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MetaPhysical screenshot
Genre: Adventure, Indie

MetaPhysical

Rise of Evil



Rise of Evil



The first month of the year is almost over and it seems that it will not be a quiet year. Our neighborhood is happy about more and more hunters but also the creatures seem to multiply rapidly. Our neighborhood has announced a reward for anyone who manages to eliminate 30 creatures.

Take down 30 creatures on Winchester difficulty and get the reward!

*(The amount to be won will be paid in game currency. It is not real money!)

Update B 8.5.3 - role content and bugfix update

Update B 8.5.3 - role content and bugfix update

Features:
- Bunker extension: Added workspaces for the roles.
- Players can pick up boxes in the workspaces and use them during missions.
- added an option to deactivate head bobbing (options > controls)

Changes:
- Bunker change: Artifacts are now placed in a designated room.

Bugfixes:
- fixed some bugs where players were able to climb on things they shouldn't be climbing on
- fixed Shotgun double sound bug
- fixed some bugs for objects that creatures can throw / push.
- more minor bug fixes

Update B 8.4 - big bugfix update

Bugfixes:

- Medium could see the creature after it was actually already eliminated
- sometimes there was infinite page turning noise in the journal
- as a doctor you could heal yourself, which is not intended to happen
- Arachne spider webs fixed
- sometimes the money for buying the bunker was taken away twice
- sometimes there were problems picking up objects (also in Pentagram)
- medium effect was sometimes not faded out when starting a hunt
- for some items the expert skins were not displayed when dropped
- it was possible to go into the minus with the money when buying furniture for your room
- sometimes you had more items in the trunk than intended
- multiplayer: teammates sometimes did not get money for successful missions
- some creatures could trigger the motion detector, although they should not be able to do so
- photos in the fashion booklet were too dark
- sometimes you could still open the front door during a hunt
- more minor bug fixes

Update B 8.3.3 - minor corrections

Bug fixes:
- Creature identification sometimes did not work
- There were sometimes difficulties to hit for example the Shojo with the Katana. This bug was fixed for all creatures
- There were problems with placing the pentagram
- and some other minor bugfixes

Update B 8.3.1 - small fix update

Bug fixes:
- Let there be light (again)!
- After the purchase from the bunker or furniture, the money is now correctly subtracted.
- Money for now also subtracted for dropping money (it is now saved correctly).
- The preview for the pentagram should now work correctly again
- The starting region should now correspond to the region with the lowest ping (but we will completely rework the system again)
- The doors should now have less desire to wander
- The "hide" buttons in the journal should now reset correctly when you return to the lobby
- The tooltips for the behavior hints in the journal have been fixed
- and some more minor bugfixes

Have a nice evening!
Andre

Update B 8.3 - small fix update

Change:
- Seasonal creatures are now explained in the journal
- Players can now change clothes in their room (in the bunker)

Bug fixes:
- players sometimes could not move in ghost perspective after dying
- Players were sometimes still dead after a hunt (once they were in the bunker, for example)
- Fixed bug with the prayer corner. The prayer corner should now work as intended
- Players stayed at the teleport location after a teleport death
- Ghost hunt sometimes wouldn't happen because the ghost was near a dead player
- sometimes multiple lobbies were displayed under "Your Lobby"
- other rather small bug fixes

Update B 8.0 - Big Christmas Update



Hi guys,

we thank you for your support this year. It was great!

We hope you enjoy this update!

Features:
- a new hunter's hideout is now available in the game
- customize your room in the hideout according to your wishes
- you can now collect artifacts for your hideout
- Say hello to Billy! The new NPC is your friend and will give you special orders in your new hideout.
- a new mysterious creature is making an appearance! The first of the new seasonal creatures.

bug fixes:
- more small bug fixes

In the next updates we will focus more on bug fixes again.

We wish you happy holidays!

Best regards,
Andre & Dennis

Update B 7.6.2 - small fix update

Changes:
- Changed the one-click door operation function to the default (you can no longer choose it in the options menu until we've reworked the other way of door control).

Bug fixes:
- fixed a UI bug
- fixed a bug that caused the one-click door operation function not to always work

Update B 7.6

ChangeLog


Changes:
- Doors can now be opened with one click (this can be set in the options menu under "Controls")
- Matchmaking has been simplified
- There should be more variations in level/map selection now
- If doctors or psychologists can help a teammate, they will now see it

Bug fixes:
- Fixed bug with flashlight in hand, after death.
- Fixed a bug where the buy menu got stuck after the host started the game
- Fixed bug in a map where players could get to an area by the stairs where the creature can't catch them
- fixed a bug where a doctor could not revive his teammate
- other small bug fixes


Greetings
Dennis

Update B 7.5 - Small update

Features:
- there are now more auto colors (requested by the community)
- X and Y axes can now be inverted in the options menu (requested by the community)
- more choices for mouse sensitivity (requested by the community)

Changes:
- flashlight stays on in right hand if previously turned on with "T" (community requested)
- the motion sensor now has a cooldown after placement, so the player is not irritated
- creature descriptions in the journal updated

bug fixes:
- Removed line breaks on tombstones
- Fixed wrong names in the notes during multiplayer
- Gender of the creature should now match the ghostbox answers
- Items in the trunk no longer suddenly disappear by themselves
- Blood writing on the wall is now displayed correctly
- Fixed synchronization for name change
- other small bugfixes



If you find any other bugs, please keep reporting them.
We will take care of them. :)