Added a new Map to deathmatch Prepared certain aspects of the game for EARLY ACCESS More Tourney System fixes & features Polished UI
Update 0.50.3
More Tourney System fixes & features
Update 0.50.0
Added a new observer overlay with various team information, controls and more Fixed critical bug that would lead to inconsistent bullet drops due to different frame rates Added red cross to the 8x scope for better visibility in dark areas Fixed bug where roll spamming looks weird for other players Fixed Aim Assist for controllers
Update 0.49.9
In the last couple of days we deployed several update that contained bug fixes, security updates & new features for tournament games. This does also affect custom game sessions. You can now enter the game as a spectator to watch the game.
Update 0.49.0
Fixed some bugs in Deathmatch Map Sandbox
Fixed some bugs in Deathmatch Map Pinball
Fixes and polishing for UI
Fixed deathmatch server showing invalid player count
Added tr localization
Fixed weird character states on endgame
Added some tourney integrations (announcement soon :P)
Fixed keycaps
Added initial chat hint
Fixed not sowing buckets & coins progression reward
Fixed up shop & wardrobe features
Fixed up server & backend for more waves of players
Hotfix 0.48.2
Fixed blackscreen on endgame in new map & battle royale
Update 0.48.0
Deathmatch
Fixed how joining a deathmatch directly works that prevents inconsistent searches
Added new tab menu: Scoreboard & Weapon selection
Added new Map: Pinnball
Misc
Fixed ingame quest progression indicator and in the map overlay
Fixed Aim Assistant for gamepads not working in battle royale
Fixed server not initializing correctly in high traffic situations
Fixed server not shutting down correctly
Fixed some UI gamepad navigation
We now kick all players with a meaningful message before the server shuts down
Moderation
Prepared some moderation tools for Early Access release that will help solving different use-cases more quickly
Anti Cheat
New Anti Cheat Version
Update 0.47.0
Deathmatch
Added endgame screen to showcase the top 3 players
Added progression to deathmatch - kills and top 5 grant xp
Added after game summaries to deathmatch
Added new Map Sandbox
Deathmatch is now round based (15 mins for now), and after each round the server restarts with a new random map
Added medkits, they also drop when you kills someone
Removed the instant reload of weapons and heal after a kill
Added some logic to the spawn locations instead of just picking randomly
Added replays for deathmatch
Fixed invincibility effect for spawn protection
Added ingame quest progression notifications
Misc
Fixed runtime sanctions not applied correctly
Added a new sanction “Under Review” that is meant for really suspicious players. Moderators will take a look at that account to decide the action.
Added dynamic elements in game summaries
Fixed small game summary preview
You now see a notification of new items and other collectibles you earned
Increased stability & maintainability of bare metal server
Only show the pre game text when actually starting the game up
Showing better errors when kicked from server due to anti cheat
Fixed initial installation of EAC when installing the game
Fixed not updating your inventory correctly after leaving the game too quickly
Added some controller navigation for certain UI’s
Added virtual keyboard support for gamepad
Fixed EGS friends list showing invalid steam friends
optimized game performance
fixed inactive tourney data leading to unexpected results
Weapons
Slightly increased the impact of movement based inaccuracy when scoping
Increased italian shotgun damage on lower tiers
Hotfix 0.46.1.3 - Deathmatch 24/7
You wished to play deathmatch even outside of playtests - thats now possible!
You can join via the direct deathmatch button or even use the browser to list all servers currently online.