Announcing SBW follow up featuring magic & queer romance
Run, jump, and dash across a land inspired by Japanese mythology and experience a story of magic and queer romance in this follow up to Super Bernie World. [previewyoutube="2XBSBUlc5Es;full"]
Classic Platforming, Magic & Queer Romance
We're proud to announce development of our upcoming title Kitsune Tails, a platformer styled after beloved classics steeped in Japanese mythology and diverse relationships, coming to Steam in early 2022, and wishlistable now!
Play as a young female kitsune, one of Inari's fox-eared and bushy-tailed messengers, and embark on a hero's journey that begins while delivering your first message. Experience a romantic encounter with a kindly sorceress who comes to your aid in a time of need. Explore the complicated relationship with your former mentor turned antagonist and uncover her reasons for sealing your love interest inside an elemental prison. Unlock powers that manifest as cute outfits to help you run, jump, and dash across five elemental worlds to save your love interest.
Features
Classic platforming action set in a land inspired by Japanese mythology
Explore five elemental worlds and various haunted houses
Learn new elemental powers and use them to find secrets and optional story content
Unlock a bonus ending by fully exploring the relationships between characters
Use cute outfits to power up or stomp around by stealing a giant boot from enemies
Defeat your haughty former mentor and her gang of foxy minions
Stomp on pangos to make them curl into a ball, pick them up, and kick them around
Carry lights through haunted houses to reveal secret doors and ward off ghosts
All original Super Bernie World devs are involved in the development, and we're partnering with MidBoss LLC (2064: Read Only Memories) to bring you Kitsune Tails. If you like what you see you can find out more by visiting the Steam store page.
Save the Day Using Cute Hats: Ultra Hat Dimension out now!
Ultra Hat Dimension, a puzzle game about adorable hats and getting punched for wearing them is out now!
[previewyoutube="HFlzuabFw9o;full"]
Everything goes awry shortly after hat designer Bea arrives to accept her award for winning the annual hat design competition when the normally peaceful Spluffs turn violent and start punching anyone who wears a different hat! Featuring grid-based puzzles about maneuvering and displacement, Ultra Hat Dimension is a lovely jaunt through a gauntlet of fisticuffs.
Guide Bea through five seasonally themed floors consisting of 65 puzzles, and uncover the truth behind the terrible curse afflicting the Spluffs through the fully animated introductory cutscene and story intermissions between levels.
MidBoss DLC in development, happy birthday MidBoss!
It’s MidBoss' 2nd release anniversary, happy birthday MidBoss! Over the past two years MidBoss has had over 11 thousand players, which just blows my mind. It’s been a hell of a journey, but we’re here to tell you that journey isn’t quite over yet.
We’re excited to announce that we’re working on an upcoming aesthetics and randomizer DLC for MidBoss! This DLC will feature all new pixel art for all the monsters in the game, including idle animations. It’ll also add a randomizer mode which should address one of the most common pieces of feedback we receive; that MidBoss isn’t as replayable as other roguelikes.
The randomizer mode will mix up the order of enemies in the game by randomizing their sprites, stats, and abilities. There’ll be two ways to play the randomizer. One will add some sense of order to the randomness: you won’t see late game abilities on early game monsters, and monster stats make sense thematically. The other mode throws all sense out of the window; the first monster you encounter could have skills like Bone Spear, Fireball, or Stomp.
We don’t yet have a fixed timeframe for when the DLC will be done, but it is currently in development.
We’re also planning to add two new features for everyone, including players who don’t pick up the DLC. The first is special monsters, like the champion monsters in Diablo 2 and 3. These will have the same abilities and base stats as their kin, but will have special unique buffs that make them stronger and gives them access to unique powers. These buffs will transfer to you when possessing the creature, although they cannot be unlocked permanently.
The second is rank badges to incentivize playing New Game+ at higher difficulty through increasing the hazard boost option. Beating New Game+ at +20, +40, +60, +80, and +100 hazard boost will unlock a rank achievement and badge. These are bronze, silver, gold, master, and grandmaster respectively. Badges can be displayed on your death and victory cards to show the world what rank you’ve earned. To unlock master rank the game must be beaten on 1UP mode, and to unlock grandmaster the game must be beaten on hardcore mode.
We also intend to add some more seasonal events that’ll happen every year, and expand on the event system.
We feel these changes will take MidBoss to a place where players can keep enjoying the game for years to come.
Collect shamrocks in MidBoss Saint Patrick's Day Event
MidBoss version 1.4.0 is out now, marking the start of the Saint Patrick's Day event, which will run until the 31st. Collect 25 shamrocks which drop from random enemies to permanently unlock the new Shamrock card border.
This new version also fixes several important bugs, including the return of the gold victory card border and the Soul Fatigue mechanic, and clarifications to tooltips for the Guard, Zap, and Shocking Grasp abilities. Read a full description of changes in this version in the changelog.
New: events in MidBoss, starting with Pride Month!
When we released MidBoss we wanted to run periodic events with unlocks for players. Today, on the anniversary of the Stonewall riots, we kick things off with our first event celebrating LGBT pride.
A majority of the people we work with at Kitsune Games are part of the LGBT community in some way. To celebrate them, diversity, and the queer community in general we've created a pride death card theme which you can use until July 30th. Additionally, you can unlock the theme permanently by showing your support for the LGBT community and sharing a death (or victory) card using the pride theme on Twitter.
The unlock item is tradable but be warned: you'll probably not be able to get another one until the event repeats next year!
We're planning to make more events going forward so keep an eye out for future announcements!
Twitter death card sharing fixed
Hi everyone, looks like Twitter broke the death card sharing, but we fixed it, so you can share your cards and get the corresponding achievement again. Apologies for the inconvenience!
Sharper font, trading cards, and new room type
MidBoss celebrates its one year anniversary with a new update, introducing Steam trading cards, a sharp pixel art font, and a new room type. Trading cards of course come with a full compliment of cards, badges, emotes, and backgrounds.
A new custom pixel art font was created for this update to address complaints of the font being too blurry. Check out the image below to compare the two fonts when seen at 1080p, with the new font at the top and the old at the bottom.
If you preferred the old font you can switch back to it through the options menu.
Finally there's a new room type! I won't spoil how it works for you though, you'll just have to go and find out for yourselves.
Changes in v1.3.0:
(savegame compatible with previous version)
[2018-06-03]
Depossess/master form crash fix
A fix for a crash in the depossession/form mastery window that was supposed to be in patch 1.2.1.2 did not make it in due to Eniko messing up. This has been fixed in the latest version (1.2.2). Our apologies for any inconvenience this may have caused.
Changes in v1.2.2:
(savegame compatible with previous version)
[2017-11-27]
Bug fixes in v1.2.1
Selling stacking tomes and throwing equipped weapons has been fixed. Please see the full changelog below.
Changes in v1.2.1:
(savegame compatible with previous version)
[2017-11-24]
Massive quality of life patch 1.2 out now!
The big patch you've all been waiting for is finally here! There's too much to cover in depth so here's a quick list of things you'll be interested in: