Alpha 1.5.4 is now available. This update adds tooltips to the level editor and fixes a few issues among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.5.4 Changes
added dithered crossfading to objects (hides objects popping in/out)
added level editor play shortcut (ctrl + p)
added level editor tooltips
updated level editor toolbar icons
updated level editor objects list ui
updated missing player spawnpoints message wording
fixed missing face on beam model
fixed letter c position bug
fixed level collider bugs (fixes weapons going through walls)
fixed weapons colliding with doors bug
fixed incorporated sign lod bug
fixed concrete impact particle collision bug
optimized blood decal textures
Alpha 1.5.3 Changes
Alpha 1.5.3 is now available. This update is focused on improving the level editor. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.5.3 Changes
added level editor bake reflections button
added level editor reflection baking (on play)
added level editor navigation baking (on play)
added level editor play button icon toggle
added level editor add new shape button
added level editor tooltips
added level editor snap angle button
added level editor snap distance button
added level editor undo button
updated level editor toolbar layout
updated level editor boundary shader
updated level editor default ground size
updated level editor to spawn melon while playing
updated main menu level editor button
fixed level editor play respawn bug
fixed level editor tooltip position bug
fixed player moving faster diagonally bug
Alpha 1.5.2 Changes
Alpha 1.5.2 is now available. This update adds some festive decorations and fixes a few bugs among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards. Happy Holidays!
Alpha 1.5.2 Changes
added christmas lights
added automatic quality adjustment (for low end systems)
updated atrium level
updated single door center offset
updated double door center offset
updated early access warning
updated melon attack to be sent reliably
updated respawn as melon button to be more prominent
updated nav mesh generation
updated create match to include a few default workshop maps
updated create match to refresh after subscribing to a workshop map
fixed melon chunk network physics (thanks Stumpt)
fixed weapons network physics (thanks Stumpt)
fixed melon walk animation bug (thanks Stumpt)
Alpha 1.5.1 Changes
Alpha 1.5.1 is now available. This update adds a smoke trail to exploding melons (making them easier to identify), increases player revive speed, and fixes a few issues with melons going through doorways among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards. Happy Thanksgiving!
Alpha 1.5.1 Changes
added smoke trail to exploding melons (easier to identify) (thanks HotBlueberryPie)
updated melon eat speed and health value to be based on size
updated player revive speed (increased) (thanks ButterFingers)
updated level editor to show "publish changes" instead of "publish", if published
updated level editor locked files check
updated doorways to use nav mesh links (optimization)
Alpha 1.5.0 is now available. This update adds a point system (per-match). Points can be used to unlock doors leading to new areas of the level. Both of the existing levels have been updated with this new system in mind. This is a big change so I would like to hear your feedback. I have also added modular wall and floor brush prefabs to the level editor which should make it much easier to create maps. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.5.0 Changes
added player points system
added locked doors to construction
added locked doors to corporation
added modular level editor prefabs
added frame rate command (/frame rate)
added alert when player joins melons
added corporation desk lod (optimization)
added arch lod (optimization)
added elevator wires lod (optimization)
added elevator lod (optimization)
added beam lod (optimization)
added corporation desk lod (optimization)
updated networking library
updated scaffolding colliders
removed weapon spawnpoints from level editor
removed melon spawnpoints from level editor
fixed arch collider bug
fixed can't hit melons on scaffolding bug (thanks Liquid Dinosaur)
optimized cameras
optimized materials
Alpha 1.4.9 Changes
Alpha 1.4.9 is now available. This update adds a big boost in performance (I saw a thirty to fifty frame increase in frames per second on my machines with vertical sync disabled). Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.4.9 Changes
added ping command (/ping)
updated networking library
updated melon spawn to increase distance with each search
updated level editor brushes to use consistent uv scale
updated main menu buttons to use on click down
updated melee slash impact to be sent unreliably as an event (network optimization)
updated melee collision to be sent unreliably as an event (network optimization)
updated melon attack to be sent unreliably as an event (network optimization)
updated melon land to be sent unreliably as an event (network optimization)
updated player slash to be sent unreliably as an event (network optimization)
updated blood decals to be sent unreliably as an event (network optimization)
updated everyone is dead to be sent unreliably as an event (network optimization)
updated melons to only synchronize yaw rotation (network optimization)
updated player to only synchronize yaw rotation (network optimization)
optimized all strings to use interpolation instead of concatenation (optimization)
optimized reflection probes
optimized melon explode logic
optimized boundary collision layers
optimized blood decal to use seed for randomization (network optimization)
optimized melee impact rpc (replaced quaternion with vector3) (network optimization)
optimized melee collision rpc (replaced quaternion with vector3) (network optimization)
fixed single door rotation
fixed duplicate melon land events (optimization)
fixed everyone is dead bug
fixed hazmat ragdoll level of detail bug
fixed semi-truck level of detail bug
fixed telephone pole level of detail bug
fixed weapon throw sound clipping bug
removed melon spawnpoints
removed shadow distance setting (merged with quality)
removed dynamic global illumination (optimization)
Alpha 1.4.8 Changes
Alpha 1.4.8 is now available. This update adds preview images for each level in the loading screen, updates the level list in create a match to show the correct workshop titles for each level, and adds additional keybindings to swap weapons (1 - 4) among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.4.8 Changes
added level preview image in the loading screen
added level editor camera movement smoothing
added footstep dust while sprinting
added weapon swap buttons (1 - 4)
updated create match screen to show workshop titles
optimized round manager
optimized netcode
fixed player duplicate footsteps bug
fixed leave match bug
Alpha 1.4.7 Changes
Alpha 1.4.7 is now available. This update adds a new player level system with multiple ranks. The level system is still a work in progress, while some things may change, you will not lose the xp you earn (cumulatively). In addition, if you have played melon simulator previously you will be awarded xp for your previous experience. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.4.7 Changes
added basic level system (work in progress)
added stat for total waves (cumulative)
added player out of bounds warning
updated player animation blending
fixed start match input bug
fixed gameover sequence sound repetition bug
optimized melee out of bounds reset position
optimized joystick deadzones
optimized player footsteps
removed unused assets
Alpha 1.4.6 Changes
Alpha 1.4.6 is now available. This update is focused on improving the netcode and overall performance. The realtime lighting has been optimized, players and melons should be less "jerky" in multiplayer, and a couple bugs have been addressed among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.4.6 Changes
updated network interpolation for melons (multiplayer)
updated network interpolation for players (multiplayer)
updated low quality lighting settings
fixed cross-region join match bug
fixed level editor test jump bug
fixed settings close bug
optimized particles (decreased pool size)
optimized blood decals (decreased pool size)
optimized realtime global illumination
optimized weapon swapping
optimized player injure
Alpha 1.4.5 Changes
Alpha 1.4.5 is now available. This update makes weapons spawn dynamically around the map (weapon spawnpoints are still used as a fallback), this should help vary gameplay. New melon death sounds have been added, exploding melons now blast nearby weapons into the air, and the second floor on Corporation has been opened up. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.4.5 Changes
added new melon death sounds
added force to nearby weapons on melon explode
added player neck slash animations
added player neck throw animations
added player neck swap weapon animations
updated exploding melons to only damage visible players (within radius)
updated corporation to allow access to the second floor