First, i do apologize about didn't update for a while. i was busy preparing some legal documents for declare to my local revenue department, and there were many things that need to be debated with them.
But, i still have some update about new level design mockup. its still WIP So, many 3D assets in the scene will be changed such as static cars, house, and some static props.
I'll be back to work next week. Hope you guys understand, and [B]Happy new year[/B] guys :)
Progress Update
New Scott concept art
New town scene mockup ( WIP )
New Version Update 0.2.3
New Version Update 0.2.3
New save file location
After update save file location will change, you can copy old save file from ->
"Old location" C:\Users\YOUR PC NAME\AppData\Local\MistSurv
To new location ->
"New location" C:\Users\YOUR PC NAME\AppData\Local\Mist21
New Stuff/System Add
Hold left mouse to rapid use melee weapon.
Added destructible ability to : Tractor, Caravan
Changes
Reduce axe damage cost when use.
Technical
Game engine version update 4.21
[B]** Still got some visual glitch, and some pathfinding issue (Re-login can fix it) **[/B] i will hot fix this asap
Falling through terrain after respawn (Dead inside mine level)
Pickup truck stuff carry bound size bug
Prevent some wall, structure, buildings to attach to pickup truck
Bandit sight bug when player crouch
Bandit sight bug when chasing player with another bandits (keep chasing player no shoot)
Chicken disappear when re-login (save game while chickens were sleeping in Chicken coop)
Broken vehicles hotkeys (The hotkeys are off to the side)
Sledge Hammer No damage when use
Pickaxe No damage when use
Cars can move without tire
Suicide UI (text info) still display when press ESC
Crafting menu doesn't update material amount after craft.
Grill Stand and Cooking pot cooking status not update after moving out of campfire
Small Fridge slot bug
Fridge slot bug
Shelter info permission icon bug (dupplicate survivors icon)
Game icon fixed
New Kate concept art
New Version Update 0.2.2.1
New Version Update 0.2.2
Car hotfix
Reduce car shake while driving
Pickup truck : Object attach to bug (Generator, Wall light)
i just signed agreement with 'new level designer (1 year contract) ' So, In the past two week i spent my time talking and planing with Artists, Level designer about upgrade game visual. i decided to Re-Create the whole map level, environment and replace some placeholder 3D assets.This is a long-term plan working along with my main work. i'll try to update you guys every 1 or 2 week about the progression.
[B]Example of visual upgrade[/B]
Change the whole map level design and environment
Re Create Survivor NPC (animations change, new animations, new concept art and costume)
Replacing some 3D assets (place holder)
Replacing player animation (Guns)
UI improvement
[B]WIP Task[/B]
Pickup truck : re - create new model
Tank Infected : Animate state
New Version Update 0.2.0.1
New Version Update 0.2.0.1
[B]Fixed[/B]
- Car turning radius locked.
- Bandit Sniper takedown Bug
- Fill bucket bug (unsafe water status)
- Saving a game inside a car then reloading makes the car unable to move until you exit and re-enter the car
- Moonshine, Water purifier bug : Select a bucket full of 10L of safe water. Under "give" select 10L. Remove bucket and place a water bottle with a tiny bit of water in it (way less than 10L). Click give. Distiller now has 10L of safe water that it got from your water bottle. This works with any amount of liquid
New Version Update 0.2.0
[B]** Compatible with old save files** [/B]
[B]# System[/B]
- New smelt mechanics for craft 'Brass'
[B]# Items[/B]
Ammunition
- Fire Arrow ( for now just visual, will be implement soon )
Crafting Material
- Sulfur Ore
- Saltpetre Ore
- Zinc Ore
- Zinc Ingot
- Sulfur Powder
- Saltpetre Powder
- Mortar and pestle
- Grenade Fragments
- Military Component Box
- Blueprint (for future upgradte) : Reward drop from Berserker
Explosive
- Hand Grenade : (you have to upgrade Reloading Bench for unlock it)
[B]# Map, Location[/B]
- Mine level phase 1 : (For now there are no infected in Mine Level, So you can free mining and test some smelt mechanics)
[B]# Ai[/B]
- Berserker ( Still need some balance work. So, you can Re-Fight him by ReLogin the game )
** A berserker have some critical bug, when he charge at you he may stuck,
for work around you can leave the mine -> enter -> and fight him again
- Sniper Bandit
[B]# Mining Ore[/B]
- Added new Ore : Zinc
- Added new Ore : Saltpetre
- Added new Ore : Sulfur
[B]# Visual, Model[/B]
- New SUV Car model
- New Reloading bench model
- (fixed) Tree keep respawning
- (fixed) Spawn in car after loaded
- (fixed) Some static car can't destroy
- (fixed) Bow disappear when Draw (After equip Hunting rifle)
New Version Update 0.1.9.5, ( Progress update inside )
New Version Update 0.1.9.5
# Bug Fixed
- Item respawn when level streaming activate
- No ambient sound at night
New Version Update 0.1.9.4
# Bug Fixed
- ( fixed ) Whole level disappear after leaving mine entrance
- ( fixed ) Can't destroy object by axe
- ( fixed ) Repairbench now can repair tools and weapons
New Version Update 0.1.9.3
# System
- You can now repair tools.
- Ore Spawner (inside mine gate way)
# Weapon, Tools
- Hunting Rifle (Random drop from Bandit for now)
- Sledge Hammer (Fastest destroy any Destroyable Object)
- Pickaxe
# Building, Structure
- Stand alone Furnace
- Repair Bench
- Reloading Bench
- 2 New Decorator Chair
# Location
- Mine Gate way (full mine location will be added in 0.2.0, for now there are some Ore in side MineGateway (Ore respawn every 6-8 hour) )
- Sniper Bandit : Ai State is completed, will be added in 0.2.0
- Cave(mine) location : On tunigng level design and optimize
- New Infected 'Tank' : ( Animate state )
- PickupTruck : Remodeling, UV, and modify new texture
[B]# Infected 'Tank'[/B]
[B]# Pickuptruck [/B]
[B]# Mine map [/B]
[B]# Boss fight gameplay prototype (Berserker) [/B]
https://www.youtube.com/watch?v=hp-OshAwLiA&feature=youtu.be
New Version Update 0.1.9.2, ( Progress update inside )
New Version Update 0.1.9.2
- Player now can pause crafting task (click on task progress to pause)
- Player now can enter a car by interact wheel
- Arrow collision improve
- (fixed) Water Purifier & Moonshine Distiller Bug/Exploit ::Open water purifier interface. Select a bucket full of 10L of unsafe water. Under "give" select 10L. Remove bucket and place a water bottle with a tiny bit of water in it (way less than 10L). Click give. Water purifier now has 10L of unsafe water that it got from your water bottle. This works with any amount of liquid
- (fixed) Saw machine only makes 1 wood
- (fixed) Eating while working in Forge/Workbench crashes game
- (fixed) Jerry can gauge doesn't change (while fill tank)
- (fixed) Cannot close car door while inside the car
- (fixed) Downed tree bounces to the sky (physic material changed)
- (fixed) Can Only Enter Car By Using Door
- (fixed) Outline visual still display while driving
- (fixed) Can walk through open car doors
- (fixed) Locked door bug : Unlock a door (crowbar or lock pick) save game and reload door status 'locked'
- (fixed) When you are equipped quiver with 3 slots full of arrows and then you equip quiver with 3 slots but with 1 arrow when you unequip that quiver it becomes full of arrows, so you can earn unlimited arrows
- (fixed) bunny hop up to an infected (regardless of them facing you) and they do not detect you.
- (fixed) Animal hide vanish on tanning rack
- (fixed) Modern bed Collision, (Moving)
- (fixed) Bow UI still show while driving (If player equip a bow before enter the car)
- (fixed) Cannot pick up certain assets (Object Collision blocked: Sofa, chair, book shelf)
- New bandit type : Sniper (Animation WIP)
- Ore, and Pickaxe system
- Gun Customize system preparing (check out the video : hunting rifle test), full gun customize will be added in the future.
- Cave location
- New Infected 'Tank' : ( Rigging state )
[B]# Bandit Sniper[/B]
The most dangerous bandit. Can detect you from far distance, high accuracy, high damage.
[B]# New Infected 'Tank'[/B]
Infected 'Tank' Concept art, (On Rigging state)
- Empty bottle farm (Drop from zombie)
- Electrical appliances toggle on/off from generator (press device icon to turn On/Off)
- (fixed) Can't swap 0% item from hotbar
- (fixed) Melt ingot amount not update when split item (metal scraps) in slot
- (fxied) Forging gear takes no time
- (fixed) loot all text fixed (' LOOt All ')
- (fixed) Press Jump, Climb while carring Bobby
- (fixed) Items dropped into a campfire cannot be retrieved without destroying the campfire
- (fixed) Moonshine : Distill without using water
- (fixed) Use animal trap, Wall light from quick slot it don't remove from slot until you open inventory (visual bug)
- (fixed) Disassemble car parts without losing time "by drop item on the ground"
- (fixed) Can not place table and chairs inside the house
- (fixed) Still no zombies in the houses. (after day 99)
- (fixed) No Mist event after day 200
- (fixed) Hay materials glowing at night
- (fixed) Tools durability do not lose after use (Basic Crafting)
- (fixed) Tools durability do not lose after use (Craftting structure, building)
New Version Update 0.1.9
New Version Update 0.1.9
- Destroy locker should drop contained item (Player action)
- Infected (in house) doesn't respawn after days 99 (now cover 1000+ days)
- Interact button (second interact) -> Loot all
- Meat decay drain rate : slower (5 day outside fridge, 20 day inside fridge)
- Breakable ability added : Chicken coop, Small Shelter, Basic Shelter
- A newly crafted generator already has a full tank of gas in it (Right now start with 0 liter).
- bow with 0% durability will not disappear from the slot.
- Item on Quick slot 0% can't removed
- Tower, Ladder Climb Stuck
- On hand chicken. (animation fixed)
- Bucket stat always 'safe'
- Destroyed static cars still respawn after re-loading the game.
- crafting of lashings no time
- When you pick up a chicken (picking up with both hands), you are still able to climb objects
- If u hold Shift without pressing W to walk he just moves his hands
- Small Animal meat, 3D Model Change.
- When smelting 3 full stack of 8 metal scraps, you get 8 inggots. (should be 12) (fxied by increase stack number to 16)
- After killing chickens in the wild and after harvesting them, the feathers you get have their quality lowered (to match the quality of the animal meat and fat that you get) unlike the feathers that you just pick from the ground which are always 100%
- Bear can't turn around (if you stand behind) and attacks an empty space in forward of him (so you can easily kill him)
- Anti-biotic cant stack (fixed)
#Bug
- chop up the stump of a tree before the tree has hit the ground you get the log from the stump but not from the tree it self
- Items dropped into a campfire cannot be retrieved without destroying the campfire
- Somtime weapon in quick slot disappear
- NPC Survival stuck in the wall or object
- When cutting down trees including the stump, SOME (not all of them) still respawn after reloading the game.
- The saw and hammer do not lose quality and is always at 100%. Some hammers that I picked up however, already had a lower quality (50% - 65%) but still do not lose quality.
- Chicken disappear if player build Chicken coop
- When you are equipped quiver with 3 slots full of arrows and then you equip quiver with 3 slots but with 1 arrow when you unequip that quiver it becomes full of arrows, so you can earn unlimited arrows
- Climb down ladder -> got Sprain ankle
- Car under water
#Feature
- Locked Door,
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Hello guys,
For this patch, the bugs had been fixed less than the others. Because I had to split my time to manage the resource for version 0.2.0. And also spent time to coordinate and control of the work with 3D Artists.
In this update and the next, the update file size will be bigger size than before because of the added contents.