Hello! We received the feedback about visuals, sounds and bugs. We are working on it. Here is the first patch for issues we could fix fast. Please leave Steam review and share your thoughts with us!
Changes:
- SkillTree Confirm Button now hidden if skill is already skilled - Added new VFX for SecretRoom Choosemachine - Orbiter is stronger now - Ringer and Pinger champs have slower bullets now - Joy Turret shoots slower - Some final touches in the base
Bugfixes:
- Grids at Boss "Skorm, Karrdis & Wreg" now dropping correctly - Sorrow Equipment now visible in Mechionary - Thunderhawk now invisible during Dialogs - Laser of Boss Valerie is doing damage again - Reset XP display on Restart - Reset player abilities on Restart - Ability Sprite in Hud now updates correctly - Collactables cant be skipped on room change - Glitcher Addin now got a max bullet count - Fixed Sorrow Chest possible hard stuck - Fixed stuck in EscapeMenu Playerpanel after kicking Playerpanel - Empty Revange Quest now hidden - Addin fixes for Sorrow Enemies - Fixed Sorrow Stage unlocking after collecting Anger Module - Fixed Lags with Mitron and Blackhole Addin - Teleporter and Meteorizer now works on Enemies - Thunderhawk now works on Enemies - Default Language now is Steam client Language - Fixed Urmog jumping into walls
M.O.O.D.S. IS RELEASED!
Thank you for supporting M.O.O.D.S.!
This game is a product of 4 years of dedicated work. Gamedev is our passion, and we aim for it to be our main occupation. But it would not be possible without your support! If you like the game, please leave a review — it will help to boost Steam algorithms to show M.O.O.D.S. to more people. And if you have suggestions or encountered a bug — tell us in the Discussions on Steam or via Discord. We know there might be some bugs now, but we will polish the game and update the content according to your feedback for the following year. And, depending on M.O.O.D.S.'s popularity, we could also release more extensions and DLCs after the full release.
For the Early Access you will get
5 chars with unique Emotional Abilities & 14 upgrades for each Ability
3 Regions with unique enemies and environmental specialties - Pride, Anger, and Sorrow
40 unique enemies, 10 bosses, and challenges for them all
12 futuristic weapons, 55 Addin modifications
5 Armor pieces with one random of 20 perks
Main and NPC quests
Base-Building and Meta-progression
Up to 4 players local Co-op & Remote Play Together
Within the next 3 months you will get
!! Most of it will be based on your suggestions !!
1 New playable character
3 New weapons
2 New Addins
Achievements
More Languages
Show Off Your Score Event
Share your screenshots of your highest score here on Steam or on Twitter (adding @MOODS_Game) to win a $10 Steam wallet code. Ends on August 9th.
Memorrha - a bundle with our previous game. If you want to support us, this is the best way. If not, in a 10+ hrs there will be a bundle with an even greater game. https://store.steampowered.com/bundle/43046/
Towerful Defense - have you played Heretic's Fork? This one is a very cozy one.
-StickyStoneStudio
Game is releasing tomorrow!
Here is some info about the upcoming release:
Time: Monday, July 29th, 10am Berlin time
Price: 9.99 USD with -10% off discount
Content:
12 weapons and 55 Addins
3 areas, 40 unique mobs, 10 bosses
9 emotional choices for each boss
5 classes with their Abilities
14 Ability upgrades with 3 levels each (random 9 in every skill tree)
6 NPC with Quests apart from Enigma
See you tomorrow! - StickyStoneStudio
Patchlog V.: 0.4. | 2 days before Release: Giveaways & Playtest
Hello again! We are slaving away at squashing bugs and fine-tuning the gameplay to improve the gameplay experience!
Here is a short oversight of our recent changes:
Changes:
►Added Japanese and Russian languages ►Upgraded all visuals of NPC houses on the Base ►Player bullets lose debuffs when they get reflected by enemies ►Changed the active reload values for some weapons ►Removed Camera Shake on the Base
Bugfixes:
►Fixed Multiplayer issue when re-joining a saved game ►Improved performance for several VFX ►Add-In Converter Machine fixed and re-introduced into the shop ►Fixed some issues with the Trusty Turret ►Fixed some issues when opening multiple Menus at the same time ►Fixed UI issues in Multiplayer when displaying the ability status ►Anger Avatars killing themselves no longer locks the game ►Fixed some typos ►Fixed Anger enemy turret ►Fixed Quest reward for a certain Combat Unit quest ►Fixed various other issues that are a tad too complicated to explain😜
Towerful Defense: A Rogue TD is a casual roguelike similar to Heretic's Fork with cozy visuals. It will be released just a few hours after MOODS. This game is very cathartic!
Meta-Ghost is a well-established and high-quality multiplayer hack-n-slash action roguelike with skills. But it is a bit costly, which we gonna fix with an additional 10% off for this bundle.
NOW YOU CAN REVIEW DEMOS!
We rushed to push the Demo page to be reviewable the moment we heard of it. BEWARE: We did not have enough time to update the demo, so it is a bit outdated. Soon we will take down the prologue and replace the demo with it. https://store.steampowered.com/app/1956810/MOODS_Demo/
Big Thanks to ULTRAC for their video!
-StickyStoneStudio
Call out to the creators!
❤️ Thank you for supporting M.O.O.D.S. 🤖
We are a small and young indie studio that started making games not very long ago. M.O.O.D.S. is the rogue-lite shooter that we dedicated the last 4 years to, and your support in sharing our game with your viewers is very appreciated. We are also thankful for your critical feedback on how to improve M.O.O.D.S., even if it is just a few words without a video. Who could understand games and what players want better than content creators, whose main source of income and fun comes from said players liking their Letsplay/Review videos?
! All models and audio were created by us. None come from the asset store !
❗❗ If you are a creator, find us on KeyMailer or email info@stickystonestudio.de for extra giveaway keys for your community❗❗
This being said, at this exact moment we are fixing bugs and improving the game thanks to your feedback.
-StickyStoneStudio
Here are some preview videos we suggest you check out:
FINAL COUNTDOWN UPDATE
This patch improves the overall visibility of the game, and performance and fixes a handful of the most pressing bugs. As always, thank you SO MUCH for your reports and support! Some players reported problems with the framerate, so we implemented a VSync option that forces the game to a certain framerate. If you encounter weird-looking animations and extreme performance issues, ensure your graphics driver doesn’t overwrite the framerate. We will unlock the framerate in the future to support higher framerates!
Visit OhRye channel on YT:
Changes:
► Added VSync Option in the options menu ► Added localisations for Japanese and Russian, improved Chinese (T&S) and German localisations ► Improved Mallory boss fight ► Improved gameplay and performance in a lot of pride, sorrow, and anger level rooms ► Improved menu sounds and overall sound quality ► Menus can’t be opened during fights anymore ► Improved Auto-Aim functionality for controller and K+M ► Improved HUD / Redesign player HUD & multiplayer HUD ► Implemented new tutorial screens ► Improved "Damage taken" visibility ► Reworked animations for some bosses ► Improved a lot of VFX across the game ► Improved Brash Imposter spawns and chests ► Improved Reflection of bullets => They change to the color of the owner now => They don’t carry debuffs anymore (Only enemy bullets!) ► Challenge-Rooms can drop Champ Fragments now ► Updated the base and added new DOT questions ► M.O.O.D.S. now has full controller support! ► All explosions are now colorized in the owner's color
Bugfixes:
► Fixed Mechionary entries and some UI issues ► Fixed problems with combined skills for all classes ► Fixed a problem with the drone squad weapon ► Fixed some quest-related bugs in TheMissingHalf, RevengeQuests ► Fixed performance issues of some VFX ► Fixed problems with multiple menus being opened at the same time ► Fixed issues with the controller in menus ► Fixed a problem in the tutorial room ► Fixed a problem with the "lines" in the skill menu on higher resolutions ► Fixed problems in the sorrow boss room ► Fixed a problem with the Transfusion menu ► Fixed a problem with player spawning in multiplayer ► Fixed a problem that made Ventry stay mad at you forever ► Fixed problems with Radioactive and Draconic Add-In ► Fixed many other menu and UI issues ► Fixed a bug leading to the wrong runtime in continued games ► Fixed some special equipment abilities
🥳 M.O.O.D.S. Early Access Release Date Announcement
🥳 M.O.O.D.S. will be released on Steam Early Access on July 29th!🥳
M.O.O.D.S., aka Mechanical Organisms on Destructive Substances. It is a top-down roguelike twin-stick shooter where you fight crazed robots with futuristic guns equipped with switchable addin modifications. A long time ago, humans left the Earth, and to become more like their creators, mechs implanted themselves with an Emotion Module to feel the moods people had experienced. It did not go well.
Four Years of Development in One Image
Main Gameplay:
The main innovative part of the gameplay is short talks with Bosses before the battle. In games like Hades or Tiny Rogue boss dialogue is an essential part of world-building. But in M.O.O.D.S., the emotion you choose to answer with will affect how your next boss battle will go. Valery will be weakened by a sad or lovable answer, but she will add cryo to her bullets if your answer is fired with anger.
Addins modifications are another curious addition. You can switch them at any time between the two weapons you carry. Some addins work better with one type of weapons, others will add some interesting effects in general, and some… are here just to bring chaos. For example, Acid Puddle Addin that leaves said puddles while bullets fly works best with fast-shooting weapons with many bullets in the magazine, like a Swarm Emitter or Arcblaster. But it is useless with sniper-type weapons. Psst! Never try Glitcher Addin —you have been warned.
Classes are presented with 5 Emotions: Joy that summons an auto-shooting turret, Pride that covers itself with a reflective shield, Love that charms enemies to fight on your side, Anger that increases your fire rate, and Sorrow with its taunting mech-dog. More curious are the upgrades for the class abilities. Like Anger’s upgrade to prolong ability effect time with each kill, making it an OP skill for otherwise challenging rooms.
M.O.O.D.S. is more than a roguelike survivor-like game. Aside from dungeon-crawler-like maps filled with enemies to shoot, you will find NPCs with quests, secret and challenge rooms, or enemies that run away and drop more cash when killed. There are elements of base-building, where you start in a lame flying junkyard and then build workshops for your NPC friends. Also, there is a shared-screen local co-op to play with friends on Steam or when someone crashes at your place.
Brand New Trailer
The Content Roadmap is coming soon!
-StickyStone Studio
⚝ 2nd week of Beta - Test ⚝
This week we were really productive and even changed Equipment UI. But there are something we had to change 😛
Attention
► All game saves until this version (0.3.137.5268) will be incompatible now!
Changes:
► Balance Add-In Update for: AimedShot-, Blackhole-, Missile Launcher-, Radioactive-, BulletRing-, Splasher-, Splatter-, Bullseye-, Capacitor-, CarpetBomber-, Windblades-, Luckshot-, Patience-, Valerie-, PartingGift-, Combustion-, Efficiency-, Destruction-, Detonator-, SuperExploder-, Sideloader-, Stormcloud-, Excecution-Addin ► Menu Enhancements: Numerous menus have been updated for improved QoL and UX. ► Art and Level Design: Polished Anger Rooms in the third level; polished Sorrow Rooms in the first, second, and third levels. ► Made adjustments to the Mallory boss level, lowering polygon count ► Sorrow Hologram copies of mechs doesnt spawn currency anymore ► Distrought Plumber doesnt explode on kill anymore ► Removed all abilities in all classes that only increase time until activation or activation time ► Pride abilities are compatible again (Sorry!) ► Changed the way weapons gscrap value are calculated ► Localization Adjustments: Updated for English, Chinese (Simplified & Traditional), and German. ► Adjusted splashscreens and updated tutorial videos ► Improved animations for Leotron ► Improved Healstation ► Rework some of the champion spawns
Bugfixes:
► Fixed a problem with Mellory that leads to not triggering the quest ► Fixed several bugs with the tempera quest that leads to not opening you inventory, including a base hardstuck ► Fixed a skilltree and teleport info button problem ► Fixed a bug that prevented some menus not to display correctly ► Fixed a bug with the treasuregoblin leading to not taking damage ► Fixed a error when spawning a secret portal ► Fixed problems and bugs in the following addins: Patience-, Combustion-, Glitcher-, Efficiency-, Pressurizer-, Detonator-, SuperExploder-, Sideloader-, Stormcloud-, PartingGift-, Thunderbird-, Excecution-Addin ► Fixed several problems with damage area zones (aka puddles) ► Fixed several problems with the minimap, both in singleplayer and multiplayer ► Fixed a error that leads to more then one notifications for quests ► Fixed a stuck in inventory panel, skilltree panel and player profile panel with the controller ► Fixed a problem with Zathar when choosing a specific answere ► Fixed a seldom bug that leads to wrong artefacts display in the quest ► Fixed a display-bug in the customkill quest and revange quest ► Fixed a bug in elmorn the warden ► Fixed a bug that prevent the game from saving the resolution ► Fixed a problem with the bullet trails ► Fixed a problem with the abilitie system that could lead to a hardstuck in the base after respawning ► Fixed a seldom issue when playing a continue game ► Fixed a problem when standing in urmog it´s teleport the player ► Fixed a several issues in cutszenes where some effects could lead to much bigger scaled particles ► Fixed a UI glitch in mechionary that leads to extreme small chinese chars ► Fixed a lot of other small issues and bugs!