This patch adds Russian language support as the first of our many language localizations, reduces load times, adds new video options, fixes a number of keybind requests/issues and adds the much-requested Team-Autobalance! Read the full patchnotes on our official forum!
Mirage FREE Weekend - Now Live!
Mirage: Arcane Warfare’s Free Weekend is on now, and runs until June 11.
Haven’t played yet? Now’s your chance, no strings attached.
Already bought Mirage? Bring some friends along and help get the word out!
Falcon Ridge Get straight to the slaughter in this TDM map designed for massive bloody brawls in the beating orange heat of the desert sun. https://www.youtube.com/watch?v=8g2Hlgd3SY8
Drydock Play various game modes (CTF, TDM and Push) in this dusty urban map comprised of stone and scaffolding, featuring a unique mix of level elevation to allow players to change their combat approach on the fly. https://youtu.be/5CBrOUm7y6U
View the entire series of map videos here.
https://www.youtube.com/playlist?list=PL2l0KihN6lTWAoXF4fxu6QRPajcZhdDMn
Stay tuned for more news on Mirage Content Update 1, a free update due in July that includes new arena maps, abilities, character gear, localization and more.
Mirage: Free Weekend runs June 8-11
Mirage: Arcane Warfare gets a Free Weekend on Steam running June 8 at 10am PDT to June 11 at 1pm PDT.
Starting June 8, visit the Steam page to play instantly. Plus get 10% off if you decide to buy!
Mirage’s first major content update brings two new 3v3 Arena maps, new customization gear, plus more details to come soon.
Enter “The Pit”
Beware of the exploding geyser in the center of this map, a sunken pit under the blaze of a hot desert sun. Prisoners are thrown into this arena to fight to the death, for the entertainment of their captors.
Emerge victorious in “Old Arena”
Located high in remote mountains, battle in this crumbling, forsaken gladiatorial arena with a twist. Avoid falling through the collapsed floor or risk losing your limbs in a death trap of painful wooden scaffolding!
Stay tuned for more information prior to the release of Content Update 1 in July.
Mirage - Post-launch Status Update
Mirage has now been officially launched for exactly one week! We hope you all are having as much fun experimenting with our insane combat system and plumbing the depths of its strange fantasy world as we had building it all.
We're planning to do some fun community stuff soon to celebrate the launch, and should have some news in the near future about a significant content update patch, as well as what we’re looking to do to improve player population.
We’re celebrating launch this Friday (tomorrow) with a “Play with the Devs” night starting at 5:30pm ET / 2:30pm PST. Please join us then!
What’s being done to improve server population?
We are currently working with Steam on what is essentially a “relaunch” event for Mirage - there will be updates on this within a week’s time, at the very latest.
We’re aware of lower-than-expected player numbers and we are working on solutions to help improve the player experience. Currently we are seeing that players jumping on during off-peak hours can find it hard to find well-populated servers.
Launch day saw technical issues that unfortunately led to a poor start for Mirage’s launch week player population. We know that since then, concurrent player count has suffered and has occasionally been an obstacle to experiencing Mirage as it’s meant to be played. In the short term we want to encourage the community and players to continue to enjoy the game and leave a review on the Mirage Steam store page in advance of our “relaunch” event.
Who made Mirage?
In our focus to get the game launched, we didn’t yet take the chance to properly say THANKS to the Mirage community, from our development team.
Our team of 27 (not all pictured) worked their asses off for the last 3 years on Mirage. At the start of the project, our team was just 17 people.
(p.s. If you’d like to send a personal note to the team, feel free to Tweet @TornBanner or send an email to contact[at]tornbanner[dot]com. We read every word.)
Whether you pre-ordered Mirage, picked it up on launch day or have wishlisted it and plan to buy it another day - we’d like to extend a sincere thank-you for supporting independent game development.
We also need to thank our loyal Alpha testers who have been a huge part of Mirage’s development process. We’ve had a dedicated group of testers involved in Mirage’s development since May of 2016, barely two months after the game was first announced. Since then we’ve met equally awesome Beta testers who have helped move the game along to fruition.
What’s coming post-launch?
Any game we release, we want to put 100% of our efforts into. We’re committed to supporting Mirage post-launch; on the immediate horizon, expect a significant content update this summer. We’re also hard at work on addressing some launch day known issues.
Patch 2 planned for approximately mid June, with more fixes planned as well as new language localization
Content Update 1 is planned for late July, feat. brand new maps alongside Patch 3
Where can I leave my thoughts about Mirage?
We believe that player feedback is crucial for our studio. As we continue post-launch support on Mirage, and eventually move onto our next studio project, we’re more keen than ever to hear from our players - past and present.
Please leave us your feedback through the Mirage forums.
Mirage: Arcane Warfare Patch 1
This patch focuses on fixes for crashes, gameplay & menu bugs. Special Edition and Pre-order items/perks have been sorted into their proper versions. Read the full patchnotes on our official forum!
Mirage: Arcane Warfare is Out Now!
The new title from the creators of Chivalry is now available on Steam for $26.99 USD! All customers get 10% off the regular price of $29.99 USD for a limited time.
http://store.steampowered.com/app/368420
After two months of Beta, six months of Alpha and 3 total years of development from our small team of 27 studio members in Toronto, we are beyond excited to launch Mirage: Arcane Warfare.
Watch the Launch Gameplay Trailer:
https://youtu.be/uDpbD7WZAyg
Buy or upgrade to the Special Edition for $9.99 USD more, including exclusive perks and a free copy of Chivalry: Medieval Warfare (not applicable if already owned on Steam).
http://store.steampowered.com/app/548660
Mirage is a skill-based multiplayer FPS that lets you tear your enemies limb from limb with destructive magic and melee combat. With an unparalleled focus on truly feeling in control of your magic and sword, Mirage demands combat creativity and will challenge you like never before.
Play as six diverse character classes across 27 maps in game modes that range from classics (Team Deathmatch, Pushable) to special new types (Capture the Jinn, Team Objective). For truly competitive players, try the new 3-on-3 Arena mode in six small close combat maps.
New at launch, play four fresh Arena 3v3 maps:
Blood Moon
Cell Block
Wishing Well
Storm Drain
See you all in the game!
Mirage Beta is now Complete!
All servers are now down. Mirage launches on May 23!
Thanks for playing!
Mirage FREE Open Beta runs May 11-14
We’re excited to welcome all players to the Mirage: Arcane Warfare OPEN BETA, running exclusively this weekend from May 11 at 10 a.m. PT to May 14 at 11 a.m. PT on Steam.
Play the Beta instantly
http://store.steampowered.com/app/531800
No signup or key required!
To install, go to the Store Page, then click Install
Watch the Open Beta trailer:
https://youtu.be/E4oWxwTD_Bg
Revealed for the first time, play the new Arena Mode on maps Spire and Tunnel
Spire Fight on the top of a huge monolith. Bait your opponents to the perilous edges of the tower - then shove them to their doom!
Tunnel There’s only one path to death in this long, narrow level. Meet your opponents in the centre, using wall-jumps to gain the higher ground in this claustrophobic corridor.
Team Deathmatch, Objective mode and more
Play 9 Team Deathmatch and Objective maps in the Open Beta, out of a total of 27 maps/variants (including 6 arenas) coming at launch. Plus, try out our extensive Character Customization system.
See you in the Beta!
We are working to resolve known issues with matchmaking, as well as the performance of a few servers. If you encounter problems with Matchmaking, use Advanced Options > Server Browser to find a new server.
Mirage: Arcane Warfare Map - Ravine
Play the sprawling Team Objective map Ravine in the Mirage Beta and full release version on May 23.
https://youtu.be/Q7moMmiYahQ
Explore ancient desert ruins that hide the secret rebel dwellings of the Azar Cabal beneath a magical barrier.
Pre-order Mirage on Steam to play the Beta - on NOW!
http://store.steampowered.com/app/368420
Mirage: Arcane Warfare BETA - Patch 4.5
This patch addresses the server crash that was found during Beta 4! Read the full patchnotes on our official forum!