a stable
The player being able to move a family of 3 (one of whom is pregnant) from a house for 4 to a house for 3
Loading tip about the deleted Handyman skill will no longer be displayed
Translation errors in pl, ko, ru, ua, nl, de and hu
Goods sold at Market Stalls were not included in the Economy Summary tab
Displaying the number of produced and used: Coins, Buckets of Water, Buckets of Milk, and Waterskins with Water in the Economy Summary tab
Only one cradle was visible when having two babies
Updated
Optimised animals
Optimised Inspector Mode
Optimised item memory usage
Optimised audio memory usage
Optimised UI memory usage
Optimised some particle systems
All languages
The following items now grant more technology points when crafted: Pear Juice, Pear Wine, Cherry Wine, Plum Wine, Plum Juice, Oat Beer, Rye Beer, Mead
The following items now grant less technology points when crafted: Apple wine, Berry Juice, Oat Ale
The following items now grant more experience points when crafted: Cherry Wine, Pear Wine, Plum Wine, Oat Beer, Rye Beer, Mead
Changed vendor availability for the following items: Arrows, Bolts, Healing Potions, Potion of Health, Potion of Satiety
Time periods in the Production Summary tab now have special icons
Villagers, it’s time to celebrate! The Feudal Festival has started on Steam and will last all week long.
Medieval Dynasty is now 35% off, and what better way to celebrate than playing with your friends? Share the joys of medieval life, conquer challenges together, and watch your settlements flourish side by side.
But don’t delay—just like the seasons, the Feudal Festival won’t last forever. The offer ends soon, so grab your sickles and scythes to harvest this amazing deal!
After decorating your village with crests, we take it one step further and introduce an update 2.3.0.0 that, among other features, allows you to add some colour and patterns to your walls.
But that’s not all!
Other new features include, but are not limited to:
the economy tab,
remote storage,
“take all” option.
We also fixed problems such as animals leaving their pens. As always, a number of updates were introduced, e.g., item prices now take into account their condition, building costs are now visible in the crafting menu, and more.
Read the complete update 2.3.0.0 changelog and see everything it adds, fixes, and updates:
Added
Remote Storages - A player can use resources from remote storages when crafting/building while within their range. The maximum range increases with the level of the storage. This also works for a chest in the building where the player is crafting.
Economy summary tab - contains data from different time periods on items created and consumed in the village
Painting the walls of buildings with colours and patterns
House presets with sticks / logs / stones
Item stacks with different conditions
Option to take all items from containers and bandit corpses
Memorial Stone on the Oxbow map
New hit and swipe sounds for battle axe
Sounds of hitting snow, fabric, armour with: iron axe, stone axe, fists, iron hammer
New footsteps sounds for NPCs and players - metal armour
Season switch sounds (different sounds for each season)
Projectiles spawning particles when breaking
Fixed
Husbandry animals leaving their pens
The map opening with the player marker in the centre
Centering on a player on a map
Inability to turn in side quests to Derwan during main story while on a horse
Broken vase given as a quest reward
Wrong bucket counting for event restrictions
Fixed reward for quest Flowertelling
Fixed weight of simple torch
Events not taking storages into account
Some events
Head shape of a player resetting after loading the game
Character's ears sticking closely to the head even if the helmet's visibility is turned off
Wrong character hair variant if a barber was visited while wearing a helmet with turned off visibility
Melee weapons not having any reverb inside buildings and caves
Range weapons getting stuck preventing bandits from shooting
Updated
Player can hide unavailable items in People's Demand Control tab in Management
Buildings costs are now visible in crafting menu
Item prices now take into account their condition
The total animal feed demand is now visible in the building details
Number of dye slots is now visible in the item description
Less poison reduction: Cherry Wine
Higher productivity: Bucket with Milk
Changed technology gain from crafting most items
Changed experience gain from crafting most items
Changed availability from Vendors: Knives, Sickles, Scythes, Scissors, Shovels, Hand Lantern, Pouches, Backpacks, Saddlebags, Spears, Bows, Crossbows
Reduced temperature of the hottest summer weather
Women with infants go for a walk outside their house
Building walls colorations for story villages
Mixed special audio effects: stagger and block break
New sounds of sword hitting snow
Slight network optimizations for Fields and Orchards
Reduced memory usage when a great number of NPCs is present
Tweaked projectile hit effects
All Languages updated
Skill Handyman has been removed. From now on, everyone can insulate their homes.
Instead of the Handyman skill, there will be a Full Focus skill which removes stamina consumption from Inspector Mode
To start off a new year well, we’re sharing with you new content this month. The Paint Your Town update will be released on January 28th 5 PM CET! 🤩🎨
We give you the sneak peek of what you can expect, but there is more! This update introduces a set of additional features for a better gaming experience, such as:
the economy summary tab,
house presets,
items in different conditions stacking together,
the “take all” option,
and more!
Prepare your villages for what’s coming next, only 3 days left!
With the new year underway, we’re excited to share our plans for 2025! The team has been working hard behind the scenes to prepare some great surprises, and we can’t wait to reveal them to you 🤩
We are incredibly grateful for the feedback and support we’ve received from all of you. We listen to your suggestions, and we’re constantly working to improve the game based on your input. Whether it’s through bug reports, gameplay suggestions, or simply sharing your favorite moments in-game.
We’re glad you enjoyed the content we released last year, and we’re even more thrilled about what lies ahead. This year will be full of surprises we’re sure you’ll love.
Stay tuned for more updates—you don’t want to miss what’s coming next 😉
Villagers! Today we want to take a moment to say thank you from the bottom of our hearts. We’ve just hit an incredible milestone: 35,000 reviews on Steam!🌟
Your feedback means everything to us. Whether it's a kind word that motivates us or constructive feedback that helps us improve, we value every single one of your voices. You’ve helped shape Medieval Dynasty into what it is today, and your support inspires us to continue refining the game and delivering the best experience possible.
We’re far from finished—there’s always more to build upon. Our goal is simple: to keep improving and expanding the world of Medieval Dynasty, creating an even richer experience for our incredible community 💝
So once again, thank you for being part of this incredible journey with us. Here’s to more adventures, more feedback, and an even brighter future for our dynasty! 😄
As the snow blankets the land and the village settles in for the New Year, we want to take a moment to thank all of you for being part of our incredible journey! 💖 In the coming year, may your village prosper, your dynasty grow, and all your efforts be rewarded.
Dear Villagers! Your creativity has truly warmed our hearts this holiday season! Choosing just a few winners from your magical entries was no easy task. Thank you for sharing all of your ideas with us! ❄️✨
After much deliberation, we’re excited to announce the lucky three who will receive Medieval Dynasty Keys:
LOEYz The snow was falling gently, and suddenly an angel appeared from the clouds with a basket full of stars - he scattered them across the world, and each one that fell turned into a wish fulfilled at the Christmas Eve table.
Gian Ramirez The snow was falling gently, and suddenly our tiny home transformed into a castle of lights, warmth, and love. We had little, but in that moment, it felt like everything.
Felicia Ream The snow was falling gently, and suddenly I noticed a plate of cookies I had placed next to the fireplace was empty. I checked the chest, looking for them, and to my surprise I found someone had mysteriously left gifts inside. I was excited about the presents, but sadly my cookies were gone.
The winners will be contacted shortly 🌟 We applaud all participants for their incredible creativity and contributions!
The winter chill has arrived, yet the deals remain hot!🔥 Medieval Dynasty is now 35% off during the Steam Winter Sale! 🎮✨ This is your chance to step into medieval survival experience and build your legacy—while saving big!