Genre: Fighting, Hack and slash/Beat 'em up, Indie
Mordhau
MORDHAU Patch #30 - New Demon Horde Maps and QOL improvements
Patch #30 is here!
We are proud to unveil our latest patch for MORDHAU which introduces four brand-new Demon Horde maps, adds Horde maps back into the rotation, includes an array of quality-of-life (QoL) improvements, addressing Banner and Bear-trap intractability, and bug fixes, unveils updated weapon animations and attacks, and features a new Weapons Pack DLC
You can read the full Change-logs below!
The four new Demon Horde maps bring new and distinct and immersive aesthetics to the mode. Brace yourself to venture into a blight-infested Grad, where twisted roots and dark corruption have overtaken the once-proud castle walls.
Face the eerie and ethereal inhabitants of Contraband and confront the darkness within.
Confront the treacherous alleyways of Feitoria, a town shattered and warped by the devastating influence of a demonic comet shower, leaving destruction and dark magic in its wake.
Venture into Taiga, a forest village twisted and corrupted by the dark forces emanating from the nearby mine, where the unfortunate inhabitants lurk among the blaze inferno of the forest.
Banisher Weapons-Pack DLC
We are excited to present the Banisher Weapon Pack DLC, featuring 12 beautifully crafted weapon skins inspired by demonic forces. Each weapon showcases a blend of refined craftsmanship and dark, menacing designs, turning your arsenal into a collection of legendary tools to cut through enemies—human or demonic—with brutal precision. We can’t wait to see how you unleash these masterpieces and bring a new level of style to your battles.
Fixed issue with boss spawns being occasionally blocked
Fixed issue with DIH_Castello first point navigation
Fixed missing icon for explosive barrel on the buy menu
Fixed explosive barrel killing teammates if owner is dead
Improved performance
Gameplay
Fixed bear trap softlocking players on ladders
Fixed bear traps triggering on players when they spawn
Fixed toolbox buildables not being destroyed when switching team
Buffed red Grad noble kick
Made Bear Traps not trigger on nobles
Made Rat Perk not trigger Bear Traps
Made Spawn Banner change icon while being constructed
Made Spawn Banner change icon while enemy is blocking spawn
Made players spawn in the same direction the Spawn Banner was placed
Added enemy Spawn Banner icons in spawn screen
Maps
Fixed issue with objectives being able to be completed with wrong deliverables on FL_Camp and FL_Feitoria
Adjusted attacker spawn protection for INV_Castello last objective
Adjusted DIH_Grad river material
Moved some of INV_Noria spawns closer to the action
Moved some of INV_Arid spawns closer to the action
Moved some of INV_Castello final point spawns closer to the action
Moved INV Castello last obj defender spawns closer to the action
Fixed OOB collision issues in Arena
Fixed some Castello bushes having collision
Fixed stuck spot in DIH_MountainPeak
Added out of bounds zone to area below Dungeon
Added out of bounds zone to area outside Mountain Peak keep
Added OOB zone under Mountain Peak keep
Added OOB zone under Feitoria bell tower area
Weapons
Increased view distance inside Smoke Bomb area
Improved fire field decal visuals
Made fire fields not suddenly pop out of existence, and slowly fade
Added throws to Hoe, Pitchfork, Rake, Wooden Shovel, Metal Fork, Rusty Shovel, Sickle
Added horizontal cleaving throws to Falx and Scythe
Fixed physics assets bug for Rake, Wooden shovel, Rusty Shovel, Metal Fork, Frying Pan
Skins
Added new Banisher Weapon pack DLC, which includes:
Eden's Zweihander
Seraphim Spear
Devil's Weeping Polehammer
Maul of Redemption
Sacrificial Executioner's Sword
Sacred Greatsword
Demeter Poleaxe
Asmodeus Rib War Axe
Basilisk's Fang Messer
Dante's Bane Scimitar
Silver Knight's Mace
Dragon's Breath Short Spear
Sound
Added whoosh sound on player spawn to Spawn Banner
Added subtle fabric flapping in wind sound to Spawn Banner
Ul
Added circle timer to Spawn Banner to show spawn cooldown
Made pressing K to mute a player also mute their instruments
Misc
Added old horde purchasables to CombatTest to be packaged with game for modders
Removed setup time from MordhauLiteTestLevel
MORDHAU Patch #29 Hotfix 3
Patch 29 Hotfix #3 Changelog 07/16/2024
Demon Horde
Decreased enemy fall damage taken
Fixed an area in Totenwald where enemies would get stuck
Fixed wrong version of explosive barrel in the buy menu
Decreased kick knockback while having Blessed Fists
Decreased Holy Hand Grenade knockback
MORDHAU Patch #29 Hotfix 2 - Crossplay for PC and Consoles
Introducing crossplay between all MORDHAU releases. Players from XBOX and PlayStation consoles will now be able to join and play alongside PC players on official servers.
Patch #29 Hotfix 2 - Changelog 06/04/2024
General
Enabled Cross-play with PlayStation and XBOX platforms
UI
Fixed Horde/Demon Horde Ultimate icon no longer visible after spectating other players
Fixed an input loss case if the Scoreboard and Interact key are pressed at the same time
Patch #29 Demon Horde - Hotfix 1
Patch 29 Hotfix #1 Changelog 05/13/2024
Demon Horde
Improved Demon Horde performance at later stages
Fixed map bosses sometimes spawning with less health
Fixed objective catapult taking damage from weapons
Fixed lighting disparity in local Demon Horde match
Castello - Fixed final-objective cannon sometimes being inoperable
Mountain Peak - Fixed first boss lightning attack sound
Fixed Warrior and Huntsman gloves not following face selection
UI
Horde/ Demon Horde Ultimate icon no longer visible when spectating other players
MORDHAU Patch #29 - Demon Horde and 5th Anniversary Event
It has been 5 years since MORDHAU was unleashed into the world, and to celebrate this momentous occasion we have been busy working on a brand new game mode, cosmetics and some great new giveaways to those who play the game during the anniversary event!
Enjoy the trailer for our new game mode - Demon Horde
5 Year Anniversary Event - April 29th to May 13th 2024: Players joining the game during this time-limited anniversary event will be rewarded with an exclusive in-game emblem and banner to commemorate MORDHAU’s legacy. Plus, enjoy extra GOLD and XP throughout the event.
Demon Horde: As part of the anniversary patch, the Horde Mode has undergone a substantial overhaul. This classic game mode is revitalised with revamped maps, inventory system enhancements, skill tree adjustments, the introduction of new NPC adversaries, and an array of fresh weaponry. Did somebody say “Blunderbuss”?
New Map Variants: Castello, Mountain Peak and Totenwald have undergone a hellish transformation, infused with demonic energy and swarming with fresh enemies.. Amidst the chaos, the players must navigate through a variety of objectives, each demanding a different approach, culminating in a final battle.
Difficulty scaling - Prestige: We are introducing a new difficulty scaling system in the Demon Horde maps - Prestige. Consecutive wins will increase the Prestige level by 35%, while consecutive losses will reduce it by 20%. This feature ensures that the challenge level dynamically adjusts according to player performance.
Horde Skills rework: Many of the existing Horde skills have been updated to work with the new Demon Horde mode and offer returning players a broader range of options to tailor their gaming experience.
Blessed Weapons: Players will have the ability to bless weapons at Altars for a fee, granting them enhanced damage and giving them new abilities or alterations. We have also introduced new weaponry to combat the demonic forces. Can you find them all?
New DLC Content: Introducing the Adventurer Pack, consisting of four unique armour sets incorporating fantasy elements.
At Triternion, we extend our heartfelt gratitude to our community. Your support and dedication have been the cornerstone of our journey thus far, and we are deeply thankful for every moment you've stood by us. As we reflect on the years gone by, we remain humbled by your trust and inspired by your passion. Thank you for being an integral part of our story—we are truly grateful.
The Triternion Team
You can find the full change log below.
Patch #29 04/29/2024
General
New game mode - Demon Horde
Maps
Fixed the objective-skip exploit on Castello and Totenwald
Totenwald - Added anti-toolbox area to inner attic
Castello - Fixed weapon collision with bushes
Grad - Fixed an invisible wall near the gate
Horde - Demon Horde
Added Demon Horde Castello map
Added Demon Horde Mountain Peak map
Added Demon Horde Totenwald map
Removed non-Demon Horde maps from official Horde server rotation during the duration of the 5th Anniversary event. All Horde maps can still be hosted on community servers
Skins
Added Spiked Club skin for the Eveningstar
Added Gambeson Tunic, Arms and Hands skin
Added new DLC - Adventurer Pack, which includes:
Arkanist complete armor set and the Arkanist Staff
Fallen Knight complete armor set and the Fallen Knight Messer and Heater Shield
Huntsman complete armor set and the Huntsman Longbow
Warrior complete armor set and the Warrior Waraxe
UI
Fixed Horde customization not being saved after switching armor tier
Fixed Horde action button description
Added “Official Only” filter to the server-list search
Updated unofficial server naming limitations to combat offensive terms
Fixed scoreboard action-menu bug that caused the loss of focus on the desired player when the selected player would change the positioning on the scoreboard
Fixed input soft-lock caused by circle saw killing character on respawn
Patch #28 - Hotfix 1
Patch #28 - Hotfix 1 Changelog 12/13/2023
Maps
Totenwald:
Added more time for attackers on INV
Made the church door unrepairable
Fixed the griefing toolbox spots on FL Alt
Added anti toolbox volumes
Made the mortar indestructible
Fixed a case where the player is killed by dropping from the stairs near the library
Fixed the objective texts
Covered the hole in the gatehouse with rock
Added ramp from Castello Legacy to Castello
Removed the testing spawn on Cortile
Removed a ladder on Feitoria which was used to get on the rooftop as Noble
Improved floor materials on Arena
Gameplay
Fixed a case where player would receive excessive knockback force
Horde
Armor and equipment items are now removed from the maps and are instead purchased through a new buy menu
UI
Fixed an input loss case if the Scoreboard and Interact key are pressed at the same time
MORDHAU Patch #28
Patch #28 is finally here! It brings a new map called Totenwald, a fresh cosmetic set named Joust, and a brand new cosmetic DLC set known as "The Archduke," alongside various game changes and some fixes!
Totenwald translates to "Forest of the Dead” in German. The atmosphere marks a significant departure from our existing maps.
The map was conceptualized and designed to have a dark and ominous tone. The forest setting itself draws inspiration from German and Austrian forests, while the castle is inspired by “Gravensteen,” also known as “The Castle of the Counts.”
The rain and fog contribute to giving the map a unique and bleak atmosphere.
The Joust set is inspired by one of the most savage competitions humanity has ever witnessed. Charge into the arena as the noble Knights did with the prominent frog-mouth helm. To complete the look, we've re-imagined the awl pike as a partisan skin.
The Archduke Set DLC draws heavy inspiration from Gothic plate armor of the 15th century, paired with an elegantly etched polehammer. This DLC features one of the most intricate designs inspired by our history. The armor set will shine thanks to the newly added third pattern variation, which unlocks different metal tints for each piece. Adorn yourself with the luxurious fluted sections and explore never-before-seen configurations with the new sash, serving as a skirt substitute. Stand out with the ornate sallet in either the medium or heavy variant, enhanced with additional deer antlers.
Disabled vote kick on Official Deathmatch (FFA) and SwordGame (SG) servers
Fixed a crash when switching Voices on Female
Server rules revisioned to add clarity
Maps
Added Totenwald map
Adjusted noble out of bounds area on Feitoria
Added rain effect on Cortile
Weapons & Equipment
Added Archduke DLC set, including the Archduke Polehammer
Added Joust set, including Jousting Awl Pike Partisan
UI
Fixed Scoreboard Interact action not working in Horde
Fixed a case where horde skill tree can stay displayed if opened while scoreboard is shown
Patch #27 - Hotfix 2
Patch #27 - Hotfix 2 Changelog 02/06/2023
General
Re-enabled the suicide functionality in the FFA and TDM Brawl modes.
Added a new Message of the day (MOTD) system that replaces the old system that was hastly removed with a silent hotfix to addressed a RCE exploit.
Addressed the ability to spam voice lines in rapid succession before they finish playing.
Party system
Improved user experience and stability of the party system.
Added the functionality to auto-join ranked matchmaking from unranked matches.
Addressed the disappearing “+” icon.
Added smooth-scroll to the Friends list.
Gameplay
[Swordgame] Getting a kill while mounted now counts toward the weapon progression.
Weapons & Equipment
[Swordgame] Addressed changing loadout on match-start cooldown giving the players loadout weapons and items.
UI
Fixed a number of resolutions with uncommon aspect ratios affecting column visibility in the Server list.
Votekick and forgive popup windows enlarged.
Patch #27 Hotfix 1
Patch #27 - Hotfix 1 Changelog 30/03/2023
General
Female French and German voices are now working as intended
Gameplay
Disabled Suicide option in FFA, TDM and Swordgame to prevent kill denial
Horde
Wearables can now be filtered with search
Changed revive timer to 60s
Changed respawn timer to 15s
UI
Any changes made to a mercenary are now applied if you press escape or back
MORDHAU Patch #27
Patch #27 is finally here, and it includes several exciting additions; including a new game mode - Swordgame, two new female voice sets French & German, Continental voice pack 2 DLC, rework of the Crude set, new weapons skins and more!
The new game mode will be added to the Brawl playlist; the Sword Game. A free-for-all where everyone starts the match with the same weapon. With each kill the player receives the next weapon that is set in the weapons list for the mode, and has to use it to score the next kill, after which the process repeats. The first player to reach a predetermined kill score with the weapons from the list wins the match.
We wanted the Crude armor set to be the embodiment of usability, durability and to represent an armor that has seen its fair share of battles, so we had a total rework of it with improved texture quality and the additions of two helmet and two shoulder variations to represent our vision.
New skins for the RoyalGuard halberd and the Crude bill with a more refined and royal look to them.
Two new female voice sets are being added to the core game; Female French & Female German.
For those of you that want to scream and shout at your opponents with additional pugnacity and contentiousness, we have prepared the perfect combo! The new Continental Voice Pack 2 DLC, which includes: