Monster Girls and the Mysterious Adventure 2 cover
Monster Girls and the Mysterious Adventure 2 screenshot
Genre: Role-playing (RPG), Simulator, Strategy, Indie

Monster Girls and the Mysterious Adventure 2

[Ver 1.0.09110] Update Info

The following items have been updated. (Machine translation)


  • Fixed event direction.
  • Fixed description of dungeon detail window.
  • Attention to some monsters possessing other children's weapons
  • Teaching Fairy-type monsters not to ignore the conditions for being a Friend.
  • Fixed bug that caused some marks to be duplicated.
  • Added skills that some monsters can learn.
  • Fixed some skills not consuming SP when preparing.
  • Fixed the display of the effect range of skills.
  • Fixed the text of some skills.
  • Fixed bugs in skills that were not working properly.
  • Fixed bug that prevented monsters in a special state from appearing.
  • The amount of experience gained from high level monsters has been slightly increased.
  • The amount of experience gained from some monsters has been slightly increased.
  • Improved loading speed when switching scenes.

[Ver 1.0.09060] Update Info

The following items have been updated. (Machine translation)


  • Fixed specifications of "Casual Mode"
  • Adjusted the difficulty of some QTE-Games in "Casual Mode".
  • Removed some dungeon gimmicks when "Rogue Mode" is selected.
  • Adjusted the difficulty of some bosses depending on the game mode selected.
  • Adjusted the difficulty of some Monsters.
  • Corrected the graphics of some Monstrers.
  • Fixed a bug in the destruction of terrain by skills.
  • Adjusted the volume of some BGMs.
  • Added Furniture.
  • Invite Event Lady.
  • Corrected text (English version only)

[Ver 1.0.09040] Update Info

The following items have been updated. (Machine translation)


  • Increased the variety of titles that may be obtained when selecting "Casual Mode".
  • Fixed the appearance of some dungeons.
  • Fixed bug with terrain changes when exploding.
  • Requested vampire monsters not to suck too much of the hero's blood.
  • Added skills that some monsters can learn.
  • Fixed the effect of skills that increase the effectiveness of recovery.
  • Fixed the effect of some skills that can only be used at night.
  • Fixed the text when everyone eats together.
  • Added a log for when the effect of a book is rewritten due to the effect of a title.
  • Corrected the notation of a mark.
  • Fixed a bug that prevented the "ice" mark from preventing the freezing state in some cases.
  • Fixed a bug where a skill request could be made to Friends when the main character was in a sealed state.
  • Fixed a bug in which the color of the status of a matchmaker did not return to its original color when the state of charm was removed.
  • Fixed a bug where Tanukichi-san would not fill up her monster book (please use her staffof knowledge).

[Ver 1.0.09020] Update Info

The following items have been updated. (Machine translation)


  • Fixed problem that dark mode was not canceled at game startup. (System data will be deleted when an accident occurs, so it is necessary to reset the system data.)
  • Adjusted the difficulty level when "Casual Mode" is selected. (Abolition of temporarily granted skills, removal of spikes and ice floor. (Please select this option without any pressure)
  • Corrected message logs regarding gimmicks in some dungeons.
  • Modified conditions for selling stone statue furniture.
  • Modified ornaments of monsters.
  • Added ornaments for monsters.
  • Added skills that some monsters can learn.
  • Improved the function of predictive conversion.
  • Fixed a bug in which the effects of the state abnormality (sleep) were duplicated and extended.
  • Some titles are no longer pleasant depending on the traps you step on.
  • Fixed dialogue of monsters (English only)

[Ver 1.0.08300] Update Info

The following items have been updated. (Machine translation)


  • Increased base hit rate for normal attacks.
  • Increased the basic hit rate of bows and arrows.
  • Increased the level-corrected experience gained from monsters of Lv.2 or higher.
  • Eliminated timed and turned-based treasure chests generated in monster houses.
  • Decreased the level of enemy monster in the Monster Arena.
  • Changed so that stone statues do not appear in the Monster Arena.
  • Changed the rewards in key rooms, whose contents change when certain conditions are met, so that they can be obtained even if the conditions are not met.
  • Changed the specifications of enhanced pouches.
  • Reduced the probability of pouch breakage.

  • Corrected the display name of some characters.
  • Corrected messages (English only).

[Ver 1.0.08290] Update Info

The following items have been updated. (Machine translation)


  • Slightly lowered the percentage of damage reflection.
  • Fixed "Damage Reflection III" not being employed in some dungeons (applies to new challenges).
  • Fixed issue where some dungeons did not feature a Sensei.
  • Fixed problem where the effects of some marks were duplicated instead of being reduced.
  • Added skills that some monsters can learn.
  • Fixed some skills that were not working as they should.
  • Fixed text of some equipment.
  • Fixed an issue where some "Mind" Skill could be taught.
  • Witches are now instructed not to relentlessly wave their wands at sleeping monsters.
  • New titles have been added.
  • Improved title system.

[Ver 1.0.08280] Update Info

The following items have been updated. (Machine translation)


  • Fixed the nature of the spider web put out by Arachne.
  • Request that Scorpion not dance too much.
  • Fixed some skills that were not as effective as they should have been.
  • Fixed some items being targeted for synthesis.
  • Fixed some spike from becoming too dense.
  • Increased EXP gained from some monsters.
  • Added a log to be displayed when returning home due to the effect of stone statues.
  • When destroying a wall by blowing it away, it will not be destroyed if the terrain is inaccessible.
  • Add some Exteriors.
  • Adjusted the rate of appearance of Monster Houses.
  • Adjusted the number of crystals generated in some dungeons.

[Ver 1.0.08270] Update Info

The following items have been updated. (Machine translation)


  • Fixed maze rooms in dungeons to not be blocked off.
  • Fixed spike floor in the dungeon to prevent overgrowth.
  • Fixed problem with some stone statues not appearing in dungeons.
  • Fixed problem with the camera being buried in the wall in some dungeons.
  • Fixed duplication of items obtained by using keys.
  • Fixed incorrect selection of demons appearing in monster houses.
  • Guidance given to zombie species so that they do not imitate faerie species' matchmaking conditions.
  • Fixed status of some characters.
  • Adjusted the difficulty level of strength contests.
  • Corrected the notation of recovery mark.
  • Fixed conversion candidates when entering names.
  • Fixed cursor behavior when entering names.
  • Added a tab for favorites when mediating Sensei.
  • Fixed the problem of increasing the number of demons in some events.
  • Fixed the display name of Gabri-san during events.

[220826]ver1.0 Update Info

 Thank you for playing the Early Access version of "Monster Girls and the Mysterious Adventure 2".
After the Early Access version was released on April 9 and the 0.2 Middle Update was released on June 24, the ver 1.0 update was released today, August 26.

 Based on your cooperation, we have made various additions and corrections. Please check the following information.



ver 1.0 update distribution details



Events


・Addition of storylines


Dungeon


・Addition of dungeons
・Early Access dungeons have been removed.
(Characters will be assigned to different dungeons and achievements will not be affected.)
・Addition of special tiles
・Addition of special floor effects
・Addition of stone statues
・Addition of traps
・Adjusted the effect of wooden arrow traps.
・Addition of new Sensei


Bases and Facilities


・Addition of facilities
・Addition of furniture
・Raising the level of home function expansion
・Addition of meal (added in stages according to the number of meals)
・Add a take-home function for cat food.


Monster


・Addition of special Monster
・Addition of animations
・Fixed animations of some Monster.
・Fixed the face icons of some Monster.
・Fixed the conditions for some Monsters to become friends with other Monster.


Items


・Addition of items
・Changed the method of drawing lots for ornaments.
・Changed the method of drawing lots for beads of magical power
・Added an effect when damaged food is consumed.
・Modified the method of changing the friendship or intimacy level by gifts.


Titles


・Addition of titles
・Changed the method of drawing lots for titles.
・Modified the effect of some titles on the amount of money spent.


Skills


・Addition of skills
・Changed the names of some skills.
・Changed so that the effects of some skills are duplicated.
・Modified the use MP or SP of some skills.
・Modified the effects of some recovery skills.


System


・Changed the maximum value of MP to 100
・Expanded the functionality of the Monster Pictorial Book.
・Changed to refer to the funds in the warehouse when making purchases in the base.
・When you try to dive again after a failed dive, you can eat Meal again.
・Added a random naming function when naming a companion demon.
・Added a predictive conversion function when naming unidentified items.
・Modified the method of calculating the experience value.




Future of "Monster Girls and the Mysterious Adventure 2"



We have ended the Early Access since the game has reached the stage where the story can be played to completion, but we will continue to implement features that took a long time to verify, fix bugs, and improve the playing experience.
(Some features will be available for the first time after the Early Access phase ends, and we expect to deliver frequent updates to fix them.)

In parallel with the fixes, we are also planning to release a "full version" of the game with the following additions
・Additional dungeons
・Additional characters
・Additional items
・Additional titles
・Additional skills
・Addition of housing (furniture, buildings)
・Character animations in the base, etc.
 

After these tasks are completed, we are planning to implement some elements that can develop the story and some extra features once we have a living environment that allows us to focus on development due to sales.
We will also consider whether or not to support languages other than Japanese and English, which we have received a lot of feedback on, after taking into consideration the cost of translation and sales.

We apologize for any inconvenience caused by the translation work for the time being. We will continue to work hard to improve the product, and we hope you will continue to support us.




 We will continue to work on resolving bugs and glitches. Please contact us by using the dedicated form on our website.
HP : https://forms.gle/Jroount8m1rcEaLs8

[220820]Early Access Edition Launch News

 Thank you for playing the Early Access version of "Monster Girl and the Mysterious Adventure 2".
We have received a lot of feedback on the 0.2 medium update that was released on June 24, and we have almost finished fixing the major problems that were identified. Thank you very much for your cooperation.

 Since the Early Access version was released on April 9, we have received many suggestions of problems, including bugs, and we have been able to continue development day after day despite the inconvenience caused by your support.
 We are pleased to announce that we have decided to release the 1.0 commercial version update, although it will be a month later than we had originally expected.


Contents of the 1.0 Product Version update (Planned)



●Date of release


August 26th, Friday

●Additions



  • Story
  • Dungeons
  • Characters
  • Items
  • Item titles
  • Skills
  • Commands and Gimmicks
  • Furniture and Buildings

●Changes and Fixes



  • Modified selling price.
  • Modified the calculation method of EXP gain.
  • Removed the Early Access Limited Dungeon.

About the Early Access Limited Dungeon
The removal of these dungeons will not affect achievements.
However, it will no longer be possible to play the dungeon in its current configuration, so we recommend that those who plan to play the dungeon complete it as soon as possible.

I'm planning to make additional modifications to the above.