Start Date: Aptril 12th at 8:00 PM CET End Date: April 15nd at 8:00 AM CET
Have fun soldiers! 🪖
Mini Royale Custom Games & Offline
Would you like to dive into Mini Royale with your yor friends or viewers?
Now, it's possible to enjoy the game together, even outside the official playtest sessions! Hosting a custom game requires being a Patreon at Level 3. If you're a streamer, simply reach out to us in the discord, and we'll provide you access.
Additionally, you have the option to log in for engaging in the tutorial or improving your skills with aim training.
Enjoy your time on the battlefield, Soldiers! 🪖
Patch 0.27.0
Crash
Removed anti cheat crash that is caused by buggy steam updates
Weapons
Made individual shotgun pellets shoot out less randomly
Maps
Optimized the new map to bring it back this playtest. Please report any significant performance issues to us!
When a game starts the map is randomly chosen, so you either get the new or old map.
Misc
Upgraded Epic Online Service Version
This should fix some issues regarding Party stability and Connection Timeouts, but also addresses many other bugs
Worked on Servers, so we can provide Servers in non AWS Regions and work on server stuff without taking the game offline for players
Adjusted matchmaker so the games are created faster
Changed default viewmode to FPP for offline modes
Fixed issue where Anti Cheat related aborts were not displayed correctly by the crash reporter
Anti Cheat
New Easy Anti Cheat Version
New Version of Integrity Tool
New Version of Anti Cheat Bootstrapper
New Themida Version
Secured more code
Mini Royale - Upcoming Playtest
This weekends playtest will be extended for easter time.
Start Date: March 29th at 8:00 PM CET End Date: April 2nd at 8:00 AM CET
Have fun soldiers! 🪖
Patch 0.26.0
Maps
New Map Addition: We've introduced a different map, emphasizing open spaces and minimizing vertical combat. This map is designed to offer a fresh experience compared to our initial offering. We'll be conducting a testing phase for this map and eagerly await your feedback
Interaction System
Interaction System Overhaul: We've reengineered the loot pickup mechanism to be more forgiving, allowing for a broader pickup radius. Additionally, we've implemented a priority system to resolve conflicts when multiple items overlap
Crash Fixes
Resolved an issue causing crashes related to loading Steam Avatars
MacOS
Addressed a startup problem on macOS builds, particularly on Sonoma
Server Enhancements
Enhanced server stability and the lifecycle of server sessions
Improved the auto-scaling of servers
Misc
Adjusted and improved matchmaking stability and timing
Refined several quest descriptions
Updated the handling of bug reports related to anti-cheat failures; the game will now inform players of a crash due to anti-cheat issues rather than displaying the Bug Report window
Enhanced the responsiveness of username and badge updates
Modified party reset behavior
Implemented backend control over map rotation, eliminating the need for client-side updates for map pool changes
Addressed matchmaking errors, specifically "Wrong Server" and "Server Already Started"
Added Feedback screen following report submissions
Enabled access to the escape menu during active shooting training sessions
Anti-Cheat Updates
Increased code protection
New Easy Anti Cheat Version
Patch 0.24.0
Reworked Revive-System
Needed recovery / time to revive now increases every time a player was knocked (1st: 50 recovery needed (5 seconds), 2nd: 75 recovery needed (7.5 seconds), 3rd: 100 recovery needed (10 seconds), 4th: 125 recovery needed (12.5 seconds)
Recovery time reset after every death/respawn
Dying a 5th time in one “life-period” will instantly eliminate you instead of knocking you out
When stopping to revive a teammate their recovery progress doesn’t reset to 0. It will reset to the last multiple of 25. For example: When stopping on 37 recovery, progress will be reset to 25 and will not shrink.
Misc
Worked on party availability
Improved Invite consistency
Finally fixed quests, for real!
Fixed crash when leaving party
Added better description for “mute all team players” & “mute all talking Proximity players”
Show quest reset time
Fixed party matchmaking status update
Added new monthly skins for patreons
Crashes
Fixed crash when party data was retrieved
Fixed crash when using Proximity Chat
Anti Cheat
Added Themida integration
Fixed EAC client authentication bug
Mini Royale - Upcoming Playtest
Here is all you need to know: Start Date: February 16th at 8:00 PM CET End Date: February 19th at 8:00 AM CET
Have fun soldiers! 🪖
Patch 0.23.0
Misc
ReplayId & GameSessionId are now equal
Fixed crash reporter not showing up on windows
The ReplayId and GameSessionId are now equal for easier identification
Fixed linux crash when calculating pings
Fixed a bug where the party voice chat would not work due to a corrupt setting
Fixed a server crash when sending player progression
Fixed a bug where you would end up with a error “Wrong Match” after joining a server
Added some new quests (daily & weekly)
Fixed quest progression & descriptions not sync
Fixed a bug where players could always change their username (7 day wait period is intended)
Added more debug logs to login failures - mostly on initial Epic login
Improved server stability
Fixed scopes too blurry on some resolutions
Slightly changed scope inaccuracy
Switched back to non winter main menu
Fixed bug where you could ride on a thrown grenade
Map
Reworked some areas of the map
Movement
Added some lag compensation when moving with bad ping
Matchmaking
Fixed several bugs where matchmaking would be stuck
Show errors when matchmaking does not work as expected
Party
Fixed some bugs where party would become stale after both players joined each other parties - leading to stuff like you can't invite a player
We know show errors as a confirmation text so people know when the party is not working as intended
Mini Royale - Upcoming Playtest
Here is all you need to know: Start Date: February 2nd at 8:00 PM CET End Date: February 5th at 6:00 AM CET
This playtest will be mostly stability testing with no big new features (those are coming soon). Have fun soldiers! 🪖
Patch 0.22.0
Movement
Plunge & Mantling adjustments
Major movement update is coming soon
Skins
Added Supporter AK for Patreon Tier 1
Added Supporter Machete for Patreon Tier 2
Added Character Mummy for for Patreon Tier 3
Added Snowglobe Melee Battle Pass
Added Candy Cane Melee Battle Pass
Crashes
Fixed potential crash in matchmaking
UI
Some minor UI changes
Anti Cheat
We now check more stuff on the client to detect cheating before actual cheating happens
Friends & Invites
Added a custom friends list for better Cross Platform support with real time invites
Also added the ability to copy a invite id that allows other players to join your Party without any friend adding
Misc
Fixed a Bug where Hidden Items were displayed in Rewards
Prevent all Stats from progressing in Warmup
Show duration on temporary bans
Now showing the Player Badges everywhere - Ingame, on Leaderboards, Profile, …
Reworked Client Matchmaking due to some bugs, this will also allow multiple concurrent tickets for the future
Loading friends directly when logged in - this eliminates the waiting time when opening the friends list
Fixed discord rich presence
Fixed some quests that had wrong values in the descriptions
Disabled Party Chat for text chat banned players
Using a new Allocator that has better performance & less overhead
Fixed revive Bug where you could not stop reviving
The Upgrade Machine now has a price depending on the rarity of the weapon (3 Coins, 6 Coins, 9 Coins)