Multi Idle cover
Multi Idle screenshot
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Multi Idle

Patch notes - v0.3.30

General:

  • New: Logger now has a setting for a Prefix to be shown.
  • New: New Advanced Combat mechanics. Heavy attack is now an Active Skill.
  • New: Stats now update once every 5 minutes while while viewed.
  • Bugfix: Combat logs should now display after clearing Logs.
  • Bugfix: Stats for Kingdom Approval Rating should now include multipliers.
  • UI Bugfix: Notification Scrollbar too large.
  • UI Bugfix: Project Increased Explored Food Time Remaining offset moved.
  • Optimization: Resources now save less frequently every 15 seconds compared to 5.



Click:

  • Bugfix: The first rebirth will now hide the One Time 5x click Button.


Hero:

  • Potential Bugfix: Sometimes when loading the game the first expedition cost will be too high.
  • Bugfix: Quest Abandon button now removes quest information when clicked.
  • Bugfix: Quests completed statistics no longer reset on game load.
  • Bugfix: Cost of expeditions Breaking into NaN at high expedition levels.


Inventory:

  • Bugfix: Fixes issue with offline loading progress only dismantling filtered items.
  • Bugfix: Rune number counts will now update when finishing a dungeon or receiving a quest reward.
  • Bugfix: Totem Rune effects now have a space between the number and affix.


Kingdom:

  • Balance: Wood cost to march now increased by 25% of the soldiers being sent.
  • UI Bugfix: Alignment for Food Gathering moved.
  • Bugfix: Approval rating now uses Increased, More and Multiplier affix's.


Passive:

  • New: New graphics for skills and most Nodes.











Patch notes - v0.3.29

General:

  • Bugfix: Tooltips now use the whole tooltip box again.
  • Bugfix: Actually included the Codex Update.
  • Bugfix: Logger Settings Button now opens/closes properly.
  • Bugfix: Logger timestamps no longer use UTC and should properly display timestamps in 24h format.
  • Bugfix: Various Developer hotkey's have been removed from Non-Development Builds.


Kingdom:

  • Bugfix: Recruit soldier button no longer controls the Slider.

Patch notes - v0.3.28

General:
New: Notifcations now have an indicator of new notifications when not shown.
New: Logger now has an easier to use settings menu and font size slider.
New: Passive effects have been added to Stats Game.
New: Combat stats have been added to the stats module.
New: Explore stats have been added to the stats module.
New: New Rune Ton with effect Second Wind.
Change: Default backups are now every 8 hours from 24.
Bugfix: Tooltips now use the whole tooltip box again.
UI Bugfix: Module Picker smoothed out by fixing the clicking jank.


Click:
Bugfix: Click zone no longer expands past the viewable box.
UI Bugfix: The order of click upgrades is reset on rebirth.

Hero:
Balance: Cost of expeditions lowered.


Dungeon:
Change: Tooltips for buffs/debuffs/skills now display their name.
Balance: Dungeon enemy now has 10% chance to crit on stages 21 onwards.
Balance: Dungeon enemy now has 1.625 Critical Hit Multiplier on stages 21 onwards.
Balance: Dungeon enemy now has 15% chance to crit on stages 41 onwards.
Balance: Dungeon enemy now has 1.75 Critical Hit Multiplier on stages 41 onwards.
Balance: Dungeon enemy now has 25% chance to crit on stages 61 onwards.
Balance: Dungeon enemy now has 2.0 Critical Hit Multiplier on stages 61 onwards.


Inventory:
New: New Item Rarity - Superior.
Structure of Rarities have been changed visually.
Unique and 2 other rarities are no longer obtainable until a future update.
Current items may still use their previous rarity names.
New: Skill Second Wind can now roll rarely as a prefix with base value 1.5.
Balance: Suffix % Increased Might Power now rolls 250% more frequently.
Balance: Prefix % Increased Hero Health now rolls 20% more frequently.
Balance: Prefix % Increased Hero LevelUp Health now rolls 33% more frequently.
Balance: Reduced Prefix % Increased Hero Damage base roll value from 0.5 to 0.4.
Balance: Increased Prefix % Increased Hero LevelUp Damage base roll value from 0.5 to 0.6.
Bugfix: Totem effects text are no longer cut off.
UI: Totem effects windows increased in size until a graphical component for the totem is added.



Kingdom:
UI Bugfix: Info no longer wraps to the next line.


Race & Rebirths:
New: Thief is now an unlockable race. (Hint: Something to do with quests)
Bugfix: RACE total calculations know if the trait is a multiplier or not now.

Patch notes - v0.2.27

General:

  • Bugfix: Fixed a crash on the game stats page for players who have not unlocked inventory yet.
  • Bugfix: Fixed an issue where new players were not unlocking new classes.


v0.2.27

  • Bugfix: fixed issue loading and saving advantages.

Patch notes - v0.2.25

General:

  • New: Offline progression for Hero added.
  • Bugfix: Offline data now works when switching characters.
  • UI: Replaced the lock image from the 2nd and 3rd character to a human.
  • UI: Game stats and Leaderboard stats now scroll back to the top when modified.
  • UI: Added an Notification for when unlocking the 2nd and 3rd character slot.


Hero:

  • Bugfix: Current quest should now be displayed on load.
  • Bugfix: Current quest should remain focused when a new board is created.
  • bugfix: Stalemate fights have been improved.


Inventory:

  • Bugfix: Fixed a crash in the inventory that was allowing items to duplicated.



Kingdom:

  • UI: Jobs and Projects are now aligned together.
  • UI Fix: Recruit soldiers now correctly displays when you have too many soldiers.