Fixed Achievement "Unstoppable Force" only working when also winning the game
Fixed Achievement "Airborne Assault" not working at all
Minor performance optimizations
Fixed some broken bot behavior
Reduced waiting times ingame (so you can play deathmatch while waiting for a Battle Royale Game)
Increased potential bots in a game when the survey succeeds from 10 to fill lobby (so you always have 30 Players in a lobby)
Anti Cheat Update
Update 0.56.2
Fixed Login bug, already tested on a couple players. When you still have the problem, please reach out to us on our discord.gg/miniroyale
Fixed Mini Map stuck
Fixed Shotgun shooting bug that could be abused
Fixed collisions & assets on the new Mini Royale Map
Anti Cheat Update
Update 0.56.1 Plushy Cosmetics
Attention, Soldiers!
In-game cosmetics are now available for everyone who preorders the plushie!
To claim yours:
Join our discord.gg/miniroyale.
Open a support ticket.
Provide proof of your plushie preorder.
Once verified, you’ll receive a temporary code to unlock your cosmetics immediately. These codes are valid until the physical plushies ship—at that point, you’ll need to enter the official code included with your plushie.
Important: Any attempt to abuse this system will result in appropriate action.
Thank you for your support—and enjoy your new look on the battlefield!
Update 0.56.1
Added more explanations to challenger mode overlay
Added Icon in kill feed for challenger mode
Added more details for challenger mode in game summary
Slightly changed how the shotgun damage is calculated, to make it easier to do more damage
Increased healing kit respawn delay in deathmatch from 15 -> 25
Anti Cheat Update
Camo Boost Weekend
Hey Solderis!
🎯 Weekend Bonus Alert! This weekend, you’ll earn 50% more Camo Points for Weapon Leveling!
🔥 Battle Royale Just Got Buffed! We’ve increased the Points you earn in Battle Royale: Kills now grant 6 Points (up from 4), Every 100 Damage now gives 2.5 Points (up from 1.5),
⚔️ Challenger Mode Update, We’ve made some adjustments to help make Challenger Mode more competitive—especially in Battle Royale:
These changes aim to better balance Challenger Mode and give you more viable options in Battle Royale.
💬 We’d love to hear your feedback—let us know what you think!
Plushy LIVE NOW
Hey Soldiers!
The Youtooz x Mini Royale Plush is now LIVE and available for purchase here.
As you may already know, each Plush comes with a Redeem Code that unlocks exclusive In-Game Cosmetic Items 🎁
The in-game cosmetics include:
Plushie Backpack
Plushie-Toss Emote
Plushie Weapon Charm
We also want to address one more thing: The Plush is scheduled to start shipping in October. To make sure you can enjoy your in-game cosmetics before then, we're working on a way to provide temporary redeem codes for those who purchase the Plush 🕒 We're still figuring out the exact process, but we’ll keep you updated. Stay tuned to Discord and Steam for further announcements 🔔.
Once again, thank you all for the amazing support! ❤️
P.S. 📢 Based on community feedback regarding the new Weapon Camo System: ✅ We’re reducing the level curve for weapon progression ✅ Additionally we are reducing the points needed for the Pistol/Revolver and the Shotguns ✅ And increasing the points earned when playing Battle Royale
Hotfix 0.56.0
Fixed Steam Deck version not launching correctly. With this update, you need to enable Proton compatibility - then the game should run correctly. More details here: Steam Deck Info
For players that are stuck in Login Loading: It seems only SOME players that are logged in via Epic Games are affected. It may be fixed for some, but the workaround right now is: Go to your Account Settings here and unlink the Mini Royale App. Let us know if you have any problems!
Fixed some new weapons skins don't display properly in wardrobe
Update 0.56.0 - FREE Weapon Camo System (50+ Skins) & New Map
Hey Soldiers!
We’re finally dropping the first big update for Mini Royale! This one adds a full FREE camo system for your weapons. You’ll earn points just by playing, and you can trade those in for skins. For the higher skill players, you can enable a Challenger Mode to get bonus points in return for less damage output.
We also brought back an older version of the map, reworked and tuned up. Some of you might recognize it — shoutout to the OGs who remember the early days. For now both maps will be in the map pool.
Full Patch Notes:
Added Camo System and first 5 levels for EACH weapon. Once you have every weapon of a level, you an unlock the baton for that level. You need points to redeem each weapon level and the way you can gather is different for each weapon (kills, damage, headshots, 100m+ kills). The challenger mode will allow skilled players to progress the camo weapon more quickly - but only if they perform really well with a lower damage output.
Added Leaderboard: Highest Challenger Kills in a single game
Added an updated version of a older Mini Royale Map
Small fixes regarding Bots and the navigation has been improved
Updated EOS SDK for bug fixes & better performance
Minor Performance Optimizations
Added tourney delete function
Fixed bug where your could ride the grenade
Fixed Quest: Make a kill in the first 60 seconds of the match
Fixed Login Flow for Cross Platform Progression
Fixed some minor tourney bugs & allowing to delete tourneys now
Localization Update
Anti Cheat Update
Mini Royale x Youtooz | Giveaway
🎉 Mini Royale x Youtooz Giveaway 🎉 We’re excited to announce that Mini Royale is teaming up with Youtooz to launch an exclusive Mini Royale Plush, dropping on May 20th!
What’s Included:, One (1) Limited Edition Mini Royale x Youtooz Plushie – a must-have collectible Exclusive in-game rewards: Plushie-Style Backpack, Plushie Weapon Charm, Brand new in-game emote (Each plush comes with a reward code you can redeem in-game!)
To celebrate the launch, Youtooz is giving away THREE plushies on their website! 🎁 Enter the giveaway here: Giveaway
Thank you for being part of the Mini Royale community!
Also, as you may have already noticed, we didn't deploy many updates to the game in the past two weeks. The reason for that is because we worked on a larger update which will be deployed tomorrow., (There will probably be a down time of 30-60 minutes when we deploy the update)
Hotfix 0.55.0 #2
Added more metadata to matchmaking to identify queue problems