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Multi Idle

Patch notes - v0.5.40

General:

  • Added: Settings for framerate.
  • Added: Race Info menu now closes when you click anywhere.
  • Change: Settings appearance border for color picking frame no longer clickable like a button.




  • Arena:
  • Added: Super secwet mod menu!
  • Added: Player count.
  • Added: Spelling corrections.
  • Added: On winning a bet, The player is granted 45 essence to the current character.
  • Added: Players are granted 15 minutes of a multiplier bonus to various affixes while betting in the Arena.
    [ Grants 1.1x multipliers to Item Find Rating, Module Experience Gain and Click Power.


Inventory:

  • Added: Lock button text now displayed Lock or Unlock.
  • Added: Gear Set buttons that are not the current set, Are now darkened.
  • Bugfix: Can now click items in the inventory after Shift-Clicking an item.

Patch notes - v0.5.39

General:

  • Change: Leaderboard now defaults to showing top 100.
  • Change: On clicking leaderboards, Leaderboard is now refreshed with the last viewed leaderboard.
    By default, This will load top 100 Multiplier leaderboard.
  • Bugfix: Item find, Magic find, Better items now compare in the Quick Stats viewer.



Click:

  • Bugfix: Affix 'Idle Click' now works again.



Dungeon:

  • Bugfix: Affix 'Base Dungeon Clear Multiplier' now works again.
  • Bugfix: Essence cap now works again.



Passive:

  • Bugfix: Switching characters no longer bugs the tree.

Patch notes - v0.5.38

General:

  • New: Under notifications, A new Combat Stats can be used for in comparison of equipment and passive nodes
  • Bugfix: Number formatting works for negative numbers now.


Inventory:

  • New: Gear sets! Have up to 3 different sets of gear!
  • Change: Saving/Loading of how equipped items has changed.


Race & Rebirths:

  • UI Bugfix: Evolution Race, Advantages and Classes no longer display on rebirth window.


Passive:

  • Change: Saving/Loading of passive nodes has changed.
  • UI Bugfix: Traveling stick is no longer colored brown and has its intended color palette.

Patch notes - v0.5.37 Hotfix

General:

  • Bugfix: Fixed Hero reaching level 5 locking game progress.
  • UI Bugfix: Rebirth RACE text no longer switches around and displays the wrong race.
  • UI Bugfix: Arena combat logs are now hidden when reconnecting to the arena.

Patch notes - v0.5.36

Arena:

  • Bugfix: Switching characters no longer prevents you from connecting to the arena.
  • UI: More info displayed when round are won and when waiting for fighters.
  • UI: Fighter numbers now hidden until the first set of fighters show up.
  • UI: Round information is now hidden when closing arena

Patch notes - v0.5.35


General:

  • New: Arena! a random Fighter vs random Fighter fun activity.
    In the future, the fighters will be player created fighters instead of random.
  • New preview skills available in the Arena!
    Skills: Ice Spike, Infectious Attack, Blaze, Magic Missle, Overcharge


Advanced Combat:

  • New: Skill Burning - The Burning ailment can now be applied from Might and future Fire Damage Hits.
  • New: Charges! Power, Frenzy, Shell and Burnt charges. Charges provide buffs while active and can be stacked up to a limit.
  • New: Clicking a quick-access module button that already has the module at the top left will toggle quad-view mode.
  • Bugfix: Skill Heavy can no longer activate multiple times.


Dungeon:

  • Balance: Increased scaling of multiplier reward for every 10 stages and every 50th stage.
  • UI: Multiplier numbers now only use one type of number formating.


Inventory:

  • Bugfix: Clearing inventory no longer leaves behind the GS or Rarity of the item.


Race & Rebirths:

  • Balance: Rebirthing with a lower reset multiplier no longer changes your multiplier.
  • Change: Race, Advantage and Class selection has been changed to a different method.
  • Bugfix: New players no longer start Advanced Combat with Heavy and Might.


Passive:

  • Bugfix: Passive node `Town Population from Villages` should now properly work

Patch notes - v0.4.34

General:

  • Bugfix: Tutorial should now be able to be skipped. (again)


Click:

  • UI: Cost of an upgrade is now colored red or green depending on if you can afford the upgrade.



Dungeon:

  • Bugfix: Using essence now saves the dungeon timer's immediatly.
  • UI Bugfix: Potential fix for speed up Essence timer only showing 10:59 or less.

Patch notes - v0.4.33

Fix for users unable to rebirth.

General:

  • Bugfix: Clicker upgrades now show up in Stats Game.
  • Bugfix: Game-Breaking Fix for Rebirthing.



Dungeon:

  • UI: Essence now displays how much time it has stored.
  • UI: Use Essence button text modified slightly.
  • UI Bugfix: Upgrading the Maximum Essence now adjusts the display when buying a click upgrade.

Patch notes - v0.4.32

This update introduces a way to find steam items that can cosmetically change the appearance of your game!

General:

  • New: Appearance changes available from the settings menu.
  • New: Resource panel can now be dragged with middle mouse button.
  • New: Various changes to the art of runes. More coming.
  • Bugfix: Fixed Leaderboards being able to be dragged horizontally.



Click:

  • New: Upgrade with 10 levels for Additional Dungeon Multiplier Per 10 Stages.
  • New: Upgrade with 10 levels for % Increased Base Dungeon Clear Multiplier.
  • New: Upgrades for use with the new Dungeon Essence.
  • UI Change: Reworded "Lost on Rebirth" to "Reset on Rebirth" for upgrades.


Hero:

  • New: Completing a quest now rewards 500/1000/5000 module experience.
  • Bugfix: Tooltips for various text regions resized to fit their bounds correctly.


Dungeon:

  • New: Dungeon Essence - Store up unused time for the dungeon for use later.
  • Change: Damage received logs have been updated.
  • Balance: Dungeon timers are now saved based on when you enter the dungeon instead of when the dungeon is finished.


Inventory:

  • New: Totem creation now give 1000 inventory module experience for each unique rune.
  • New: Gear Score will show in the bottom right of item inventory slots. (only GS option for now)
  • Balance: Sword no longer rolls Endurance or % Increased Endurance.
  • UI Bugfix: Item info no longer shows the gear score box on game load.


Kingdom:

  • UI Bugfix: Starting an attack now immediately displays the march time.


Race & Rebirths:

  • Balance: Rebirth resources is now multiplied by the Square Root of the runs best stage.


Passive:

  • UI Bugfix: Fixed various passive nodes with larger images.

Patch notes - v0.3.31

General:

  • New: Simple tutorial added. The tutorial guides players along an intended path.
  • New: You can now scroll while editing the positions of resources in the resource panel.
  • New: Resource edit button now changes to "save" when editing.
  • Change: Default backups are every 2 hours now and you can keep up to 72 backups now.
  • UI Change: Various Dev-text from modules removed.
  • Bugfix: Notification settings for prefixes and timestamps will now save when switching characters.
  • Bugfix: Offline progress doesn't check if auto-expedition is checked.
  • Bugfix: Fixed an issue with Block being multiplied by 0.
  • UI Bugfix: Stat formatting for numbers over 100,000 fixed.
  • UI Bugfix: Character selection buttons always highlight slot 1 when hovered over.




Click:

  • Bugfix: Click power is now properly calculated for new players.



Explore:

  • Bugfix: Starting "blood trail" has been changed to a sword.



Hero:

  • New: Toggling the auto expedition will attempt to start an expedition when turned on.
  • UI Bugfix: Hero fighter is now hidden until the first expedition begins.
  • UI Bugfix: Re-aligned some elements in the start expedition frame.



Dungeon:

  • UI Bugfix: Timer displaying 60 seconds. (should show 0-59 now)



Inventory:

  • New: New graphics for inventory equipment.
  • New: Shift-Clicking an item from your inventory will now auto-equip that item.
  • Bugfix: Fixed Amulet rolling Crit Chance Rating wrong.
  • Bugfix: Slots without equipment prevents viewing equipment info.
  • Bugfix: Slots without equipment while in equipment view prevents equipping item.
  • UI Bugfix: Gear Score Box aligned correctly to top right of info panel.
  • UI Bugfix: Longer affixes now centered more properly



Kingdom:

  • Bugfix: Month cycles now update the recruit button and slider.
  • Bugfix: Issue where the population growth was negative on game start.
  • Bugfix: Large armies that one-shot opponents in army attacks no longer gain soldiers.



Race & Rebirths:

  • Bugfix: Rebirth resource affix's now work.
  • Bugfix: Opening the rebirth window now correctly puts current advantage instead of Spelunker.



Passive:
Bugfix: Certain % Increased passives fixed.