Updates include the addition of stage BGM and various system modifications
An update including the addition of stage BGM and various system modifications was implemented. Below are the details of the update. Remastered and added 10 BGMs from MELTY BLOOD Actress Again and made them available for selection as stage BGMs. Color customization in the Customize section also allows the user to check the color change of the effect. The process of searching for ranked matches and player matches in network mode has been sped up to make it easier to find opponents and rooms.
The following character defects have been fixed. ■Hisui&Kohaku Fixed a bug that caused a successful Tech Throw to continue incorrectly.
The following system bugs have been fixed ■Super Armor Fixed a problem in which Super Armor was sometimes not removed after receiving an armor break.
■Shield Fixed an issue where a Shield Failure Guard would not occur correctly while shielding a multi-hit projectile attacks.
■RANKED MATCH In network mode rank matches, RP (rank points) are no longer increased or decreased by incorrect values.
Fixed other minor bugs.
1.35.1 Fixed issues
We are correcting a bug that prevented some players from watching player matches depending on the DLC settings.
Fixed issues
Fixed issues.
Fixed an issue
Fixed an issue
We have made some balance adjustments to the game system.
We have made some balance adjustments to the game system. We will upload the patch notes to the official website at a later date, but we will describe the areas that affect play. Overall, we have readjusted the game system to take advantage of the Combo System that were possible in Ver. 1.32.
The following systems have been adjusted
■Combo System (1/2) The no-tech duration of ground-bouncing attacks has been changed to shorten only in the case of extremely long combos.
■Combo System(2/2) Changed so that the no-tech duration for jump attacks is also applied to aerial unique skills. The no-tech duration for aerial unique skills has been reduced only for extremely long combos.
Fixed other minor bugs.
We have fixed bugs in each character and game system
We have fixed bugs in each character and game system. Patch notes will be uploaded to the official website at a later date, but we will describe the areas that affect play.
Fixed a bug in the following characters. ■Red Arcueid Blowback Edge Standing C cannot be guarded in mid-air.
■Saber Fixed First Air Add→→ was prone to unintended triggering.
■Mario Blowback Edge Crouching B is easier to cancel.
■Neco-Arc Aerial ↓+B changed to be able to shield back on landing.
The following system bugs have been fixed. ■Shield Changed behavior when quickly pressing the D button twice. Changed the behavior of shielding back in mid-air at low altitude. Stopping time for shield failure guarding has been abolished.
■↘+C Fixed a bug that sometimes caused the opponent to not start moving faster than the opponent when offsetting with a jump attack.
■Ground Throws Fixed a bug that prevented the throw from occurring at certain times.
■Combo System Fixed a bug in which the no-tech duration for ground-bouncing techniques did not decrease correctly according to the length of the sequence. Fixed a bug in which the process of increasing the no-tech duration of jump attacks was also applied to unique skills in the air. Fixed a bug in which the no-tech duration was shorter in some cases than in previous versions.
The following game mode bugs have been fixed. ■Ranked Match Fixed a bug that caused Rapid Beat Type to return to default after training standby ended.
■Replay Fixed a bug where Rapid Beat Type was not properly reflected when recording replays in network mode.
Fixed other minor bugs.
Fixed a bug related to battle
Fixed a bug related to battle.
Added playable characters "Neco-Arc" and "Mash"
・Added playable characters "Neco-Arc" and "Mash". ・Added "A Fateful Crossroads" and "Great Cat's Village R" stages. ・Added playable characters "Dead Apostle Noel", "Aoko Aozaki", "Mario", and "Powered Ciel". ・Added "Summer Sky", "Magician's Night EX", "Crimson Chapel", "Battle at the Threshold", and "Actions in the Lower World" stages. ・Added several new stories to Single Play Mode. ・Made minor changes to all stories in Single Play Mode. ・Fine-tuned rank displays in Network Mode. ・Added higher "EX" rank above "S+" in Network Mode. ・Improved rank change animations in Network Mode. ・Improved search function for better matching in Network Mode. ・Added useful functions such as "Frame-by-Frame" and "Rewind" to Replay Mode. ・Added BGM for matches to the Training Stage. ・Added new color variations for all characters. ・Added new moves for all characters ・Adjustments have been made to all character's abilities. ・Adjustments have been made to battle systems. The tutorial has been updated. ・Other minor fixes. ・The replay data version has been updated. Battle content may differ when viewing replay data from the previous version.
Details of 1.2.7.0 Ver.
The updates are as follows. ・Addition of commemorative plates to customization ・Addition of titles to customization ・Fixed bugs
Details of 1.2.6.0 Ver.
We have fixed a bug that could cause the application to crash under certain conditions has been fixed. We apologize for any inconvenience caused.