Murder Miners cover
Murder Miners screenshot
Linux PC X360 Mac XONE Series X Steam
Genre: Shooter, Indie

Murder Miners

The portal update is here

https://www.youtube.com/watch?v=tkH8RhI9fHQ

A Murder Miners farewell update for those who truly believe:


  • Xbox One version coming soon! Well Microsoft finally came to their senses and accepted Murder Miners 1 on their current console. We’ve taken a long break from working on Murder Miners X to create the ultimate version of MM1 for XBone (which will launch next week we’re hoping), and we’re bringing the additions to y'all on Steam ahead of time as a free update. Ain’t life grand?

    (You may have to restart steam to get the update. Check "Updates" in the main menu and look for "Update 30" to make sure you got it.)

    (Mac and Linux versions will also be updated soon.)

  • Believer’s Pack DLC! On sale now, 40% off!

  • Zombienaut Mode! The first miner to get a kill transforms into the dreaded ZOMBIENAUT: A gigantic, hulking terror of doom and disgustion. Murder the Zombienaut to become him yourself.



  • Murder Royale! We’re all about innovation and trendsetting here at JForce Games...Will you be the last miner standing?



  • 4 player local and online split screen added! Looks like one of our fans finally got his wish: [previewyoutube="b6W6CKmO81c;full"]

  • Rocket Launcher! Our most requested weapon through the years has been added. Use the alt fire to take control of a rocket fly-by-wire style ala Perfect Dark. Since it's currently OP we’ve made it disabled by default.



  • Improved menus / less clutter!

  • Walking regurgitate! Now you can bring your fountain of sweet nourishments to your fellow zombies. “Meals on Wheels…?” More like “Meals on the heels...of zombies.” Fuck.

  • The Murdership's attack has been buffed (explosions don't blast miners as far away from subsequent shots).

  • Increased the max vehicle spawns on a map to 30 and weapon spawns to 50!

  • Inviting and joining from your friends list is now working!

  • Player Stats! For everything from your number of players murdered to blocks destroyed as a zombie---go to options>debug>view stats to check 'em out.


Weapon changes! (Most weapons have been nerfed)



  • Decreased bullet magnetism range (and aim assist range if using a controller) on the shotty, machine gun, assault rifle, and an unscoped pistol / battle rifle.
  • The mighty sniper rifle now has recoil when repeatedly firing while moving (especially when not scoped in), so players will have to control their shots / movement more judiciously. It also has received a laser pointed indicator (ala TF2) to reveal a snipers position and to let miners know if a sniper is waiting for them as they turn a corner.
  • Fully charged Minergun blaster is no longer a one hit kill.
  • Shotgun now reloads one shell at a time.

-----------------------------------------

Believer’s Pack DLC!


Is Murder Miners one of your favorite $1 games that you’ve gotten 10’s or even 100’s of hours from? Are you a believer in JForce? Well here is a great way to show off your belief while supporting the development of Murder Miners X:

Believer Badge!

Display your status and authority as a believer with this commanding accoutrement:


Gold weapon skins!

Everything a believer touches turns to gold...every weapon you equip will become golden with belief and every golden weapon you drop will revert back to normal if touched by a nonbeliever (this effect can be toggled in armor customization).


Glowing believer banner in pregame lobby!




Spit on nonbelievers ability!

Shame the unwashed, non-believing masses who do not kno de wae (with related achievement). To spit press "Z" on the keyboard (or X + Right on the D-pad with an Xbox controller) then fire it at the nonbelievers.


Buy the Believer’s Pack DLC here



Whew...

We’ve gone on quite a ride together these last 8 years: Making Murder Miners and becoming full time devs after delivering pizza and waiting tables has been a dream come true for us 3 at JForce. I don’t mean to be too sappy, but I want to say that playing alongside you guys through the years and reading all the supportive comments (especially those talking about your memories of playing Murder Miners with your friends back in the good old days and what not)...it means the whole world to me my brothas. Thank you. Here’s to the future and Murder Miners X!

All the very best to you (I mean it),

-JForce Ty


R00k and Ty’s ABSOLUTELY OUTRAGEOUS...ly practical update:

R00k (Jonny) and Ty bring forth to you another Murder Miners update:



  • Official Autorun Servers! You can actively play or simply host afk to leave the server up for others. Your server will be tagged as “Official” in the match list. Official servers cycle through standardized maps and settings to give those joining a solid Murder Miners experience---not one in which some abusive, ban happy host is playing on some lame, exploitative map with shit settings.

    With your help “No sessions found” can now be a thing of the past. Please consider hosting Official servers when no other server is up and joining them to attract other players.

  • Sentry! Remember how I said, “With the zombies getting so much more powerful, how can the Murder Miners even hope to survive?” after the ABSOLUTELY OUTRAGEOUS update? Well, this is what I had in mind. It’s currently the alt fire of the sword. Since we’re still fine-tuning it we’ve made it disabled by default (You can enable it under “Weapon Options” in the pregame lobby).


All the very best to you guys,

-JForce Ty

(Btw you may have to restart steam to get the update. Check "Updates" in the main menu and look for "Update 29" to make sure you got it.)



https://www.youtube.com/watch?v=sJ1OtSeGkdI

Murder Miners X - Sneak Peek 6

https://youtu.be/dFUJOwexGT4
This is Murder Miners X, the sequel to Murder Miners. You're seeing Jonny's new voxel solution, "Voxel Plugin" available on the Unreal marketplace (we're not using Voxel Farm anymore). Be sure you don't miss the release of Murder Miners X by following our new Steam dev page: https://store.steampowered.com/dev/JForceGames

And of course if you want to play in the next Murder Miners game night that Ty runs, join the MM Steam group.

Thanks for your attention!

Murder Miners Update 25:

Hey, fellas, we got a big bugfix, a few tweaks, and a respawn timer for Murder the Flag.

-Fixed the “You have been booted” error when joining a match.

-Added a spawn timer for Murder the Flag and other possible game modes.

-Nerfed AI zombies (lowered damage and added a delay after attacking).

-Increased time to activate regurgitation and now the HUD regurgitate text grows red while being activated (to help prevent regurgitating when you want to devour).

-Slowed down minergun blaster projectile and increased its damage at lower charge levels.

-Minergun now uses less ammo while building and recharges faster---use the line function!

-Fixed bug which caused the minergun’s fully charged blast to not count towards achievement.

All the very best to you guys,

-JForce Ty

Murder Miners now has Trading Cards! And don't forget our NSFW trailer!

Here's a couple of the trading cards you can get:



There's also profile backgrounds, emoticons, and badges you can unlock too. Check out Ty's profile background!

And in case you missed it, a few months ago we updated the game with some new zombie abilities, among other things: https://www.youtube.com/watch?v=AyrYTxbiz9w

Oh and I just uploaded our NSFW trailer on Newgrounds (it was removed from Youtube way back when).

Murder Miners X - Sneak Peek 5

https://www.youtube.com/watch?v=VIYXhwXKosY
MMX is still alive! If you doubted us for one second, shame on you. You have much to learn.

We've made the difficult decision to switch game engines yet again, from Unity to Unreal. This may sound like a major set-back, but it has already proven to be the right choice, and development is proceeding faster than ever. The project was in stagnation for a while, but we are back on track. Believe.

We wanted to show off a few cool clips of some of our effects in Unreal & Voxel Farm. Expect more substantial progress videos soon.

Disclaimer: Everything in this video is a work in progress and subject to change.

MurderMinersHub video for Update 22

Made by the best fans in the world: https://www.youtube.com/watch?v=AyrYTxbiz9w

Ty and R00k’s ABSOLUTELY OUTRAGEOUS Update!

Ty and R00k (Jonny) bring forth to you a Murder Miners 1 update from the depths of their hearts:


  • Zombie Acid Vomit Attack! Zombies can now projectile vomit to create an acid pool on the ground for area prevention or to execute satisfying kill shots on miners.

  • Zombie Regurgitating! Sharing is caring, and what better way to care for your fellow zombies than by regurgitating up some sweet nourishment for them to level up on?

  • Vile Wind Attack! In the interests of maturity, we decided to tone down our inner 12 year old and include a more measured, practical ability: The “wind” will travel to wherever the cursor is pointing when activated and serves primarily as a smoke grenade and secondarily for area prevention. They say if you listen to the wind as it passes (hehehe) you can hear the souls of devoured miners softly crying out in disgust.

  • We’ve also added a text popup urging hosts to not abuse their banning authority, keeping it mainly for cheaters, spammers, and other extremely loathsome individuals.

  • Some miscellaneous changes like the Miner Gun defaulting to blaster.


With the zombies getting so much more powerful, how can the Murder Miners even hope to survive?

Stay tuned…

-JForce Ty

Murder Miners X - Sneak Peek 4

We've tried out a few different voxel solutions for MMX (the sequel to Murder Miners), including Voxel Farm. The one shown here is Mole Engine, but we'll be switching to yet another one soon. Maybe we'll end up just making our own.

https://www.youtube.com/watch?v=MAyUcuIYlw8