Alpha 1.6.3 is now available. This update adds the ability to merge shapes in the level editor, undo object deletions (limited to one object for now), and fixes object rotation issues among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.6.2 is now available. This update adds the top fifty Steam Workshop maps for Melon Simulator to the create match screen. Just click on one of the workshop maps and it will install and be ready to play without ever having to leave Melon Simulator. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.6.2 Changes
added the top fifty workshop maps to create screen
updated create match level preview image opacity (more visible)
fixed broken weapons remaining in-game bug
fixed doors closing immediately after opening bug
fixed create match duplicate "download more maps" buttons
fixed frozen melons bug
fixed texture quality bug that turned objects black
Alpha 1.6.1 Changes
Alpha 1.6.1 is now available. This update moves all weapon physics to the client (occasionally corrected by the server) to decrease the perceived lag in multiplayer among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.6.1 Changes
updated weapons physics to be handled client-side (reduced lag)
updated level editor to respect invert look settings
updated level editor to respect sensitivity settings
updated settings controls to include number keys for swapping weapons
updated railing cull distance (increased)
updated melon attack event to be sent unreliably (optimization)
updated outdated version warning
fixed can't click close button bug after changing resolution
fixed interacting with settings while the loading screen is open
fixed weapons resetting when not out of bounds
fixed weapons not validating after the original host leaves
fixed late join wrong wave bug
fixed melon attack called twice bug
fixed weapon eat playing break particle effect
removed melee collision events (client-side now)
removed unused level editor code (optimization)
optimized melon spawn event (28 bytes to 5 bytes)
optimized player health to be serialized as an int (optimization)
optimized weapon impale melon event
optimized level loading weapons
Alpha 1.6.0 Changes
Alpha 1.6.0 is now available. This update adds a new system for blood on weapons that adds both texture and transparency variation as blood accumulates on each weapon. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.6.0 Changes
added a new blood on weapons system
added broken weapon warning message
updated blood placement (more blood!)
updated high settings to use realtime reflections
updated low settings to use pre-baked reflections
updated player-controlled melons to not spawn with weapons impaled in them
updated shadow distances (optimization)
updated all melons to die when the game ends
updated blood decals draw distance (optimization)
updated melons to not continue spawning after the game ends (optimization)
updated check for weapons that need to be removed (optimization)
updated check for out of bounds weapons (optimization)
updated dead melons to be reused (optimization)
fixed round increasing before all melons are dead bug
Check out the new Melon Simulator Early Access Reaction trailer!
https://youtu.be/uvShuIXHwUs
Alpha 1.5.9 Changes
Alpha 1.5.9 is now available. This update improves performance (10% fps increase on some computers) and fixes a few bugs among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.5.9 Changes
added display frame rate under misc settings
updated quick play to use all available levels
updated blood (optimization)
updated particle collision layers (optimization)
updated some objects to not case shadows (optimization)
updated all sounds to load in the background
updated display frame rate to not run when disabled (optimization)
updated reflection probe baking order (inside to outside)
updated signs, writing, and grafiti textures (optimization)
updated materials (optimization)
fixed player head through wall bug
fixed melon chunk slash collision bug
fixed melon chunk not spawning blood on collision bug
fixed melon knockback bug
fixed cinderblock physics material
fixed level editor preview image bug (thanks D E G E N E R A T E)
removed reflection probe blending (optimization)
Level Editor Warning
The blood system was changed significantly in this update. Maps created with the level editor prior to this update will not load any blood decals. The map creator can fix this by adding the new blood decals in the level editor. Sorry for the inconvenience.
Alpha 1.5.8 Changes
Alpha 1.5.8 is now available. This update improves performance significantly (50% - 100% fps increase on some computers) and adds a new lighting system among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.5.8 Changes
added new server browser (one list for all regions)
added achievement for killing your first melon
added achievement for killing an exploding melon
added server browser match high ping warning
updated particles to be culled when far away (optimization)
updated level editor boundary texture
updated ambient occlusion (optimization)
updated melon rotation speed (increased)
updated level navigation generation to use colliders (optimization)
updated motion blur (optimization)
updated licenses folder
updated minimum system requirements (decreased)
fixed walk through melons bug (thanks Annoying Orange)
fixed melons walking through corporation wall (thanks Stumpt)
fixed blood decal fade out bug
fixed level editor input bugs
fixed play workshop level achievement bug
fixed menu click sound not playing bug
fixed cinderblock sound bug
Alpha 1.5.7 Changes
Alpha 1.5.7 is now available. This update adds new achievements and control rebinding (thanks inab) among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.5.7 Changes
added achievement for reaching wave thirty
added achievement for saving a level in the editor
added achievement for opening a level in the editor
added achievement for publishing a level to the workshop
added achievement for playing a level from the workshop
added keyboard rebinding for attack
added keyboard rebinding for throw
added keyboard rebinding for suicide
added keyboard rebinding for jump
added keyboard rebinding for sprint
added keyboard rebinding for interact
added keyboard rebinding for chat
added updated keybindings log message
added detected keyboard input log message
added detected controller input log message
added player movement form keyboard arrows (accessibility)
updated interaction promts to show correct keys (after rebinding)
updated total kills achievement icons
updated total waves achievement icons
updated controller left bumper to throw
updated controller right bumper to attack
Alpha 1.5.6 Changes
Alpha 1.5.6 is now available. This update adds fog settings to the level editor (spooky), new server regions, and fixes the bug that caused editor objects (boundaries, spawnpoints, etc.) to appear in workshop images (publish an update to your level/s to see the change) among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.5.6 Changes
added level editor fog color setting
added level editor fog density setting
added player username to main menu
added player level to main menu
added player icon to main menu
added level next to name when looking at players (thanks D E G E N E R A T E)
added metal blade equip sound (katana, machete, etc.)
added create match level preview image
added create match level preview animation
added new server for south korea
added new server for india
added new server for russiaw
added new server for russia, east
updated player rank names (rookie, amateur, professional, exterminator, melon slayer)
updated steam authentication
updated level editor ui to disable when settings are open
updated level editor to open steam workshop agreement if not accepted yet
Alpha 1.5.5 is now available. This update adds lighting settings to the level editor (night-time maps are now possible), locked door animations, and fixes a few bugs among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.