Alpha 1.4.4 is now available. This update adds a new ai director that spawns melons dynamically rather than using static spawnpoints, this should help vary gameplay (melon spawnpoints are still used as a fallback). New melon exploding sounds have been added and the hitching that occurred after opening the semi-truck start doors should be fixed (let me know if you still encounter this issue). Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.4.4 Changes
added new ai director (spawn melons dynamically, fallback to spawnpoints)
added new melon explode sound
added new melon pre-explode sound
added gif to steam store page
updated steamworks sdk (1.4.1)
updated "lighting resolution" to "lighting quality" in settings
updated round manager to cache active scene index (optimization)
updated player haze to disable when not visible (optimization)
updated navigation links to not auto update (optimization)
updated target frame rate to be unclamped (previously 120)
updated engine to no longer keep loaded shaders alive (optimization)
fixed player shader bug while leaving room
fixed blood decal texture issue
fixed application focus cursor bug
fixed trapped melon bug
fixed start match doors bug
optimized interface manager
optimized game over screens
optimized post processing image effects
optimized server browser to only update when visible
optimized cursor state managment
removed unused interface manager code
removed unused leaderboard code
removed unused shaders
Alpha 1.4.3 Changes
Alpha 1.4.3 is now available. This update adds a button to restart the match, an offline mode, and fixes a bug that allowed melons to clip through each other among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.4.3 Changes
added offline mode option in create match settings (thanks Artecus)
added restart match button in game over screen (thanks Artecus)
added leave match button in settings screen (thanks Artecus)
added restart match command "/restart"
added option to disable song title notifications (thanks Artecus)
updated melon speed to not be serialized (network code optimization)
updated minimum music volume setting (decreased)
fixed melons clipping through each other
fixed unable to join matches after exiting level editor bug
Alpha 1.4.2 Changes
Alpha 1.4.2 is now available. This update is focused on improving the network code for a better multiplayer experience among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.4.2 Changes
updated achievement icons (added borders)
updated networking system
updated deferred decal system
updated physics sleep threshold (optimization)
updated player sprint to not be serialized (netcode optimization)
updated level editor to use offline mode (prevent disconnects, etc.)
updated server browser to reconnect to closest region on exit
updated match to automatically start if the host dies before the doors are opened
updated pvp damage to be enabled before the match starts
fixed player revive animation bug
fixed modal message size bug
fixed semi truck controls decal lighting bug
optimized round manager melon placement
optimized weapon textures
optimized player local direction code (netcode optimization)
removed unused assets
Alpha 1.4.1 Changes
Alpha 1.4.1 is now available. This update adds exploding melons. Exploding melons are slow and shake violently until they get close to you, at which point they will stop walking and detonate after a few seconds (RUN they do a lot of damage). You can detonate them from a distance by throwing your weapon at them. Any feedback, bug reports, etc. can be posted in the discussion boards.
Melon Simulator is also 10% off for the Steam Summer Sale.
Alpha 1.4.1 Changes
added exploding melons
added exploding melon animations
added exploding melon particles
updated player controlled melon's jumping
updated melon decapitation frequency
fixed controller not working in main menu
fixed player controlled melon screen flash bug
fixed missing ragdoll materials
optimized player animation netcode
optimized player footsteps netcode
optimized melon drop weapons
Alpha 1.4.0 Changes
Alpha 1.4.0 is now available. This update adds melon decapitation (random chance that a melon's head will fly off but its body will keep coming at you...). Any feedback, bug reports, etc. can be posted in the discussion boards.
Melon Simulator is also 10% off for the Steam Summer Sale.
Alpha 1.4.0 Changes
added melon decapitation
added melon decapitation particle
updated letter weapon culling distance
updated round manager network code to use reliable delta compression
updated some particles to be affected by global illumination
updated melons to drop weapons on decapitation
updated melon gibs to work with decapitation
fixed player movement while injured bug
fixed level editor test bug
fixed level editor exit bug
optimized object pooling
optimized melons
Alpha 1.3.9 Changes
Alpha 1.3.9 is now available. This update adds blood accumulation on weapons and updates the melon's jump speed to account for height among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.3.9 Changes
added blood accumulation on weapons (thanks DjDonkey)
added support for 2560 x 1080 monitors (thanks ButterFingers)
updated missing spawnpoint warnings to only show within level editor
updated medium lighting resolution to disable reflections
updated the maximum slope angle for melon navigation (increase)
updated eat melon chunk effects
updated create match to join match if a match with same name already exists
updated melon jump time to take into account the height of the jump
updated melon sounds class to struct (optimization)
updated official levels to be automatically detected
fixed bug where hazmat head popped off
fixed player input bug while the settings are open
fixed log manager message color bug
fixed camera menu animation stop on join match bug
optimized match information (network code)
Alpha 1.3.8 Changes
Alpha 1.3.8 is now available. This update fixes bugs reported by the community, adds Steam trading cards, updates larger weapons to knock melons further back, and updates melon chunks to give different amounts of health (based on their size) among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.3.8 Changes
added steam trading cards
added low health warning message
added joystick deadzones (for controllers)
added main menu camera rotation
added pink light to level editor prefabs
added white light to level editor prefabs
added analytics events (bug tracking)
added cinderblocks to corporation
added log message when you begin helping someone who is injured
added pink lights to corporation basement
updated melon death particles
updated create match levels list to display author names
updated weapons flesh impact sounds
updated weapons to do different ammounts of knockback
updated level editor to clamp sun rotation
updated player controlled melons to respawn if they fall off the map
updated steamworks sdk (1.40)
updated door attack damage (increase) (thanks LiquidDinosaur)
updated door throw damage (increase)
updated melon chunks to give different ammounts of health
fixed leaderboard no data available bug
fixed offline mode create match bug
fixed blood decal five texture issue
fixed melon missing attacker bug
fixed construction wall frame/s lighting bugs
fixed video settings controller navigation
fixed create match scroll bug
fixed server browser scroll bug
fixed melon flickering bug
fixed weapon pickup while holding melon bug (thanks LiquidDinosaur)
fixed weapon pickup after eating melon bug (thanks LiquidDinosaur)
optimized melon set target code
optimized player rotation code
optimized player slash animations
optimized player impact animations
optimized level editor vector
optimized level editor camera
optimized level editor snapping
optimized weapon spawn manager
optimized round manager find players
optimized blood placement networking code
removed unused files
Alpha 1.3.7 Changes
Alpha 1.3.7 is now available. This update adds a cinderblock that can be used as a weapon among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.3.7 Changes
added cinderblock weapon (thanks Npelz)
added cinderblocks to construction
added player eat melon particles
added server browser hover sounds
added create match hover sounds
added interaction text reveal animation
added spectator camera smoothing
updated networking solution
updated application publisher name
updated melon sound distances
updated player sound distances
updated melon land particle to appear for everyone
updated melon land sound to play for everyone
updated licenses folder
updated settings shortcut to work in the main menu (escape button)
Alpha 1.3.6 is now available. This update adds the ability to play as a melon after dying in multiplayer (as an alternative to spectating) among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.3.6 Changes
added play as melon (after dying in multiplayer)
added melon land sound
added melon land particle
added player land particle
added interface hover sounds
updated main menu particles
updated wave achievement to only count in official levels
updated weapon durability break sound volume
updated deferred decals
updated create match wording from community to workshop
updated loading screen progress bar
updated corporation
updated weapons to affect global illumination
updated players to affect global illumination
updated spruce tree collider
updated target frame rate
updated level editor to open workshop after publishing
updated missing level error to open workshop level
updated missing level error
fixed player footsteps playing while in the air
fixed global illumination scene transition bug (aesthetic)
fixed melon footsteps playing while in the air
fixed incorrect log message calls
fixed standalone file browser bug
fixed nav mesh link bug
fixed weapon spawn manager timing bug
fixed load level weapon bug
fixed corporation melon navigation bug
fixed level boundary bug
fixed log manager previous message shortcut bug
fixed level editor mouse lock bug
removed master client switched log message
removed unused files
optimized occlusion culling
Alpha 1.3.5 Changes
Alpha 1.3.5 is now available. This update adds a basic test mode to the level editor, adds a new melon death particle, and fixes a few performance issues. Any feedback, bug reports, etc. can be posted in the discussion boards.
Alpha 1.3.5 Changes
added level editor test button
added melon death particle
updated level editor default plane to cube
updated melon to only set target attacker while alive
updated nav mesh links to use width of edge
updated weapon hit detection
fixed blood decal instancing error
fixed collision blood particle offset
fixed antialiasing default value
fixed level editor play start doors bug
fixed level editor play melee bug
fixed interaction melee text performance
fixed interaction start match text performance
fixed interaction nearest player text performance
fixed interaction melon eat text performance
fixed plank nails world orientation
fixed plank world orientation
fixed machete world orientation
fixed letter m world orientation
fixed letter e world orientation
fixed letter l world orientation
fixed letter o world orientation
fixed letter n world orientation
fixed letter i world orientation
fixed letter c world orientation
fixed katana world orientation
fixed loading screen text position
removed volumetric lighting in level editor (visibility)