Changelog:
-6 New Weapons
-3 New Playable Ships
-Hard Mode: fight upgraded enemies with dangerous new abilities and stronger bosses with even more devastating attacks.
-Many new room layouts
-New Items
-New Ending
-New Achievements
-Much more...
After the End delayed
We've decided that we want to make sure the update comes out perfect, so we're going to take some extra time to make sure we can get everything done and properly tested, without rushing. It'll be out soon.
We're sorry, but we think it's worth the wait.
Monolith: After the End (Content Patch 1)
In just under two week's time, Monolith will receive its first (of multiple) core content patches, titled "After the End". This update will be free, all owners of Monolith will receive it when it goes live. This is a massive update, adding a substantial amount of content to the game, and I can't wait for you all to see it.
Details:
Release Date: July 10th, 2017
Hard Mode, featuring unique (and deadly) new behaviors and attacks for all enemies and bosses.
Hundreds of new rooms to conquer and explore!
5+ new weapon types, with new keywords and possibilities! Fire orbs of lightning and massive drills to obliterate your foes!
A bestiary, containing information and descriptions of every enemy in the game!
3 alternate playable ships with drastic game-play changes!
Other secrets yet to discover...
...oh, and here's the full version of that art, by the extremely talented Psyk323:
Official Discord Channel
Someone asked for this, so I figured I would make one.
Feel free to come and discuss the game here!
https://discord.gg/46BqQ2K
The Future
We are not done. Even though the game is out, we are still working to make it the best experience we can. I'm very happy for all the support and kind words we've heard, as well as all the feedback we've seen.
A lot of people have commented on it feeling like there isn't enough content, and that's a very key point for me to address! I've been spending the past week adding new weapons, keywords and rooms to the game, and plan to add some more things in other areas, as well.
Additionally, some people think the game is too easy or doesn't take long enough to complete! I don't want to spoil anything, but that will definitely also be addressed in an upcoming patch.
You can expect a MAJOR content update for Monolith, including all this and more, around the end of the month. I'm going to avoid giving specific dates, because plans change, but we're working hard to get out as much as we can as soon as possible.
Thanks!
Update, June 8th, 2017
Just sent out a quick hotfix resolving some bugs uncovered in the first day of play. Nothing else notable to report.
Released!
After 5 years of development, Monolith is finally in a state ready to be shown to the world.