New: Logger now has a setting for a Prefix to be shown.
New: New Advanced Combat mechanics. Heavy attack is now an Active Skill.
New: Stats now update once every 5 minutes while while viewed.
Bugfix: Combat logs should now display after clearing Logs.
Bugfix: Stats for Kingdom Approval Rating should now include multipliers.
UI Bugfix: Notification Scrollbar too large.
UI Bugfix: Project Increased Explored Food Time Remaining offset moved.
Optimization: Resources now save less frequently every 15 seconds compared to 5.
Click:
Bugfix: The first rebirth will now hide the One Time 5x click Button.
Hero:
Potential Bugfix: Sometimes when loading the game the first expedition cost will be too high.
Bugfix: Quest Abandon button now removes quest information when clicked.
Bugfix: Quests completed statistics no longer reset on game load.
Bugfix: Cost of expeditions Breaking into NaN at high expedition levels.
Inventory:
Bugfix: Fixes issue with offline loading progress only dismantling filtered items.
Bugfix: Rune number counts will now update when finishing a dungeon or receiving a quest reward.
Bugfix: Totem Rune effects now have a space between the number and affix.
Kingdom:
Balance: Wood cost to march now increased by 25% of the soldiers being sent.
UI Bugfix: Alignment for Food Gathering moved.
Bugfix: Approval rating now uses Increased, More and Multiplier affix's.
Passive:
New: New graphics for skills and most Nodes.
Patch notes - v0.3.29
General:
Bugfix: Tooltips now use the whole tooltip box again.
Bugfix: Actually included the Codex Update.
Bugfix: Logger Settings Button now opens/closes properly.
Bugfix: Logger timestamps no longer use UTC and should properly display timestamps in 24h format.
Bugfix: Various Developer hotkey's have been removed from Non-Development Builds.
Kingdom:
Bugfix: Recruit soldier button no longer controls the Slider.
Patch notes - v0.3.28
General: New: Notifcations now have an indicator of new notifications when not shown. New: Logger now has an easier to use settings menu and font size slider. New: Passive effects have been added to Stats Game. New: Combat stats have been added to the stats module. New: Explore stats have been added to the stats module. New: New Rune Ton with effect Second Wind. Change: Default backups are now every 8 hours from 24. Bugfix: Tooltips now use the whole tooltip box again. UI Bugfix: Module Picker smoothed out by fixing the clicking jank.
Click: Bugfix: Click zone no longer expands past the viewable box. UI Bugfix: The order of click upgrades is reset on rebirth.
Hero: Balance: Cost of expeditions lowered.
Dungeon: Change: Tooltips for buffs/debuffs/skills now display their name. Balance: Dungeon enemy now has 10% chance to crit on stages 21 onwards. Balance: Dungeon enemy now has 1.625 Critical Hit Multiplier on stages 21 onwards. Balance: Dungeon enemy now has 15% chance to crit on stages 41 onwards. Balance: Dungeon enemy now has 1.75 Critical Hit Multiplier on stages 41 onwards. Balance: Dungeon enemy now has 25% chance to crit on stages 61 onwards. Balance: Dungeon enemy now has 2.0 Critical Hit Multiplier on stages 61 onwards.
Inventory: New: New Item Rarity - Superior. Structure of Rarities have been changed visually. Unique and 2 other rarities are no longer obtainable until a future update. Current items may still use their previous rarity names. New: Skill Second Wind can now roll rarely as a prefix with base value 1.5. Balance: Suffix % Increased Might Power now rolls 250% more frequently. Balance: Prefix % Increased Hero Health now rolls 20% more frequently. Balance: Prefix % Increased Hero LevelUp Health now rolls 33% more frequently. Balance: Reduced Prefix % Increased Hero Damage base roll value from 0.5 to 0.4. Balance: Increased Prefix % Increased Hero LevelUp Damage base roll value from 0.5 to 0.6. Bugfix: Totem effects text are no longer cut off. UI: Totem effects windows increased in size until a graphical component for the totem is added.
Kingdom: UI Bugfix: Info no longer wraps to the next line.
Race & Rebirths: New: Thief is now an unlockable race. (Hint: Something to do with quests) Bugfix: RACE total calculations know if the trait is a multiplier or not now.
Patch notes - v0.2.27
General:
Bugfix: Fixed a crash on the game stats page for players who have not unlocked inventory yet.
Bugfix: Fixed an issue where new players were not unlocking new classes.
v0.2.27
Bugfix: fixed issue loading and saving advantages.
Patch notes - v0.2.25
General:
New: Offline progression for Hero added.
Bugfix: Offline data now works when switching characters.
UI: Replaced the lock image from the 2nd and 3rd character to a human.
UI: Game stats and Leaderboard stats now scroll back to the top when modified.
UI: Added an Notification for when unlocking the 2nd and 3rd character slot.
Hero:
Bugfix: Current quest should now be displayed on load.
Bugfix: Current quest should remain focused when a new board is created.
bugfix: Stalemate fights have been improved.
Inventory:
Bugfix: Fixed a crash in the inventory that was allowing items to duplicated.
Kingdom:
UI: Jobs and Projects are now aligned together.
UI Fix: Recruit soldiers now correctly displays when you have too many soldiers.