- Added new item :: Trash Bin for item remove ( Open structure and building -> Items )
- Water Purifier mechanics change
- More Mist and Infected event after day 99 (Now event maximum is days 200)
- Generator still drain too fast (fixed, drain slower " time label display 20Hr. but, It can work for 3 days with 15 liters of fuel. (time label visual bug will fix it in 0.1.8.1) ")
- Now you can 'Harvest' gun for metal scrap and component box
- Infected sight increase from 20 meter to 35 meter
- More Breakable object (Now you can smash static car with an axe for metalscrap and component box)
- Now you can destroy Wooden wall, Main gate by axe
( Critical )
** - Bandit Spawn at Base (fix some logic : if still happen i'll fix it again in 0.1.8.1 // this fixed may increase your FPS after update)
** - Some time arrow fly through target :: (Low FPS makes error collision check, made trace lenght longer :: if bug still happen pleaswe report back to me again )
- during a bandit raid. If you die in the raid, you spawn back at the house but the raiders kill you again (Destroy all bandit after revive)
- CAR flipped :: stuck in car cant get out (Now you can get out of the car event the car flipped)
- Wall light Dissappeared
- Trap Disappear
- Fridge Status still Off (force turn on)
- Tree keep respawn after load
- Vegetable stew (Now able to eat)
- Water Barrel Status Bug ::
- Tree :: chop stumps before the fall then Tree disappear
- table and stuff that already destroyed keep spawning after load the game
- When building an object, you can get stuck inside of it if the player moves into the build space before the buildable is complete
- Can Build Fridge Without Boundries
- "Quick Fill Fuel" takes away a stack of firewood instead of just 1 piece of firewood
- Trees are folling thru the ground win you cut thim down cant loot. (Using CCU Continuous Collision detection)
- Some instances of consumables (food stacks, bio fuel containers, gas canisters, iron bars, etc.) do not show the actual quantity left in them after their use until you put them back in your inventory
- Sleeping Bag bug : Can't use
- Wound icon not show after load game (save while driving)
** Critical **
- Locked Door,
- Tower, Ladder Climb Stuck
- chop up the stump of a tree before the tree has hit the ground you get the log from the stump but not from the tree it self
- Items dropped into a campfire cannot be retrieved without destroying the campfire
- Bear can't turn around (if you stand behind) and attacks an empty space in forward of him (so you can easily kill him)
## About FPS Issue ##
https://steamcommunity.com/app/914620/discussions/0/1735463620103365340/
New Version Update 0.1.8.1
#Bug Fixed
- Water barrel status bug ( you have to empty it first, to clear 'Unsafe' status )
- Breakable Static Car have a chance to drop 'Sparkplug, car battery'
- Generator time spend label fixed
- Generator drain fuel slower and stay longer (15liter per 5 day)
- Empty glass bottle can put in quickslot
New Version Update 0.1.8.2
#Bug Fixed
- Harvest slot duplicate item after load
- Equipment slot duplicate item after load
- Animal guts disappear when collected from drying rack
Hello everyone and welcome to the latest updated roadmap for the game. I am hoping this will give you all an idea of where development is being focused and my plans through to the end of 2018:
#Game version : 0.1.x
This version is all about bug fixing and getting the various gameplay mechanics balanced. I won’t be adding any new content for this version as I want to ensure the game as it stands provides a solid foundation as I move forward. Of course this does not mean everything will be set in stone during this version but it is the primary focus.
#Game version : 0.2.x
This version is where new gameplay mechanics and new content will be added. To give you an example of upcoming content this version of the game will introduce the mining mechanic as well as two new breeds of infected, the ‘Berserker’ and the ‘Tank’.
In short I’ll be bringing in the following additional content throughout this phase of development:
New map location : To include a mine
New gameplay mechanic : Fully functional mining system
Additional craftable items: New tools, survival equipment and craftable building parts
A new weapon type: The hunting rifle
New infected: The ‘Berserker’ and the ‘Tank’.
#Game version : 0.3.x
This version will focus heavily on advancing the survival systems and adding gameplay variety with the addition of new fauna types, along with the addition of a farming element:
New wildlife: Deer and wolves
New gameplay mechanic: Fully functional fishing system
New gameplay mechanic: Fully functional crop system
New gameplay mechanic: Fully functional traps. To include fish and bear traps.
** Critical **
- Steam VR : Auto Launch (Not sure this is solve :: Please contact me again if the issue still happen, i already turn off Steam VR Auto Launch)
- Can't move Object
- FOV Black, Grey, White, Red Screen
- Item Spawn Infinite ()
------
- AnimalHide, Leather, Dry meat, Dissappear
- Item Lost : Store in Fridge :: (Fridge bug stat off : Item Decay go to 0% then dissappear)
- Generator, 'Press ESC while fill gas progress bug'
- CAR : stuck on the slope (New Car physic :: Eperiment) ***
- CAR : Fill tank, press ESC while Progress Bug
- CAR : Bug : Parking Car in the Garage :: And get off (Stuck at roof (White house))
- CAR : Press ESC while fix the car freeze,
- CAR : Keys binding 'F' Bug
- Canceling breaking a door with a crowbar freezes the game
- ESC While Crafting
- Press ESC While moving object
- Crouch and Save bug
- Saw machine craft bug (you cant craft if without SAW)
- Egg (Can eat it now.)
- Items drop from the zombies when the mist disappears (Only drop when you kill them).
- Grab Object and save :: bug
- When you press ESC twice during sleep, the game will hang
- Fridge status Off / After load save
- Wooden walls No Collision detection
- Locker and Storage Culling Bug
---------------------------------------
# Feature
- Suicide Option.
- Being able to press ESC to exit the menu
- increase in car horizon view Limit from 65 Degree -> 135
- Generator fuel drain rate Decrase
- Sugar farm : Drop from zombie, bandit
- Can food new expire date.
- Animal hide will no longer dry on 'Drying rack', Only dry on 'Tanning Rack' (if you take it from the drying rack you can't put it back again)
----------------------------------------
# Draw
- Water Barrel Status bug, not being able to climb ladders.
- if you drag it to your inventory pop out a sign that say "Loot time 20 minutes" and then you click again somewhere the sign disappear but you cant drag somthing
- CAR : ride without use of fuel, press Hold W then turn engine off
- Climb Water Tank Bug ::
*** For Climb work around press 'Jump' then Climb ***
--------------
New Version Update 0.1.7.1
- Auto save every 10 sec (fixed to every 5 minute)
- Crew gone after continue
--------------
New Version Update 0.1.7.2
# Bug Fixed
** Critical **
- Locker Disappeared
- Player fall thorough map on load
- Fence Door Dissappear
# Feature
- Live stock fence/door can be destroyed by axe
New Version Update 0.1.6
New Version Update 0.1.6
0.1.6 - Key binding Issue, please go to key mapping page and press 'Default'
0.1.6 - Black Screen// please Go To FOV Adjustment and set it 90
-------------------------------
OR IF EVERY THING DOESN'T WORK DO THIS STEP
#Bug Fixed
- Keybinding :: (now fully support all input action)
- Dupplicate hostage NPC (Only effective when start new game)
- Bear Butcher Bug (Can't stop butcher .. Negative value)
- Flying glitch (physic object grab)
- Auto save On/Off - -- Save
- Fridge slot (20 slot)
- No FPSHand show when carry chicken
- Hold Shift no longer drain stamina if player stay still
#Feature
- Improve Save System (experiment)
- Loot Respawn (Only Resouce/Item that appears on the ground, and this will active only one time after day 10. - - i will remove this feature after release 0.2.xx. Because in the new version. There will be Mining System you will be able to mining materials to craft other many material.)
- Car battery no longer drain durability. (Only crash will lost durability)
- Increase meat, bear corpse, life time
- Game no longer auto save after revive
#Bug Fixed
- player force push through map when pick up workbench.
- Main Gate dissappear when load (you have to craft the new one sorry about that)
- Carrying object then Save :: Bug
- Car block at Railroad tracks
- Swimming bug.
- Equipment slot (torso, pant only store their type)
- Keys binding change (Display 'None' when select new key)
------------
#DRAW
- Sprain Ankle -> leave the game -> Continue -> start count from 1
- respawn button stopped working after base stopped being set
- got 2 of the same name survivor the second one didnt come to base,
- Respawning of loot/random loot
** I Do apologize for Looting Respawn System, I spent a lot of time for a critical swimming bug. I Have to prostpone another system and bugs (In Draw List) to the next version.
# Next Update Todo List (0.1.5) #
Next Version 0.1.4 _ todo list
1. Motion blur_ toggle On/Off
2. player force push through map when pick up workbench.
3. swim on the ground, floating with swiming sound on the ground
4. less FPS than 0.1.1 (Optimize)
5. Cannot revive sometime
6. Sprain Ankle -> leave the game -> Continue -> start count from 1
7. Carrying object then Save :: Bug
8. (other bug fix will list in note)
New Version Update 0.1.4
New Version Update 0.1.4
#Bug Fixed
- Save glitch (Fmemory writer, LowLevelFatalError (Line42)) :::
1. open the game continue and save
2. if game still crash you have to NewGame for solve the issue i do apologize about that
- Auto save : the ON/OFF doesn't work
- Player Fall through map
- Bear At Spawn Point (player spawn and die)
- Stamina Recover (+20%)
- Car Battery Drain Slower
- Car Fuel Drain Slower
-----------------------------------
# DRAW
- less FPS than 0.1.1 (Optimize)
New Version Update 0.1.3
New Version Update 0.1.3
#Bug Fixed
- Press ESC to cancel shelter Rest Ui ( Cant interact any thing )
- Garage door save stack
- Chair UI Press ESC ( Mouse icon still appear )
- Save Game Fatal Error
- locker gone after load save
#Save system
- New Save system , New save file writer system (you have to wait about 1 second for it save)
# Gameplay Machenics
- Mist Event time reduce
- Car battery durability lost too quickly (now drain slower)
- Car fuel runs out too quickly (now drain slower)
- More Animal Spawner point, and Reduce Respawn time
- More Reward zombie and Bandit Killed
Mist Survival Early Access Release Date Announcement
Hello guys,
I'm excited to annouce that Mist Survival will be released on Steam Early Access "August 15th".
Players will be immune from the virus outbreak and must survive the situation by hoarding food, finding shelter and protecting yourself from wildlife, bandits, and infected. Players can also help other survivors and get the survivors to join your camp.
Players will experience dense mist that can happen at any time. The dense mist environment is accompanied by certain events, such as the infected people come around to find preys.
People who are infected and mutated will be able to come out outdoors at night or when there is no sunshine that means they can also hunt players while the fog is covered.