Every 2nd boss spawns a random Machine that allows you to Imbue a weapon. Gumball machine: +25% damage. Coffee machine: +25% haste. Gas machine: +25% size.
Quality of Life
Retry button when losing. Defaulted Show/Hide ally shop to On (people were not realizing it existed). Lowered Show/Hide ally shop button position.
Controller
L bumper show/hide stats Added lose/win screen functionality.
Visuals
Julia minions have bubbles online
Bugs
Fixed "Level Up" not showing in online. Fixed controller buying the wrong item. Other minor fixes.
More online optimizations, typo fixes, and balancing. Special thanks to our discord community (you know who you are!)
Co-op Hotfix.
Co-op Hotfix.
Performance Update
Various optimizations.
Controller support
Please report any bugs, no custom binds yet
Hotfix
Fixed skill descriptions/icons/names not lining up
Version a.1.5.0
What's NEW in Version a.1.5.0:
Characters:
Yifan "The Deadly Assassin" - They won't see him coming.
General:
Network optimizations.
New Emotes.
New Halo Trinket - Prevent death once and regain 1/2 max HP.
Dagger cooldown changed from 4s to 6s.
Misc
Various visual updates,bug fixes, and balancing - Special thanks to our discord community (you know who you are!)
Hotfix Version a.1.4.6
Fixed a bug where clears were not being awarded.
Version a.1.4.0
What's NEW in Version a.1.4.0:
Characters
Ray "The Metal Menace" - Beep Boop Boop Bop. Paige "The Colorful Creator" - Here to bring the Pain-t. Christina "The Lazy Warrior" - Boomer's companion.
General
Winning or losing now has a clickable button.
Damage reduction from equips changed from % based to flat scaling.
Animal crosshair is back.
High ping indicator.
Boss hitboxes adjusted.
Fixed soju drops not scaling in size.
Bosses are more resistant to crowd control effects.
More Witch spells (I'm sorry in advance).
Onion boss, Ninja star, Shark buffed.
Equip description tweaks.
Streamer Mode in settings.
Co-op
New "Shop Pause" setting, default is on.
General optimizations.
Market
New "Try" feature.
Darkwood
Increased difficulty.
Fixed boss health.
The Deep
Increased difficulty.
More visual updates.
Equips
Added Pet Rock.
Added Lost Box.
General balance changes.
Trinkets
Added Bandaid.
Added Paper.
Added Pencil.
Added Screw.
Added Shard.
Angry - reduced damage boost.
Random trinket button.
"Chick" renamed to "Droplet".
"Cork" renamed to "Blood Clot".
Tony
Complete rework.
Draco
Buffed starter weapon.
Misc
Various bug fixes and balancing - Special thanks to our discord community (you know who you are!)
Version a.1.3.0
What's NEW in Version a.1.3.0:
Characters
Draco "The Survivor" - Out for blood.
Skin-lines
Cafe
Service
Vacation
Features
Steam Cloud Support
CHANGES:
General
Changed starting reroll count from 10 to 3
Cycling through trinkets removed
Inventory style trinket selection added
Difficulty rating removed
Hexagon stat ratings added
Various netcode optimizations
Enemies
Changed blue slimes to have 10 health instead of 15
Jpec
Fixed a bug where Jpec started with 80 max health
Karissa
Syringe damage numbers decreased, can also spread without pandemic
Pandemic range increase per upgrade decreased
Posture check removed
New skill miasma added
Jamie
Tornado upgrades reordered
Shock stun duration decreased
Kris
Hammer now deals 1.5x the base damage
Wrench and screwdriver now deal 0.5x the base damage
Belt rotation speed decreased
Belt cooldown increased
Wifey attack cooldown decreased
Julia
Stand together base shielding rate increased
Stand together max shield potential increased
Brandon
Adjusted football cooldowns to feel less like "anti-boba"
Misc
Various bug fixes - Special thanks to our discord community (you know who you are!)