This week we're showing off some of the new stuff coming this month! You'll be tuning in for an internal playtest where we explore some of our updated maps and new features.
You can also chat with us about the game, ask us questions and give us your opinions! Join us on Twitch: http://twitch.tv/humanheadstudios
Patch notes for weekly build 70404 now available.
Another series of bug fixes and stability improvements! We're still working toward our next big content update this month, so keep an eye on these announcements (and our dev blog) for more sneak peaks soon.
The Event visual update sneak-peak posted to our dev blog!
In our continuing effort to let you guys know about cool stuff we're working on for this month's content update our level designer Shane has written another preview post, this time about the visual update for The Event! It's got screenshots and some of this thoughts regarding the what and why of our changes for this map.
Check it out: https://playminimum.com/sneak-peak-of-the-event-visual-update/
Weekly build 70400 now available!
Another week, another fix and balance build! We've got a number of bug fixes, optimizations and small balance changes for you this week. Most important is the fix for rubberbanding that could occur when someone leaves a game server!
We'll be releasing small fix builds weekly while we work in parallel on new features and content for our bigger release later this month. Stay tuned for some sneak preview posts on our dev blog over the next few weeks!
Check out the patch notes here: https://playminimum.com/patch-notes-for-weekly-build-70400/
Desert Canyon visual update sneak peak!
As part of our upcoming October content update we're doing a visual update pass on many of our older maps! Over the next few weeks we'll be making blog posts that give you a look at what we're doing and what you can expect from these now prettier environments. First on the docket is the fan-favorite Desert Canyon map!
Check out Shane's thoughts on the update here: https://playminimum.com/sneak-peak-of-desert-canyon-visual-update/
Developer live stream starts now!
Come join on us on Twitch to chat about Minimum, hear about new features and let us know what you think of the game!
http://twitch.tv/humanheadstudios
Patch notes for weekly build 70392 now available!
You can find them on our dev blog here: https://playminimum.com/patch-notes-for-weekly-build-70392/
This week also marks a shift in the timing of our weekly releases. Instead of putting them out on Fridays we're moving to a Thursday release schedule. This should give us more time to make adjustments (when necessary) before the weekend player rush hits.
See you in game!
Developer live stream at 4PM PST / 7PM EST / 11PM GMT!
Join us for another Minimum developer live stream! We'll be talking about new fixes and changes in this week's build as well discussing our roadmap for additional features for the rest of the year!
http://twitch.tv/humanheadstudios
Release notes for fix build 50386
The patch notes are now available for today's update! This one focuses primarily on stability fixes but also includes a number of small UI improvements and a balance change for the swords.
Read about it on our dev blog: https://playminimum.com/release-notes-for-fix-build-50386/
Minimum Streaming on Joystiq!
Norm and Jim are guests on Joystiq's stream today! Come join us starting right now: http://www.twitch.tv/joystiq