We've implemented Steam Trading Cards so now you can earn them and net yourselves an awesome Mini Guns badge for your profile! Go check them out and earn all 6 cards!
Mini Guns - Version 1.0.13 Release Notes
Here's the changelog for our latest Mini Guns update. As announced previously we will do the Season Reset during the maintenance which we plan to be on Tuesday November 21st
New Faction: The Empire
- Unlock over 40 new Minis and develop new strategies with this new faction
- Play in Early Access for 2 weeks with VIP
- Full release on December 8th
- Added Emojis pack for the Empire
- Added Mission Pack #1 for the Empire
New Languages
Mini Guns is now available in Turkish, Simplified Chinese, Japanese and Korean!
New Offers
Exclusive offers of amazing Minis available for players once they reach Bronze rank with their factions!
Gems & Economy
- Added a new currency available from purchases and as a drop in certain packs
- Adjusted UI in the game to account for the new currency
- Changed pricing of instant upgrades, speed up and more to use gems
- Adjusted gold gains in most area of the game to be much easier to get
- Removed Crate from the pack section of the shop (still drops as a match reward)
- Added Top Secret Pack in the pack section of the shop
Minis
- All Minis shared between factions had their differences reduced by half (from 20% more/less to 10%). For example Dominion's Standard Tank's health and damage are now 110% of the Republic Tank
- Reduced travel speed of multiple projectiles to prevent unnecessary misses
- Reworked all laser damage increase (starts lower, increases slower but caps out higher)
- Increased priority on heavy vs light infantry for multiple attacks
- Sniper Base: Reduced range from 56m to 40m, reduced reload time from 3.7sec to 2.7sec
- Assault / Attack Troop: Reduced damage vs bases from 25% to 15%
- Sniper**: Reduced sniper damage vs tanks from 25% to 10%
- Photon Trooper / Laser Trooper: Reduced health from 250 to 150, speed from 18/43 km/h to 14/39 km/h
- Stinger**: Reduced cost from 4 to 3
- Tank Buster Cannon: Reworked attack like to behave like Tank Buster Truck, reduced cost from 5 to 4
- Bike / Motorcycle: Reduced aimtime from 0.2sec to 0.1sec, reduced spread on bullets from 5-15 to 1-10
- Machine Gun Truck / Attack Truck: Reduced aimtime from 0.2sec to 0.1sec, increased gun rotation speed, increased health from 400 to 500
- Turret Truck / Anti-Air Truck: Reduced damage vs light and heavy infantry from 75 to 50%
- Hover Truck: No longer targets planes
- Shredder: Reduced damage vs tanks from 25% to 10%
- Sonic Tank / Soundwave Tank: Increased reload from 1.3sec to 1.6sec
- Ace Tank: Increased speed from 7/28 km/h to 10/32 km/h
- Command Tank: Reduced regen from 40 health every 0.5sec to 60 health every 1sec
- Intercopter: Reduced damage vs tanks from 100% to 50%
- Glider: Reduced cost from 8 to 5, paratroopers dropped from 4 to 2, fly passes increased to 3, speed increased from 54 km/h to 75 km/h, added 30 stealth
- Bomber: Reduced health from 800 to 700
- Warthog:Increased health from 500 to 600 speed from 75 km/h to 100 km/h
Other
- Rebalanced Mission Packs cost and rewards
- Multiple optimization for iPhone X screen resolution
- Support for native Windows build on Facebook Gameroom
- Added support for keyboard controls
Bugs
- Fixed multiple iPhone X specific issues
- Fixed an issue where match results would be different from what happened during the match
- Fixed an issue with laser damage not scaling properly