Momodora: Moonlit Farewell cover
Momodora: Moonlit Farewell screenshot
Genre: Platform, Adventure, Indie

Momodora: Moonlit Farewell

Update Ver.1.0f27

Hi everyone,

Thank you for enjoying Momodora: Moonlit Farewell.
Today, we have updated to Ver.1.0f27.

Ver.1.0f27
- The behaviour of Brave-type companions has been improved
- Fixed an issue where the companion "Floating Skull" would disappear during some screen transitions

We hope you continue to enjoy Momodora: Moonlit Farewell!

PLAYISM


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Update Ver.1.0f26

Hi everyone,

Thank you for enjoying Momodora: Moonlit Farewell.
Today, we have updated to Ver.1.0f26.

Ver.1.0f26
- Adjusted Cereza's inventory to have the sigil "The Profiteer" available from the beginning of the game
- Adjusted the brightness of the field elements in the battle against the boss "Selin's Sorrow"
- The map will now display a "?" when the "Dora" companion is obtainable by the player

Ver.1.0f25
- Fixed an oversight related to a screen transition
- Improvements to the japanese version of the game text
- Other minor improvements

We hope you continue to enjoy Momodora: Moonlit Farewell!

PLAYISM


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Update Ver.1.0f25

Hi everyone,

Thank you for enjoying Momodora: Moonlit Farewell.
Today, we have updated to Ver.1.0f25.

Ver.1.0f25
- Fixed an oversight related to a screen transition
- Improvements to the japanese version of the game text
- Other minor improvements

We hope you continue to enjoy Momodora: Moonlit Farewell!

PLAYISM


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PLAYISM Official Site
PLAYISM Publisher Page

Update Ver.1.0f24

Hi everyone,

Thank you for enjoying Momodora: Moonlit Farewell.
Today, we have updated to Ver.1.0f24.

Ver.1.0f24
- Further improvements to the color palette of the map screen to make room connections clearer
- Added invincibility frames to the player after they fall in a lake
- Removed the "dead fairies" from the game after some story sequences
- Fixed an issue where the enemies in a specific area would not drop Lunar Crystals

Ver.1.0f23
- The "elevator room" sequence has been completely redesigned from the ground up and replaced with a more standard room design seen in other parts of the zone
- Fixed an issue related to some warning telegraphs during Nightmare mode
- Fixed an issue where the satchel key item would be removed from the inventory upon completion of a quest. (This key item has no impact on game completion %, or any other gameplay element. This was merely a story-related item)
- Fixed typos

We hope you continue to enjoy Momodora: Moonlit Farewell!

PLAYISM


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PLAYISM Official Site
PLAYISM Publisher Page

Update Ver.1.0f23

Hi everyone,

Thank you for enjoying Momodora: Moonlit Farewell.
Today, we have updated to Ver.1.0f23.

Ver.1.0f23
- The "elevator room" sequence has been completely redesigned from the ground up and replaced with a more standard room design seen in other parts of the zone
- Fixed an issue related to some warning telegraphs during Nightmare mode
- Fixed an issue where the satchel key item would be removed from the inventory upon completion of a quest. (This key item has no impact on game completion %, or any other gameplay element. This was merely a story-related item)
- Fixed typos

We hope you continue to enjoy Momodora: Moonlit Farewell!

PLAYISM


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Facebook
PLAYISM Official Site
PLAYISM Publisher Page

Update Ver.1.0f22

Hi everyone,

Thank you for enjoying Momodora: Moonlit Farewell.
Today, we have updated to Ver.1.0f22.

Ver.1.0f22
- Fixed an issue where the messages during fishing could be missing when the Map button was held
- Fixed an issue with the conditions to show a specific dialogue with Cereza
- Reduced the volume of some sound effects

We hope you continue to enjoy Momodora: Moonlit Farewell!

PLAYISM


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PLAYISM Official Site
PLAYISM Publisher Page

Update Ver.1.0f21

Hi everyone,

Thank you for enjoying Momodora: Moonlit Farewell.
Today, we have updated to Ver.1.0f21.

Ver.1.0f21
- The Last Layer: exclusive elements to the "Nightmare" version of bosses have been changed to inflict "Vulnerable" status on the player character and leave them at 1 HP on first hit, and kill if the player is at 1 HP
- According to the above changes, the Sigils "Glazed Aegils" and "Last Wish" will now behave as normal during "Nightmare" version of bosses
- Adjusted certain details of the first "gauntlet" of the Fairy Village segment, improving enemy layouts and preventing some of them from getting stuck in the level geometry
- Fixed an issue when, during fishing, the game would display the incorrect amount of Lunar Crystals carried by the player

Ver.1.0f20
- Added an extra key for pausing the game: Escape. This is a "fixed" (non-bindable) key and works in conjunction with the bindable default option
- Added an extra key for shooting arrows: W on keyboard, Rb on Xbox controllers, and R1 on Playstation controllers. This is a bindable key, meaning it can be changed for any other, and works in conjunction with the default option of pressing Up + Melee Attack
- Added a tutorial prompt for the pause menu in the first screen of the game

We hope you continue to enjoy Momodora: Moonlit Farewell!

PLAYISM


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Facebook
PLAYISM Official Site
PLAYISM Publisher Page

Update Ver.1.0f20

Hi everyone,

Thank you for enjoying Momodora: Moonlit Farewell.
Today, we have updated to Ver.1.0f20.

Ver.1.0f20
- Added an extra key for pausing the game: Escape. This is a "fixed" (non-bindable) key and works in conjunction with the bindable default option
- Added an extra key for shooting arrows: W on keyboard, Rb on Xbox controllers, and R1 on Playstation controllers. This is a bindable key, meaning it can be changed for any other, and works in conjunction with the default option of pressing Up + Melee Attack
- Added a tutorial prompt for the pause menu in the first screen of the game

We hope you continue to enjoy Momodora: Moonlit Farewell!

PLAYISM


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Facebook
PLAYISM Official Site
PLAYISM Publisher Page

Update Ver.1.0f19

Hi everyone,

Thank you for enjoying Momodora: Moonlit Farewell.
Today, we have updated to Ver.1.0f19.

Ver.1.0f19
- Reduced the damage taken by the player when equipped with the "Hare" sigil
- Removed enemy knockback when equipped with the "Sharpshooter" sigil
- Added another layer of prevention to potential unintended player deaths after the completion of a boss fight during The Last Layer's Nightmare mode
- Fixed an oversight related to screen transitions

Ver.1.0f18
- The health values of some monsters have been drastically reduced
- Fixed an oversight related to screen transitions

Ver.1.0f17
- Fixed an issue where the player could reset the Bell Shrine tutorial by leaving the room through the right exit
- Fixed an oversight related to screen transitions
- Fixed an issue in an optional dialogue with Cereza where the speech bubbles were swapped for Momo/Cereza on the last two lines of text
- Fixed an issue where sometimes multiple copies of Momo would be present in a cutscene, depending on certain conditions
- Other minor fixes

We hope you continue to enjoy Momodora: Moonlit Farewell!

PLAYISM


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PLAYISM Official Site
PLAYISM Publisher Page

Update Ver.1.0f18

Hi everyone,

Thank you for enjoying Momodora: Moonlit Farewell.
Today, we have updated to Ver.1.0f18.

Ver.1.0f18
- The health values of some monsters have been drastically reduced
- Fixed an oversight related to screen transitions

Ver.1.0f17
- Fixed an issue where the player could reset the Bell Shrine tutorial by leaving the room through the right exit
- Fixed an oversight related to screen transitions
- Fixed an issue in an optional dialogue with Cereza where the speech bubbles were swapped for Momo/Cereza on the last two lines of text
- Fixed an issue where sometimes multiple copies of Momo would be present in a cutscene, depending on certain conditions
- Other minor fixes

We hope you continue to enjoy Momodora: Moonlit Farewell!

PLAYISM


Twitter
Facebook
PLAYISM Official Site
PLAYISM Publisher Page