Monolith: Relics of the Past is finally available. We've been working on this thing for two years and I'm so excited it's finally available. You can find it at https://store.steampowered.com/app/1180120/
We hope you enjoy it!
nov 3 19 update 3 zzzzzzzzzzzzzzzzzzzz
thunderhead with freezing works now ok
Hotfix - November 3, 2019, again
-Fixed a less obscure bug caused by the last fix (classic) -Fixed some weirdness with a certain miniboss' hp.
Monolith Hotfix - Nov 3, 2019
-Fixed a very obscure bug with backblast.
Monolith Update - April 30, 2019
- Fixed what one of the devs described as "Reverse Friends of Mineral Town" crash on Kleines' German dialogue.
- Fixed a rare crash related to necromancers, dead enemies and switchblocks.
- Fixed an issue where the game window would drift to the left upper corner when recording.
Monolith Update: January 5th, 2019
- Controller detection has been reworked. This should hopefully allow support for a wider range of controllers.
- Also an option for a laser pointer to help with aim, why not.
Surprise Halloween Patch! (Update Oct 14, 2018)
- Local and Cloud saving made more robust.
- Game should no longer fail to read new floors sometimes.
- Screenshots are now taken with your standard steam screenshot button.
- Racial keywords didn't work on bosses before. They do now.
- Peashooter and Power Internal can be achieved on the longer hardmode route, if you're so inclined now.
- Ice Wyrm made less noisy.
- Reduced the amount of unfortunate accidents.
- Reactor no longer preemptively lashing out at player sometimes.
- You also no longer will be informed about the super fun hardmode Reactor presence anymore.
- Several sounds no longer coming out of the left field (or right).
- Some of Overlord's explosions now darker and easier on the eyes.
- Can no longer overkill Ordinator so hard he softlocks.
- Fixed a German translation oversight on your favourite Round Combat Unit.
- Renegade remembered he's a mage.
Monolith Update: January 30th
-Fixed a softlock involving killing Ice Wyrm too fast, usually on Sudden Death.
-Fixed an obscure bug involving runic and boss beacons.
-Razor can no longer break on chaos mode
-Spears now deal their damage over time over 2 seconds instead of 3.
Monolith Update: January 19, 2018
- Dash can no longer veer off into weird directions on frame perfect input.
- Fixed a similar menu selection crash.
- Relatedly, you can safely bind Select to left mouse button now.
- Care package does not affect level layout seeds anymore.
- Sword swings once more change sides.
- Archivator behaves itself.
- Meow.
Monolith Update: December 27th, 2017
You can now salvage your weapon from map screen on controller
Fixed an errant crash when dying as you kill a certain boss
You can no longer skip boss fights by leaving the room as you summon the boss.