Mondrian: Plastic Reality cover
Mondrian: Plastic Reality screenshot
Genre: Puzzle, Indie

Mondrian: Plastic Reality

Version 1.0.11f7 is Live

Hello everyone! This is another small patch to fix a few bugs and introduce a new twist to Time Attack Mode. Make sure to update your game to the latest version for the best experience!

Changes



  • Game: Added a small limiter in Time Attack mode which prevents you from overflowing the timer. When the timer darkens, Gems will not add to the max time, however the timer will brighten back up after 2 seconds on Slow Game Speed, 1 second on Middle, and ⅔ of a second on Fast.

Bug Fixes



  • Studio: Fixed a bug that prevented sliders from moving fast keyboard directions were held down
  • Studio: Fixed Masking setting the background to the wrong colors when Frame or Primary Colors were used for the Negative Color
  • Maker: Fixed tool cursors remaining active when opening the Save, Open, or Play menus

As always, thank you for playing. Enjoy!
- Danny

Quick Patch Notes - 1.0.11f6

Hello everyone! Mondrian - Plastic Reality has been updated to version 1.0.11f6, which makes important fixes to the Museum and Adventure Mode. Lifetime Pass players especially should be sure to update their game to the latest version to guarantee the smoothest experience.

Bug Fixes



  • Game: Fixed the screen fade being in front of characters during story dialogue
  • Museum: Fixed levels being unable to load after talking to Sophie
  • Museum: Fixed the ending cutscene not playing after finishing Level 10
Thank you for playing!
- Danny

Version 1.0.11f5 Released


Hello everyone! Today's update is a very quick one with Main Menu fixes and improvements. A lot of these adjustments are based on Steam Deck feedback we've received and have seen in-person. See the patch notes below for details.

Into the Fire


After a long break away from real events, we finally brought Mondrian to MassDiGi's Made in MA party at PAX East! The reception was fantastic and it was tough to even pry the controller away from players' hands. Time Attack was the exclusive game mode for the show, and it resulted in some pretty interesting stats!

  • The most popular difficulty by far was Relaxing, with >10 entries! Easy came in second with 6 entries, and Medium in third with just 2 entries. Nobody recorded a score for Hard.
  • The Mean survival time for Relaxing was 91.2 seconds, with a Median of 84 seconds
  • The Mean survival time for Easy was ALSO 91.2 seconds, with a Median of 100 seconds
  • The overall Mean survival time was 87.9 seconds, with a Median of 84 seconds
Keep in mind, when you start a game of Time Attack, the timer is set to 60 seconds. This means players were quick enough to pick up on the game's mechanics to survive another 27-31 seconds on average after just a round or two!

It was an excellent time showing off Time Attack to the crowd, and hopefully we can bring the game to more in-person events over the Summer.


Patch Notes


Features



  • Main Menu: Added directional keyboard controls (A/D + Up/Down) for Exit popup

Changes



  • Main Menu: Removed tooltip text from Exit popup

Bug Fixes



  • Main Menu: Fixed D-Pad scrolling on Main Menu
  • Main Menu: Fixed a bug that would freeze the game on attempting to download Workshop items when Steam was connected but WiFi was not
  • Main Menu: Fixed cursor style behavior on Exit popup
This May, as always, is shaping up to be a busy one, so expect some more updates, event news, and even a look back at the first year of Mondrian Studio!

Stay creative, and thank you for playing.
- Danny

Version 1.0.11f4 Released

Hi everyone! Another small update was pushed today. More requisite bug fixes as usual, but also a completely new style of pedestal for the Museum! This brings the total number of Museums you can create to nearly 2.4 billion (with a B!!!). Patch notes below.

Features



  • Museum: Added Tall, Medium, and Short Cylinder Pedestals. These come in White Laminate, Black Laminate, Golden Oak, and Dark Cherry variants as usual.

Bug Fixes



  • Main Menu: Fixed the sub menu sometimes popping out blank when selecting Quick Play
  • Studio: Fixed the Background Color not fading when switching the Night Mode toggle under Visual Effects

As always, thank you for playing.
- Danny

1.0.11f3 Patch Note

Bug Fixes



  • Maker: Fixed “Filename Not Valid” error notification not appearing when saving a level with an invalid title

The first Steam Deck-related update for Mondrian is Now Available


The Future is #OnDeck


Greetings everyone! The latest update for Mondrian - Plastic Reality is out. This will begin the slow trickle of updates throughout the rest of the year to achieve the "Runs Great on Steam Deck" verification. The biggest hurdle to overcome for this will be Mondrian Maker, which is currently based entirely on Mouse and Keyboard input. The current plan is to overhaul the entire UI and input code to be more in-line with Mondrian Studio, and create the ultimate interface for creativity on the go.

Since we're well aware of what we've built, we won't be submitting the game for Steam Deck verification until Mondrian Maker is overhauled. However, don't let that stop you from trying out the game anyway! Believe it or not, we don't have a Steam Deck of our own, but would love to get some dedicated testers to send us feedback on game feel, stability, and ideas on what would work best for Mondrian Maker's revamped UI. Please get in touch if you own or have access to a Steam Deck. We'll be happy to set you up with a Lifetime Pass key and access to a dedicated Steam Deck testing branch.


Patch Notes


This patch applies to both Lifetime Pass and Free Admission players. The 1.0.11f2 update mainly adds more dedicated touchscreen controls for Mondrian Studio, but there are even more Steam Deck-centric additions. Here's the full list:

Features



  • Global: Live Events are now activated outside of game updates. This means you will no longer have to download a patch when any event goes live or ends. You will, however, need to be connected to the internet when the game starts to be able to access some live event features, such as Gala Contest uploads. Some events like Makersmas and Art Hallow’s Eve will still require a patch download for new content.
  • Menu: Added Steam Deck controller UI as "Modern" under Gameplay Options
  • Menu: Added controller names to the Input Selector (Colors, Shapes, Silver, Retro, and Modern)
  • Game: Added Steam Deck control guide to Pause menu
  • Studio: Added Q and E as tab selection controls

Changes



  • Menu: Increased font size of Controller Input instructions
  • Game: You can no longer bring the Pause menu up while story is typing out in Adventure Mode
  • Story: Fixed incorrect wording in the Level 2 tutorial
  • Studio: Improved touchscreen functionality for sliders and buttons
  • Studio: When Masking is set to On, the Negative and Canvas colors will now always switch to Black or White

Bug Fixes



  • Game: More fixes for the touchscreen pause button
  • Game: Fixed keyboard controls not appearing in the story dialogue box in Adventure Mode when starting a level if you were, in fact, using keyboard/mouse controls
  • Studio: Fixed corner logos being behind the negative space in Full Window captures
  • Studio: Fixed keyboard and controller not being able to scroll to Canvas Fill in the Background Canvas tab
  • Studio: Fixed a bug that caused all sliders in a single tab to move together when using touchscreens
  • Maker: Adjusted some Save and Open window conditional ordering to try and fix levels not detecting block numbers


Conclusion


You can probably tell we're really excited about the Steam Deck, and especially what it can bring to the table in terms of content creation. We think Mondrian Maker could be a truly euphoric experience on the platform, and the efforts we put in on the platform will help make Mondrian a more complete package overall (like getting back to "Full Controller Support"). More will be on the way soon, and there's a LOT to get to in 2022. As always, can't wait to see what you create, and thank you for playing.
- Danny

Mondrian - Plastic Reality "Free Admission" Demo Now Available

Happy Monday, everybody! The long-awaited demo for Mondrian - Plastic Reality is now available. This demo includes Endless Mode, 10 levels, Piet and Sophie as playable characters, Mondrian Maker, Mondrian Studio, and Steam Workshop compatibility. Check out the full announcement post here or download the demo on the game's Steam page.

Join us on Twitch later today for our monthly Procedural Art Workshop to learn all about Mondrian Maker and Mondrian Studio.

https://store.steampowered.com/app/1087050/Mondrian__Plastic_Reality/

BostonFIG Challenge: Indie!


Challenge Prompt: Indie Games
Submission Deadline: February 12, 11:59pm EST


It’s no secret we love indie games. We MAKE indie games! So we want to see how much you love indie games too. It’s up to you how you’d like to interpret this prompt. Remake your favorite character? A specific in-game item? Maybe even your favorite indie game logo? It’s completely up to you!

You have until next Friday to submit, and for the first time ever, you can use Mondrian Free Admission to submit your creations. Once you’ve uploaded your creation to Steam Workshop, simply drop a link to it on our Discord in the #gala-submissions channel. Levels must be built in Mondrian Maker, thumbnails created in Mondrian Studio (external editing is okay), set to Publicly Visible, with “Level” and “Gala Entry” tags applied before the submission deadline. Please see this Pinned Thread for full challenge rules.

All eligible Gala entries will receive a Wooden Frame around Thumbnails, sent via the Developer Comments. Of course it wouldn’t be a Mondrian Maker Challenge without some 1st, 2nd, and 3rd place prizes, so here’s what’s in store:

First Place

  • Gold Frame
  • Lantana Games Twitch Subscription
  • Mondrian Bundle Steam Keys
  • Lantana Games Discord VIP Role
  • Social Media Shares
  • Twitter Like/Retweet
Second Place

  • Silver Frame
  • Mondrian Bundle Steam Keys
  • Lantana Games Discord VIP Role
  • Social Media Shares
Third Place

  • Bronze Frame
  • Plastic Reality Steam Key
  • Lantana Games Discord VIP Role
  • Social Media Shares
Winners will be selected by the end of the day on February 12, and contacted with prize info in the Developer Comments section of their Steam Workshop creation.

1.0.11f1 Patch Notes

Just a small update to get your Sunday going.

Bug Fixes



  • Game: Fixed too many wins in a row getting added after completing a level
  • Gem Chest: Fixed a bug that would cause the game to crash when unlocking the Arcade or Time Attack Top 10 Achievements
  • Museum: Fixed a bug that caused control icons to stay hovering over paintings when you walked by them

Mondrian Free Admission Now Available!

The long wait is finally over: Mondrian Free Admission is now available on Steam! The free version of Plastic Reality, Free Admission gives you access to Endless mode, a handful of levels, Mondrian Maker, Mondrian Studio, and a small sampling of the background artwork and music that comes with the full game. If you don’t own the game yet, this is the perfect way to dip your toes into the water and see what’s on offer. You can pick it up on the game’s Steam Page.

To see what’s different between Free Admission and the full, lifetime pass version of Mondrian – Plastic Reality, check out the chart below:



Free Admission will be kept up-to-date with the full game, meaning any bug fixes, changes, or in some cases, new features that would affect the full game, will also get updated. While you have full access to the Mondrian Maker and Mondrian Studio suite of tools, you cannot open levels in Mondrian Maker, and your Mondrian Studio creations will be watermarked. You can still upload levels to Steam Workshop, but at the moment they may – MAY – not combine with levels from Lifetime Pass users. It is 100% our intention to let users creations combine in the one Workshop, whether they’re Free Admission or Lifetime Pass users, so if they don’t combine yet, just know we’re doing our due diligence to make that happen.

To celebrate the launch of Free Admission, we’re also offering a 20% discount on the full Lifetime Pass! This sale lasts for one week, until February 11.



New Year, New Mode


To ring in 2022, we’re excited to introduce Time Attack Mode! This new Quick Play mode challenges you to set a high score based on the amount of time you can survive. Grabbing Gems will add a couple seconds to your timer, while losing the ball hits your time with a big penalty. As usual, this all scales dynamically with Game Speed and Difficulty, but the clock always ticks down in real time. You also will not see the Gem Chest in Time Attack mode until the clock hits 0:00.00, with levels instantly loading one after the other, so don’t get too comfortable. The Gems you collect are still usable for decorating your Museum in Adventure, but your final score is based on the amount of time you survive, rounded up to the nearest second.

Like Arcade Mode, Time Attack features Steam Leaderboards, 4 in total (Relaxing, Easy, Medium, Hard). Reach the Top 10 to unlock brand new Steam Achievements! In fact, there are over 40 new Steam Achievements included in this update! Some may unlock the moment you start the game, depending on how much time you’ve put in previously, and others will take some doing because they are tracking brand new stats. Either way, hours of fun await!

Full Patch Notes


Features



  • Global: Introducing “Free Admission!” This is the official demo version of Mondrian – Plastic Reality. It comes with 10 levels, 6 backgrounds, 2 playable characters, 2 game modes (Endless and Testing), ½ the regular game soundtrack, Mondrian Maker (without the ability to Open levels), and Mondrian Studio (with a watermark across your thumbnails and corner logos forced on). This version of the game is completely free, so if you’ve ever wanted to make a Mondrian of your own but haven’t been able to afford to do so, now is your chance! You can even submit Gala entries for a chance at winning keys to the full version of the game.
  • Game: Introducing “Time Attack Mode!” You have one minute to survive. Grabbing Gems adds to your time. Losing your ball costs you precious seconds based on your selected Game Speed, Difficulty, and the number of levels you’ve completed so far. Survive for as long as you can to reach the top of the Leaderboard. Your score is based on how long you survive, not the number of Gems you collect, but your collected Gems can still be used to purchase new decorations in your Museum!
  • Game: Added 42 new Achievements:

    1. Brickbreaker Apprentice: Break 100 Blocks
    2. Brickbreaker Professional: Break 500 Blocks
    3. Brickbreaker Artisan: Break 2500 Blocks
    4. Demolitions Apprentice: Detonate 100 Bombs
    5. Demolitions Professional: Detonate 1000 Bombs
    6. Demolitions Artisan: Detonate 10000 Bombs
    7. Locksmith Apprentice: Lock the Wall 100 Times
    8. Locksmith Professional: Lock the Wall 1000 Times
    9. Locksmith Artisan: Lock the Wall 10000 Times
    10. Cardshark Apprentice: Trigger 100 Wildcards
    11. Cardshark Professional: Trigger 1000 Wildcards
    12. Cardshark Artisan: Trigger 10000 Wildcards
    13. Phalanx Apprentice: Raise 100 Gem Shields
    14. Phalanx Professional: Raise 1000 Gem Shields
    15. Phalanx Artisan: Raise 10000 Gem Shields
    16. Jeweler Apprentice: Catch 1000 Gems
    17. Jeweler Professional: Catch 10000 Gems
    18. Jeweler Artisan: Catch 100000 Gems
    19. Arcade Wizard Relaxing: Get a Top 10 High Score on Arcade Relaxing
    20. Arcade Wizard Easy: Get a Top 10 High Score on Arcade Easy
    21. Arcade Wizard Medium: Get a Top 10 High Score on Arcade Medium
    22. Arcade Wizard Hard: Get a Top 10 High Score on Arcade Hard
    23. I’ve Got All Day: Reach a 50 Level Win-Streak in Endless
    24. Watchmaker Apprentice: Survive for 5 Minutes on Time Attack Mode (any Difficulty)
    25. Watchmaker Professional: Survive for 15 Minutes on Time Attack Mode (any Difficulty)
    26. Watchmaker Artisan: Survive for 60 Minutes on Time Attack Mode (any Difficulty)
    27. Big Gem Hunter: Catch 1,000,000 Gems in a single playthrough of Gem Hunt
    28. Seeking Glory: Submit a Level as a Gala Entry
    29. Patron of the Arts: Subscribe to a Level on Steam Workshop and download it from the game
    30. Chrono Wizard Relaxing: Get a Top 10 High Score on Relaxing Time Attack
    31. Chrono Wizard Easy: Get a Top 10 High Score on Easy Time Attack
    32. Chrono Wizard Medium: Get a Top 10 High Score on Medium Time Attack
    33. Chrono Wizard Hard: Get a Top 10 High Score on Hard Time Attack
    34. In the Name of Self Defense: Destroy 300 Blocks with Explosions
    35. General Middlebrow Taste: Break 100 Blocks with the Regular Ball
    36. I Saw a Saw Saw Salsa: Break 100 Blocks with the Breakerball
    37. The Speeeed: Break 100 Blocks with the Speedball
    38. Arcade Survivor Apprentice: Beat Arcade Mode without Restoring your Lives
    39. Arcade Survivor Professional: Beat Arcade Mode without Losing more than 1 Life
    40. Arcade Survivor Artisan: Beat Arcade Mode without Losing a Single Life
    41. Dodge This: Break 50 Shifting Blocks
    42. You Dig On Multiverses: Break 50 Phasing Blocks
  • Gem Chest: Updates for Time Attack mode, including new messages and menu selections
  • Main Menu: Added selection and new key art under “Quick Play” for “Time Attack” mode
  • Leaderboard: Added Time Attack Relaxing, Easy, Medium, and Hard local leaderboards
  • Maker: Made “Free Admission” adjustments for Mondrian Maker, which disables the Open Window.
  • Maker: Added mouse scrollbar functionality for Save/Open windows

Changes



  • Game: Moved Touchscreen Pause button to the upper-left hand corner to make room for the Time Attack game clock
  • Gem Chest: Optimized code for menu selection and nickname entry
  • Leaderboard: Redesigned the Leaderboard screen to reflect the game’s UI style more closely
  • Studio: The Pause screen will no longer appear when you Alt-Tab out of the game
  • Maker: Overhauled Scrollbar functionality for cleaner, line-by-line scrolling, and simple, dynamic adjustment of scrollbar height based on the number of level files
  • Maker: Replaced Tooltip graphics with text strings. This will allow the Tooltips to stay more up-to-date, and even be localized in the future.
  • Maker: Updated some Tooltips

Bug Fixes



  • Menu: Fixed a bug that would crash the menu if the current Live Event was set incorrectly
  • Game: Potential fix for the ball getting stuck in a just-phased-in block
  • Game: Cut the number of particles spawned from Bomb Chains in half to increase performance
  • Game: Fixed round tracking adding up on a loop at the end of a level
  • Game: Fixed a bug where ball trails would continue to generate after the Breakerball was destroyed
  • Studio: Fixed logos in the bottom-left-hand corner temporarily going invisible when Saving or Copying a thumbnail
  • Studio: Fixed the Gallery Frame sometimes not holding its starting RGB value when changing tabs
  • Maker: Touched up toggling of Tooltips on Main Menu items
  • Maker: Fixed the Save and Open tooltips not showing when a level is open


Join Us Tomorrow for the BostonFIG Virtual Fest!


BostonFIG’s second Virtual Festival is almost here! We’ll be showcasing all the additions to Mondrian – Plastic Reality since last year, including Museum cosmetics, Mondrian Studio, Time Attack mode, and more. We will also be hosting raffles for free Steam keys, running mini Mondrian Maker workshops, and answering any questions you may have about the game.

The festival runs all day, Saturday, February 5. Join us from 10am EST to 5pm EST and check out all the great indie games coming from the Boston scene! The Festival is free (or pay-what-you-like), so take some time and come game with us.

From today through next Friday, we’ll be hosting our own BostonFIG Gala! As with all our Galas, we have a challenge for you and fun prizes for a few lucky winners!

Challenge Prompt: Indie Games
Submission Deadline: February 12, 11:59pm EST


It’s no secret we love indie games. We MAKE indie games! So we want to see how much you love indie games too. It’s up to you how you’d like to interpret this prompt. Remake your favorite character? A specific in-game item? Maybe even your favorite indie game logo? It’s completely up to you!

You have until next Friday to submit, and for the first time ever, you can use Mondrian Free Admission to submit your creations. Once you’ve uploaded your creation to Steam Workshop, simply drop a link to it on our Discord in the #gala-submissions channel. Levels must be built in Mondrian Maker, thumbnails created in Mondrian Studio (external editing is okay), set to Publicly Visible, with “Level” and “Gala Entry” tags applied before the submission deadline. Please see this Pinned Thread for full challenge rules.

All eligible Gala entries will receive a Wooden Frame around Thumbnails, sent via the Developer Comments. Of course it wouldn’t be a Mondrian Maker Challenge without some 1st, 2nd, and 3rd place prizes, so here’s what’s in store:

First Place

  • Gold Frame
  • Lantana Games Twitch Subscription
  • Mondrian Bundle Steam Keys
  • Lantana Games Discord VIP Role
  • Social Media Shares
  • Twitter Like/Retweet

Second Place

  • Silver Frame
  • Mondrian Bundle Steam Keys
  • Lantana Games Discord VIP Role
  • Social Media Shares

Third Place

  • Bronze Frame
  • Plastic Reality Steam Key
  • Lantana Games Discord VIP Role
  • Social Media Shares

Winners will be selected by the end of the day on February 12, and contacted with prize info in the Developer Comments section of their Steam Workshop creation.

More to Come (as always)


Yet another blog post is coming to a close, thus it’s time to look ahead to a few other things coming up. On Monday, February 7, we’ll be hosting our second monthly “Making a Mondrian” Workshop on Twitch, where we’ll take an in-depth look at making levels and art using Mondrian Maker and Mondrian Studio. The 1.0.11 “Free Admission” Movement will go through the Spring with multiple, smaller updates as usual. And as always, we’re looking for more events, more partnerships, more streaming and workshop opportunities, and into more Galas to throw for our excellent community. Hopefully this Winter will be as exciting as always!

2022 will certainly be an interesting year for us. Up to this point, Mondrian has been a fully premium experience. Now, with Free Admission, we are opening up our powerful creative tools to everyone, regardless of budget. We hope you’ll come be a part of our creative community, and make levels and artwork that help shine a positive light on what the game can do. If you enjoy what’s on offer, please consider buying the game, introducing it to your friends, and sharing your creations across social media. Don’t forget, if you’d like us to amplify your works, you can message our @mondrianmakers account on Instagram or Twitter and we’ll be happy to share them with out as well.

https://store.steampowered.com/app/1087050/Mondrian__Plastic_Reality/
In the meantime, if you haven’t played Mondrian – Plastic Reality yet, visit the Steam page to download the “Free Admission” demo today! It’s free. Go get it. And thank you for playing.

– Danny