Fixed an issue for some players where Windows Defender was blocking access to save files, which resulted in a crash on launch.
Additional Details on this change:
Migrated saved data files from the Documents folder to the AppData\Local folder.
We now present an error message when the game is unable to access the saved data location.
Previous saves will still appear in the My Documents folder and can be used as backup.
Shadow of War PC Patch Notes v1.08
Free Content Updates and Features (Included in the patch)
Gravewalker Difficulty: A new, higher difficulty level even more challenging than Nemesis, including:
By default, the player gets no Last Chances.
Enemies are more perceptive and able to spot a stealthy player from farther away. They are no longer surprised when they spot a player, and remember a vanished player for longer.
Orcs gain more levels when they kill the player.
Orcs gain more levels when a Death Threat is sent.
Orcs gain more levels when they become Maniacs.
More Orc Captains are present roaming the world.
Nemesis Missions have shorter durations, necessitating decisions to rescue or get vengeance.
Worms are less frequent, have much better senses, and can defend themselves as they flee.
Enemies deal more damage, particularly grunts and monsters.
Players deal less damage to Captains.
Environmental hazards deal more damage to the player and slightly less to enemies. Expect some grunts to survive a barrel explosion.
Enemies adapt slightly more quickly to player attacks.
Enemies attack slightly more quickly, and are more likely to coordinate attacks.
Enraged Orcs are harder to disrupt.
Retreating enemies adapt to stealth attacks.
Siege Beasts take less damage from their ammo packs exploding.
Followers bleed out quicker.
Shortened duration of ‘Dazed’ state triggered by fear and weaknesses.
Poisoning a barrel from ranged or using distract costs Focus.
Slightly increased drain time for critters, grunts, and Captains.
Please note, Gravewalker Difficulty was previously known as Brutal Difficulty.
The following content and features will be added to your game upon purchase of the Outlaw Tribe Nemesis Expansion DLC. Please note, if you currently own the Expansion Pass, this content is included with your pass.
Outlaw Tribe
The Outlaw Tribe Nemesis Expansion brings the rebellious and defiant Outlaw tribe to Mordor with their own unique weapons - including the new bola that can trap their enemies at range – and fighting style, added missions, fierce battles, a new fortress theme and more.
New Outlaw Tribe Missions
Outlaw Showdowns: New missions allowing players to face down Captains from the Outlaw tribe, with each showdown bringing unique challenges to complete.
Outlaw War Bands: Aid your ally and defeat your nemesis when facing off in new Outlaw War Bands quests, as Captains from the Outlaw tribe bring their own forces to clash in battle.
New Fortress Theme: Fortresses can now be commanded by and embody the characteristics of the contemptuous Outlaw tribe, including themed monuments, outposts and Overlord throne room.
Legendary Gear Set: Hunt down Legendary Outlaw tribe Orcs for a new Legendary gear set with additional upgrade challenges.
Purge: Captains from the Outlaw tribe prowl around Mordor in groups, launching deadly ambushes in an attempt to cleanse their land of outsiders. Defend these attacks to keep the Outlaw Orcs in check.
Additional Fixes
General Stability:
Fixed an issue where some dead Orcs in the Army screen do not get cleared and replaced.
Fixed an issue when interacting with the Best Defense Mission, where new Captains could be generated in Núrnen and inadvertently overwrite some of the Orcs in a player’s hierarchy.
Fixed an issue where a captured Overlord from Endless Siege could be instantly killed instead of being placed in a Rescue Mission.
Fixed an issue where some of the alarms in Minas Ithil could be triggered by Orcs, even after you have successfully disabled their outposts.
Fixed an issue where mounted Orcs could choose not to battle when in a Fight Pit.
Fixed an issue that resulted in corrupted, bright white FX with certain explosions, flames or impacts.
Fixed a softlock that could occur during an Online Fight Pit loss when the only remaining follower is a prisoner.
Fixed an issue where enemy Slaughter tribe Orcs would not choose Siege upgrades.
Fixed many environment and movement issues, particularly with Slaughter tribe assets.
Fixed a bug where followers would sometimes disappear from the player’s hierarchy after they successfully completed a Fight Pit.
Fixed a bug where Slaughter and Outlaw Captains would sometimes fail to enter the player’s hierarchy after playing their tribal missions.
Fixed a bug that caused a bright square FX to display on screen.
Fixed some possible softlocks that could occur when accessing an Online Fight Pit.
General stability improvements and crash fixes.
User Interface (UI):
Fixed an issue where the “Track Challenge” toggle did not function correctly on first input.
Fixed an issue where the Nemesis Missions tab in the Quest Log could get stuck at 97%.
Added Speaker Test functionality to the Sound menu in Options.
Tribal Invasion Missions no longer appear as main story missions on the World Map.
The Expansions tab in the Quest Log now correctly indicates when tribe DLC is owned but not yet unlocked in your campaign.
Fixed a bug where the Outlaw Tribe Nemesis Expansion would not display as owned in the Quest Log.
Fixed various error message bugs that could manifest when the game is not connected online.
Balance:
Made it easier for Orcs to shed Iron Will upon being shamed. Reduced the likelihood that Iron Will would be given to Orcs in various situations.
Shaming an Orc no longer removes strengths if he is at least level 60.
Captains who are retreating (but not terrified) can now adapt to stealth attacks while in flight.
Nearby Orcs will now hear and react to mines that have been detonated.
Increased green gem life steal in weapons and increased Mirian drop from white gems in weapons based on weapon type.
Fixed an issue where Overlords would inappropriately gain incorrect levels when winning a friendly Online Pit Fight match.
Fixed a bug where victorious Overlords could still be killed by damage-over-time effects during Online Fight Pits.
Improved rewards for Online Fight Pit chests.
Other:
Added functionality identifying when a new game patch is available. When a new game patch is available, users will be prompted to update. Until the user updates to the latest patch, online functionality will not be accessible.
Shadow of War PC Patch Notes v1.07
Free Content Update and Features (Included in the patch)
Online Fight Pits
The Online Fight Pits allows players to train up their Orc followers by pitting them against Uruks and Ologs from other gamers’ armies around the world. Through this ultimate fight to the death in the arena, players can earn powerful rewards and upgrades that can be used to improve their army and continue the battle for Mordor.
Additional Fixes
Improved Fight Pit pacing
Shortened fight timer and increased damage dealt.
Balancing
Starting a Nemesis Mission will now reset the cooldown for summoning beasts and bodyguards.
General
Fixed an issue where player gear and buffs were affecting Fight Pit participants.
Fixed issues where players’ Overlords could disappear from the Army screen after losing a fortress.
Fixed issues where an Orc who cheated death after a Pit Fight loss could fail to re-enter the Army screen.
Fixed an issue where loading into an Online Vendetta could result in becoming stuck on a black screen.
Fixed a long load time issue when selecting “Leave Mission” during an Online Vendetta or Online Conquest.
Fixed issues with incorrect Orc traits being shown in the Online Conquests preview menu.
Fixed an incorrect error message when replacing a daily challenge.
Fixed a campaign audio issue when accessing the first Shadow of the Past Mission.
Shadow of War PC Patch Notes v1.06
Free Updates and Features (Included in the patch)
Endless Siege: Defend your fortresses against Sauron’s forces as the Dark Lord tries to reclaim Mordor in the Endless Siege.
Rebellion: Crush the Rebellion that sweeps Mordor as your followers band together and try to overthrow you.
Enhanced Photo Mode: Capture every battle and siege and apply new filters, frames, and textures with the Enhanced Photo Mode update.
Slaughter Tribe Nemesis Expansion DLC (Now available for purchase)
The following content and features will be added to your game upon purchase of the Slaughter Tribe Nemesis Expansion DLC. Please note that if you currently own the Expansion Pass, this content is included with your pass.
Slaughter Tribe: The Uruks and Ologs from the Slaughter tribe are coming, bringing their own unique weapons, fighting style and a new fortress theme to Mordor.
New Slaughter Tribe Missions
Tribal Showdown: Face down Captains from the Slaughter tribe in Tribal Showdowns, with each showdown bringing unique challenges to complete.
Tribal War Band: Aid your ally and defeat your nemesis when facing off in the new Tribal War Bands quests as Captains from the Slaughter tribe bring their own forces to clash.
Legendary Gear Set: The Slaughter tribe brings their own Legendary gear set with new upgrade challenges. Accomplish these and bring your power to new levels!
Blood Ambush: Repel Captains from the Slaughter tribe in a Blood Ambush as they’ve learned that safety in numbers provides quite an advantage.
Additional Fixes
Shadow of War PC Patch Notes: v1.05
General:
Fixed an issue reported by users where Mirian gained during the current session could be lost in a specific situation.
Fixed an issue where some users were receiving a DirectX 11 error message when trying to boot the game.
Fixed a crash that would occur if the local username included Unicode characters.
Various minor bug fixes and improvements.
Audio:
Fixed an issue where some users would experience audio static when having their current Playback Device set to 192000 Hz.
Shadow of War PC Patch Notes: v1.04
General:
Made all-around stability improvements.
Fixed an issue with cloth not appearing correctly.
Fixed an issue causing the game’s initial launch to not appear on the primary monitor.
Game now closes more smoothly.
Fix for resolution changing under certain instances.
Updated EULA.
Improved Market Purchase flow.
Fixed Market Server Authentication issues.
Gameplay:
Fixed an issue with Fortress ownership, caused when the Player died immediately after defeating an Overlord.
Fixed an issue where Bruz tutorials could break if the bodyguard skill was disabled.
Audio:
Fix for some players experiencing distorted/corrupted audio.
Rekindle old friendships. Renew old rivalries.
Prepare. For. War.
Today, we’re proud to announce one of the most asked about features from our community - the Nemesis Forge! It’s a brand new feature we’ve added to Middle-earth: Shadow of Mordor as a free update. With the Nemesis Forge, your toughest foe and greatest ally can join you in the War ahead. Here’s a quick rundown:
https://www.youtube.com/watch?v=n0wP-GdrSEk
If you haven’t experienced Mordor (yet),– we’ve got you covered. This weekend you can play a free trial of Shadow of Mordor – the whole game – right here on Steam.
Your Nemesis awaits. Nothing Will Be Forgotten.
NOTE: Shadow of Mordor is available to try out for free on Xbox One until 11:59 PM PDT on July 9, and Steam through 1 PM on July 9. Xbox One sale price lasts through July 17th, PlayStation 4 sale price lasts through July 11, and Steam sale price lasts through July 10.
Middle-earth: Shadow of War will now launch worldwide on Oct. 10, 2017**
Middle-earth: Shadow of War expands gameplay in every dimension, including the massive open world, the story, the RPG systems, and personal player stories of the Nemesis System. As with Middle-earth: Shadow of Mordor, Monolith is committed to delivering the highest quality experience. In order to do this, we have made the difficult decision to move our launch date to ensure that Middle-earth: Shadow of War will deliver on that promise.
We understand that it might be disappointing to have to wait a little longer for the release and are sorry for the delay, but we are working hard to make an amazing game. We’re excited to show more at E3.
- The Middle-earth: Shadow of War Team
**Some territories such as Australia, New Zealand and Japan will have a different release date.
Monolith, Live! 04/13/2017
Over the course of the past few days, you may have noticed that our friends over at IGN have had some fresh Shadow of War coverage hitting. And, we're here to help you unlock its secrets. We're going to sit down with Monolith's VP of Creative, Michael de Plater, to break it all down section by section.
And don't forget - this week, we'll be going live a day early. Thursday, April 13th at 2 PM Pacific/ 5 PM Eastern. (If you show up on Friday, don't say we didn't warn you.)
We'll be ready to tally your votes: http://twitch.tv/MonolithLive
See Shadow of War; First on IGN!
Hungry for some more Shadow of War information? Then this month, IGN's got your back.
We've partnered with the team over at IGN to bring you more news and interviews, all throughout the month of April.
Up first, we're giving you a deeper look at Minas Ithil as it's sieged by the Dark Lord's armies. (Don't worry - you'll see more Minas Ithil later in the week.)
Tune in right here: http://www.ign.com/videos/2017/04/10/shadow-of-war-minas-ithil-gameplay-walkthrough-in-4k-ign-first