Hello folks, before the next feature update comes with the new items, we wanted to throw in a bug fix update
you can now speed up exorcising some creatures by collecting all artifacts on the map first (for example, you don't need 6x chalk for the ghoul on Winchester difficulty)
abduction time of the half-demon shortened
you can now give the creature more power by speaking to it (also possible without ghostbox)
expert statistics page is no longer updated during the current mission
Voice chat bug: there were disconnects of the voice chat after minimizing the game. Now this should not happen anymore. In addition, we have added a voice chat reset button in the options menu, which allows you to restart the voice chat if it unexpectedly fails to work.
fixed several bugs on the map Nuttingham-Castle (you could walk through a wall for example)
The shapeshifter had animation bugs when it was cloaked and so it could not deal damage for example
Have a nice week! Andre & Dennis
Update 11.4 - small bugfix-update
We limited the motion detectors and EMF devices because we want to add more items and evidence in the near future. Therefore we had to make room in the trunk of the car ;)
the half-demon can't kidnap the Wendigo
motion detectors were limited to a maximum of three
EMF devices were limited to a maximum of four
Nuttingham-Castle: performance optimization when light is on
Nuttingham Castle:
drawers no longer move to the side
some lamps glowed although the light was off
you could not pick up some artifacts or read notes
Bradfordshire-Street (upper apartment):
you could not pick up artifacts in the bathroom
Nevergreen Terrace:
hiding spot by the stairs removed
rocking chair moved by itself
Backwoods-Cabin:
in two places on the wall you could not read the blood writing completely
Bunker:
you could walk through the witch's table and cauldron
other fixes:
Deer no longer glow green when shined on with UV lamp
Ghoul sometimes did not do any damage
if you danced in the face of death, you could have an out-of-body experience (you kept dancing even though you were dead and you could watch yourself)
other small bug fixes
Have a nice week! Andre & Dennis
Big Map & Roles Update
Hi guys,
we are happy to finally present you the new update! With this update you will get THREE new maps: from small to huge. There are FOUR new roles with very special abilities.
Of course we also made bugfixes and other changes. But we don't write them down in this changelog. Probably the most important change would be that you can use the Ghostbox with the Psychologist regardless of the room (the creature no longer needs to be in the same room to answer you if you are a Psychologist).
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The new maps:
Backwoods Cabin:
This lonely forest cabin is located far from any civilization. This is good if you want to relax from the hectic everyday life in a big city. However, the nearest neighbors are very far away and so cries for help often fade into the darkness of the forest.
Nevergreen Terrace:
This family house is located in a small town. It is a quiet and idyllic place with its own nuclear power plant, which supplies electricity not only to the town but also to the surrounding area. The family house seems so familiar that you immediately feel comfortable and at home. But beware: every family has its secrets.
Nuttingham Castle:
This noble estate was built in the style of a baroque manor and has undergone several transformations over the generations. At the same time, the manor has always remained in the family of the Nuttinghams. The estate has its own cemetery, where the deceased members of the family rest.However, not all the deceased take it so exactly with the rest and do their creepy misbehavior. This place is famous for its ghost stories. So beware.
The new roles:
The Witch:
She can cast a protection spell on herself or teammates, allowing her to withstand another creature attack (usable 2x). In addition, her box allows her to cast incense sticks, which provoke the creature and immediately lead to a chase.
The Investigator:
He has the ability to get a random proof of a creature's behavior. Also, he always sees fingerprints. So they do not disappear for him. His box allows a flashlight upgrade that makes the light beam larger.
The Druid:
He has the ability to paint a mystical symbol on the ground. This symbol keeps all creatures away. His box allows you to drop a doll that attracts the creature's aggression, which protects the druid.
The half-demon:
When abducted by a creature, he can turn the tables and abduct the creature to hell himself. This offers him protection from the creature. His box allows him to drop a relic from Hell that attracts creatures outside of a hunt.
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We hope you like the update and have a great week!
Dennis & Andre
MetaPhysical - Live: Devs + JOJOsaysbreee
We know you've been waiting a long time.... Now finally comes the new huge MetaPhysical update! Be prepared to explore three new maps and take on four new roles with unique abilities!
The update will be released on Monday (07/17), but you can take a look at the new maps or see what new roles are available beforehand!
Tune in on 07/16 at 4 PM EST as we play the new update in an exclusive pre-release stream along with twitch.tv/jojosaysbreee!
Update 10.4 - small update
- FPS limiter added (60 FPS limit as default)
- Field of View setting added
- new artifacts added
- added key binding option for dropping role items
- adjusted animations of creature attacks (so player creatures can perform attacks faster)
- priest now has no extra HP, instead prepper has extra HP
- voice chat had a bug where it would turn off when you minimized the game or switched to another window
- on some maps it was possible to go through doors that were actually locked
- it was hard to pick up some artifacts
Have a nice sunday! Andre & Dennis
Update 10.3.2 - Bugfixes and more
We could not reproduce the bug where players got extremely high XP. We were able to rule out the Billy missions as the source of the bug, so we are re-enabling them. Please let us know if you encounter this bug and please don't spare details (how many players played? Which creature? Which map? Was it a Billy mission?)
- the host can leave the bunker and re-enter via the car
- Added random button for PVP: so you don't know which player may play the creature
- you can now see as a player creature that you are harming the hunters
- The shotgun can now be put in the trunk without reloading it
- The player creature now gets money for each dead hunter, regardless of whether it dies itself or not
- Billy is now visible only from LVL 10
- You can now walk through objects thrown by the creature, so you can't get stuck anywhere
- bug fixed, where the carpet was not liftable, although no creature was destroyed on it
- fixed the bug where the journal was asynchronous and did its own thing
- it happened that the creature identification in multiplayer was not shown as correct
- it happened that in multiplayer it did not help to drink sake during a siren hunt
- there were display problems with the end screen
Have a nice sunday! Andre & Dennis
MetaPhysical - Live: Devs in Chat of FrauZockersucht
The Stream will be in German but feel free to Chat with us in English!
Update 10.2.3 - Creature control enhancements and more
With this update, we focused primarily on optimizing the creature's controls. Of course, we have also fixed other bugs and made changes.
Currently, there is still the bug that the completion/end screen can be different for teammates and host (it sometimes shows the creature from a previous mission). Also, sometimes it happens that players get too many experience points and level up extremely fast. We are working on these bugs, but have not been able to reproduce them yet. If you know how we can reproduce these bugs, please let us know! Thank you very much!
- You can now interact with your environment as a creature
- three new power-ups
(more details below)
- you can collect power-ups as a creature and you don't have to use them immediately anymore
- in single player mode you can no longer assign yourself the role of the creature
- you can hide the type of your creature with the spacebar
- you can now pick up rugs as long as no creature has been exorcised on them
- it happened that you were pushed away from the doors
- it happened that you could not open the doors in multiplayer
- it happened that the connection to the lobby was interrupted
- the creature was sometimes visible when players were outside
- the expert status for new creatures was not displayed on the notice board
- a note could not be read in the Lehnitz sanatoriums
- lobby rework: you can now join a lobby from another region (the region will be adjusted automatically)
New functions for creatures:
You can now use keys 1-9 to interact with the environment. Note that not every creature can turn off the light, for example. To interact with your environment, you need power points as a creature. You gain these power points over time. As a creature, you need to look in the direction of the object you want to interact with.
As a creature, you now have new power-ups:
Cloak: with this you can hide your appearance from the hunters. This makes it more difficult for them to identify you.
Power Bonus: This power-up gives you power points to interact with your surroundings.
Drop Items: This power-up will make hunters drop the item in their right hands.
Have a nice sunday! Andre & Dennis
MetaPhysical - Live: Devs + vischuh21
We will be live on vischuh21's Twitch Stream today at 7:15 pm CEST: twitch.tv/vischuh21
The Stream will be in German but feel free to Chat with us in English!
MetaPhysical - Live: Devs + GameHauntings
We will be live on GameHauntings's Twitch Stream today at 7:15 pm CEST: twitch.tv/gamehauntings