- Overlord's basic weapon no longer salvages for hp and debris when replaced.
- Fixed a crash related to an interaction between Necromancers and Switch Blocks.
- Sentron, Overseer and Idol no longer misbehave when killed too fast.
- Can no longer get stuck in very specific wall formations during some very specific scenarios involving Crushers and blinking.
-Fixed interaction of chain lightning and ice wyrm
-Pulsar buffed, thunderhead buffed, fireball area of effect damage nerfed (direct hit damage unaffected)
Monolith Update: November 7th, 2017
- Seeds now affect stuff they didn't before
- Fixed a mysteriously empty room layout
- A couple visual tweaks
- Added option to make lasers draw differently (fancy stuff!)
Hotfix, October 28, 2017
-Fixed various bugs with the halloween update.
Halloween Update (Big stuff!)
- Unlockable seed system.
- 100+ New room layouts.
- New Enemies and Hazards: Bats, Giant Skulls, Candles, Ghost Blocks.
- Reworked modifications console UI.
- Held weapons can now be broken on the map screen.
- Secret room is colored differently on the map. Should stick out at a glance.
- Enemies have different weight now. Some might be harder to push than others.
- A way to protect blastcore's happiness and associated achievement.
- A small special reward for what is likely the hardest feat in the game.
- Thunderhead, Runic Gun and Razor made much less visually distracting.
- Halloween candy.
- Extractors now roughly 13% spookier.
- Special thanks to Dectilon for accidentally discovering a shop bug in a stream.
- Small weapon tweaks. Chain lightning less quirky, Runic gun less grating and more visually pleasing.
- Tiny boss tweaks. Firewall easier to hit, Reactor less noisy on death. Armor Tac's arms no longer flash constantly after being destroyed.
- Shop interface improved.
- Other minor fixes.
Update: September 27, 2017
-Controller now supports D-Pad controls
-Various bugfixes
Monolith: Bugfix update September 11, 2017
-Blink no longer goes through walls
- fixed a German shrine crash
- renegade's spirit buddies no longer block shots or draw homing fire (or freeze the game)
- fixed a small railgun issue
-Bloodlust now grants some charge on destroying bullets as well as enemies.
Update, August 4th, 2017
-Fixed some crashes involving weird interactions
-Thunderhead nerfed (rip)
Tell us if we missed anything!
Update: July 28th, 2018
-Bestiary added!
-Fixed some crashes involving razor
-Fixed a crash involving stores crashing in certain circumstances
-Fixed a problem with swarmers getting stuck in a wall
-Rebalanced some weapons
-Bunch of other bugfixes too
After the End Hotfix, 07/19/17
-Fixed an issue with unlocks
-Fixed an issue with drill sticking around
-Fixed an exploit with one of the new ships
After the End Hotfix, 07/18/17
Pushed out a hotfix resolving some issues (the following list contains spoilers)
-Blessed One achievement is now actually awarded.
-Bounce Thunderhead nerfed
-Detonate Thunderhead removed
-Crash on homing ringshot Razor fixed
-Fixed a bug with lethality not appearing
-Fixed a bug where you could be rendered unable to fire with drill in strange circumstances
-Fixed some imbalances with weapon ammo
-Fixed crash while taking artifact in sword-only mode
-Fixed key not appearing in chaos mode
-Probably some other stuff I forgot