I'm back with a new update. This update contains both fixes for bugs that some of you reported, and also some big graphic improvements!
Check this screenshot to see how the game looks now:
Here's the change log
- Greatly improved graphics (not all maps yet though!)
- Added antialising shader
- You can now use 3 hotkeys for items instead of just 1 (as requested by many players!)
-Fixed crash in OSX when creating new character
- Key bindings menu improved, also you can now quickly change between bindings by pressing just one key
Minimon Update #3 - 11 April
Hi guys, a new Minimon update is now out!
While this update might seen small, it was lots of work!
- Added Easter event
- Fixed tons of bugs
- Improved controller support
As always, please report all bugs and suggestions in the Steam forum (or the game forum if you prefer).
Once most of the bugs are gone, I'll start working on some really cool new features, stay tuned!
Minimon Update #2 - 29 March
Hi guys, after receiving lots of feedback, here's a new update:
- Fixed tons of input bugs (like those dialogs that would not close, gamepad buttons not opening menus, etc).
Still not 100% perfect, more input fixes in next update.
- In-game chat can now be toggled to work as a floating window (in case you want to have it always visible). It can be dragged around too.
- There some graphical glitches, like weather effects during battles would appear on top of menus, now fixed.
- Local Co-Op added too for Linux and Mac versions!
- Added Linux gamepad support
- Added some more Linux start up fixes (it still not working in your Linux install, talk with me)
- Fixed the PVP and Co-op (squads) duels
- Some other small fixes (some broken npc scripts, quests, wild monsters with wrong levels, etc).
Due to the changes to the online duels, this update is mandatory if you want to play online.
Minimon Update #1 - 26 March
Anyone with login problems (error code = 0), please update the game, it seems the problem was fixed. Big thanks for player LOCO MAPACHE who helped find the problem.
Also Linux input was fixed (the @ symbol it was not working in some keyboard layouts, and Russian input was not working at all, both now work).
Other small change, now all NPC opponents will give out S-Tokens the first time you defeat them, this was missing. You can collect S-Tokens to unlock some rare monsters and other cool stuff!