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Genre: Simulator, Sport, Strategy, Indie

MOBA GM

Bug Fixes / Next Update

Bug Fixes



3/31/2019


  • Champion name changes on the Edit Champion page now also change the champion patch data found on the Edit Champion Patch page.
  • The 2nd champion style works again. There was an issue with roles in the GM Mode draft that is now fixed.
  • Following up on the prior bug fix, I improved the AI logic in the Coach Mode draft so that the AI team better takes into account roles.
  • The play menu better matches up doing weekly games during the regular season and daily games for the playoffs where there are best of games played against the same team.


Next Update



I want to spend another week doing more bug fixing, quality of life changes, and long term testing before I get back to focusing on new features. So plan on another update next weekend.

Thanks!

Bug Fixes, Next Update

Bug Fixes



3/24/2019


  • Stopping player retirement using God Mode will now also prevent ratings from following old age related decline
  • AI bans will happen for the correct teams when using GM Mode
  • Fixed a Coach Mode AI pick/ban bug that prevented optimal pick/bans
  • Fixed a bug that would make the spring split playoff/history links disappear when reentering a league after closing the game.
  • Added more guidance on the Create Team page regarding dids, cids, and tids.


Next Update



I think I want to spend another week doing some more bug fixes and long term testing so the game is more robust for longer lived leagues.

So plan on another update next weekend with some more bug fixes. Then I may return to a more normal schedule with the plan to add more features.

Please do report any bugs you have found. You can contact me here, at /r/zengmlol, or e-mail commissioner@zengm.com.

Thanks!

I am back working on MOBA GM again!

The issues were resolved with my partner. So I am now back working on MOBA GM again!

In the next few days (probably no later than next weekend?) I want to just do a quick update with some bug fixing. Then I will give more details about an ongoing schedule and new features.

Sorry for all the delays and thanks for your patience.

Please do let me know of any bugs you have found. I will to try to focus on those first.

Thanks, again.

Quick Update

I'm currently in discussions with my business partner about issues regarding Zen GM's future and in conjunction MOBA GM's future. Things are currently going well. However, until everything gets finalized things are a little up in the air right now.

So, sorry, there is no update for now. Once I know more I will let you know and inform you as to the schedule of future update.

More Bug Fixes, New Features - 12/02/2018

(NOTE: The initial update had some pretty major free agency bugs. I've uploaded v1.121 and it should have fix those issues.)

(NOTE2: The addition of difficulty broke the ability to switch between GM and Coach Mode when creating a league. I've uploaded v1.122 and it should have fix that issue.)

This update is about quality of life improvements.

There has always been a debate, since I created my initial version of this game, about how hard it should be to sign players. My view is without a draft the best teams stay the best.

Much more like soccer's Premier League than the NFL, NBA, MLB, and NHL. Without a draft format it should be extremely hard to make a team better. However, once you get better, it should also be much easier to stay better. So I've let players not resign, and refuse to sign, with weaker teams at a very high rate in the past.

I just fixed a bug that resolved the difference compared to LOL GM. I then went further and adjusted how mood was calculated and impacted contracts. Going beyond that, I now give users the ability to adjust how hard it is to sign players when you create a league.

So I think there is something there for everyone and as you get better you can challenge yourself as well.

Bug Fixes




  • Teams starting hype based on hype used to create teams (this threw off free agency)
  • Adjusted how player mood is calculated
  • Adjusted how player mood color is determined
  • Side and Top menus now adjust based on splits. So Spring Playoffs, Spring History, and Skip to MSI only show up for game types that have them.
  • Standings now only show Spring Split if that game type uses it.
  • League Leaders bug fix for both split game types.
  • Edit individual team page better explains that conferences switches should take place in the preseason to have correct schedules.
  • Correctly determine whether expanded ladder format is needed if users expand number of teams (with 10 or more teams in each ladder the game should use an expanded format for all ladders).
  • Check rosters after AI trades to make sure teams are still balanced (this may slow the game down a bit, but rosters should pretty much always be correctly put together. May want to scale back based on feedback.)



New Features




  • Added difficulty menu option. They range from Easy, Normal, Hard, to Impossible.
  • Difficulty adjusts how likely players will refuse to sign with you. (this can be expanded based on feedback, but this is the core feature that makes the game hard)
  • Added Difficulty to God Mode so users can change it for existing leagues.


Next Update



The next update will be Sunday, January 6th.

Here is the link for future feature voting:

Future Feature Voting

Thanks!

More Bug Fixes, New Features - 10/28/2018

You can now quickly create/adjust a player's OVR by changing the OVR directly. This was requested to speed up creating roster files. So I made that a priority.

The big feature is there are now Coach Mode options. The initial options adjust early game aggression. Based on feedback I can always adjust how that was implemented. So please do give feedback on that.

I should be able to fairly easily add more options there. So if you have ideas for what you want control over please let me know.

The bug fixes were really focused on cleaning up importing files. It can be hard to spot every way that can break, while also supporting LOL GM files and transferring files from one game type to another. If you come across a way of breaking the file import please let me know and I will fix them as we find them.

Bug Fixes




  • God Mode option that adjusts the number of games is now more robust.
  • Importing team files that contain an increased number of team using the Create Team feature now works.
  • Fixed a few check roster size/construction bugs that come about when importing files.
  • Fixed some team files setting the all created player OVRs/POTs to near 0.
  • Fixed bugs when converting Worlds w/ Ladder files to just a Worlds league.
  • Fixed bugs when converting Worlds w/ Ladder files to just a Worlds w/ Splits league.


New Features




  • Created a Coach Mode Options page.
  • In Coach Mode you can now adjust how aggressive/passive each lane will be.
  • In Coach Mode you can now adjust how aggressive/passive the JGL will be invading the enemy JGL.
  • In Coach Mode you can now adjust how aggressive/passive the JGL will gank.
  • In Coach Mode you can now adjust how aggressive/passive the JGL will gank each specific lane.
  • When editing/creating a player you can now choose between choosing the OVR for that player directly or adjusting individual ratings which indirectly determine the OVR.


Next Update



The next update will be Sunday, December 2nd.

Here is the link for future feature voting:

Future Feature Voting

Thanks!

More Bug Fixes, New Features - 9/30/2018

The core new features are AI trading and the ability to add new teams at any time for new and existing leagues. To go along with the ability to add new teams you can also now move teams around from one conference to another as you wish.

As with any new features, sometimes it is 2 steps forward and 1 step back. So please let me know if something broke along the way or if there are any bugs you come across.

The Edit/Create Team Page could be expanded in the future. However, I'll probably be focusing more on making it easier to Edit/Create champions/champion patch data and expanding Coach Mode. That is my impression on what I'll working on next month, but that could change.

Bug Fixes




  • Fixed imported league playoff display bug
  • Fixed Prospect Page import bug
  • Fixed champion file import bug
  • Scheduling more robust when new teams are added


New Features




  • AI Trades (AI teams will now trade with each other)
  • AI Trades God Mode Option (You can turn it off/on using God Mode)
  • Made some adjustments to trading so that region and country are better taken into account.
  • Expanded Event Log display of trades to include other information.
  • Create New Team Page is now available using God Mode (allows you to create a team and place it in the conference of your choosing)
  • Edit Team Page is now available using God Mode (individual team page that allows you to switch an existing team's conference among other changes)


Next Update



The next update will be Sunday, October 28th.

I created a new link for voting that may work better than the old one:

Future Feature Voting

More Bug Fixes, New Features - 9/2/2018

For this update I added a few smaller features that were highly voted.

The other highly voted features are all fairly major going forward. So I'm going to give myself some more time for the next update in order to try to get a more major feature finished.

If that goes well that will probably be the new schedule. I can always include some smaller features as well. Currently, I'm thinking 4 weeks/1 month in between updates.


Bug Fixes




  • Fixed wrong owner messages
  • Fixed some bugs in the owner message code
  • Fixed team finance page using millions instead of thousands


New Features




  • added Gender variable for players
  • added First Blood variable for players and teams
  • added Rift Herald to game simulation
  • added Rift Kills variable for players and teams
  • added Rift Assists variable for players and teams
  • Gender variable can be seen on individual player pages and league player ratings page.
  • Female ratio is 0.1%. For the Worlds w/ Ladder that usually gets less than a handful of females for every league created.
  • God Mode option to change female percentage
  • Added female names for each region
  • Adjusted the player images to be as female as possible for the females.
  • Rift Kiils, Rift Assists, and First Blood can be seen on the individual player pages, league player stats page, and team stats page.
  • Rift Herald kill shows up for Live Game play by play.


Next Update



The next update will be Sunday, September 30th.

You can continue to vote here (there are new features being added to the voting as I get requests for them):

Future Feature Voting

More Bug Fixes, New Features - 8/26/2018

One of the most voted features was for adding regional awards. I focused on the top tier leagues (so no awards for CS and Ladder teams). However, since there is movement for the CS and Ladder teams, if you go to the Team Records page those teams may still have gotten awards at some point before falling down.

Sorting by Region - All League gives a much greater feel for who the good teams have been, while sorting by All League gives you a better feel for the strongest region. On the whole it gives a much better feel for those larger leagues with 50+ teams.

The awards can always be expanded more if there is interest. One possibility would be 2nd and 3rd All League teams for each region, but I wasn't sure if it was really necessary. I'm open to other suggestions as well.

Bug Fixes




  • Fixed user team getting auto sorted and losing roster changes (bug was created during the last update).


New Features




  • Regional - MVP award added
  • Regional - All League award added (just First Team)
  • Regional - Won Championship award added
  • All new awards show up on individual Player page
  • All new awards show up on Season Summary page
  • All new awards show up on the league wide Player Awards page
  • All new awards show up on the Team Records page
  • Team Records page now allows you to sort by region and conference.
  • HOF adjusted to account for more awards being given to players.


Next Update



The next update will be Sunday, September 2nd.

You can continue to vote here (there are new features being added to the voting as I get requests for them):

Future Feature Voting

More Bug Fixes, New Features - 8/19/2018

The big focus this update was to give the user more control of the number of prospects and which regions they are created from.

This should better help ensure long running leagues have enough players at each position for each region, which is good for game stability.

It also should allow you to make any region stronger/weaker by adjusting the number of strong prospects available to those teams relative to the other regions. So now if you want to win it all with Turkey, because Turkey has become a hotbed of prospects in your league's world, you can without having to create a bunch of players for that region.

Bug Fixes




  • Bumped region ratio to 2 for Wild Card region teams so that they have twice the prospects (this is to guard against having too few prospects, but also should allow the top teams from the Wild Card region to be stronger as well)
  • Fixed synergy between Azir and Yorick.
  • Fixed Worlds Groups seeding bug for Worlds Playoffs.
  • Bumped up the number of players created initially and through prospect classes to better guard against too few players at certain positions for long running leagues.
  • Regional Restrictions back to applying to only starters
  • Made some adjustments so that Regional Restrictions will be able to focus starters better.
  • Made some adjustments so that Regional Restrictions will hold before game sims (let me know if the game can't move forward due to this, it is always a risk if there aren't enough free agents for that region).
  • JGL should get most Dragons and Baron if they are there for them when they are killed.



New Features




  • Added global region ratio variable for remaining regions (NA, EU, Taiwan, China, Turkey, OCE, SEA, Japan, CIS, and Latin America)
  • Added God Mode option to adjust region prospect ratio for remaining regions (NA, EU, Taiwan, China, Turkey, OCE, SEA, Japan, CIS, and Latin America)
  • Added Hong Kong and Macao players to Taiwan region
  • Created a global variable to adjust the number of prospects created each year.
  • God Mode now lets you adjust the number of prospects created each year.


Next Update



The next update will be Sunday, August 26th.

You can continue to vote here (there are new features being added to the voting as I get requests for them):

Future Feature Voting