Hello, everyone!
We are bringing a new patch to the game, fixing some things and prettying up some other things. Also, adding a new language option to the game!
Changelog for version 1.02:
[General] -Added a new fan translation: Brazilian-Portuguese. Huge thanks to the Momodora Brasil group for their work!
-Removed some spikes from a room at the Subterranean Grave, and added more lightsources to that room.
-Polished the transition between Settings menu and Customize Keys menu.
-Changed the order of options in the Settings menu.
-Optimized the code in File Select menu.
-Added some missing translations.
[Bug Fixes] -Fixed a crash related to inventory management.
-Fixed a bug where the Customize Keys text wouldn't be displayed in the selected language.
-Fixed a bug where you could exit out of the Customize Keys menu without properly binding a key.
-Fixed a bug where a particle from the Castle area would show up in the title screen.
-Changed a small bit of level design at the Royal Pinacotheca area to prevent a possible collision issue.
-Fixed an issue with the Spike Balls at the Cinder Chambers.
A very minor update was released on March 16th, but it only added a few more missing translation strings (up, down, left, right) and fixed a bug when switching languages!
Custom Binds Update!
Hello everyone!
We are bringing a new update to Momodora: Reverie Under the Moonlight.
The main feature is the option to change the keyboard's default keys via the Settings menu. This is a feature that was requested by many players, so we are bringing it to you! Please tell us if this update breaks something!
Changelog for version 1.01c:
[General] -Added the option of customizing keyboard keys (Settings -> Customize Keys).
Update: fixed a bug where Shift wouldn't bind correctly. Now Shift is the default menu key, but you can bind it to something else if you want! The previous default was Enter, in case you haven't changed that.
-Made it so you can move the map with the right analog stick.
-Some very minor audio changes at the end of the Forest area.
-Fixed a few typos.
[Balancing] -Increased HP of all Final Bosses, along with their damage output and poison resistance.
-Final boss cannot be stunned anymore.
Patch update (version 1.01b)
Hello everyone! We are bringing a new update, version 1.01b. We hope you enjoy it!
Here's the changelog:
[General] -Added a shortcut to view the map (default is Tab on keyboard and Select on controllers).
-Audio changes to the Forest area.
-The number of collected Ivory Bugs is now shown in Key Items.
-Game timer now runs on menus.
-Map percentage now shows extra zeroes (eg "001%" instead of "1%").
-Map percentage has a sprite behind percentage to improve readibility.
[Bug Fixes] -Drilling arrows now poison all enemies that are hit by them.
-Fixed a crash that happened sometimes when you died during a room transition.