- Fixed "pick" option not showing on items in map editor. - Disabled map item interaction during combat.
Bugfix
-Fix bug cause transforming state disappearing if character item change in combat
Bugfix
Fix a bug causes item as an option to display incorrectly.
v1.41
Reduced lag when switching pagination between storyboards
Items on the map are no longer bound to the UI component "Card", so you can more freely personalize their display on the map
Added skin "equipment.png", please copy from "MushroomCardRPG_Data/StreamingAssets/template/gameSkin" to "MushroomCardRPG_Data/StreamingAssets/config/gameSkin"
Added a "Serial" option to make group effects cast sequentially instead of at the same time
Tab button fast-forwards not only dialogues but also the overall gameplay. Thus, its easier to skip long episodes during testing
Combat skills are now listed in alphabetical order and no longer fluctuate due to lost/gained skills
v1.4
New Feature
Slow motion act element.
In combat, characters will for all passives to finish, then enter next turn.
Optimized snow trace effect.
The skill effect can assign to target and caster now!
Add skill effect picking menu.
Optimized skill effect loading on the story board, now it's 4x faster.
Bug fix
Fix camera freezing after combat.
v1.31
New Feature
10% damage variation can now be disabled in setting.
Bugfix
Fix camera jittering when moving to the boundary.
v1.3
New Feature
New passive trigger, 'every 0.3 seconds'. Used for periodic animations.
Add fading in and out settings for image effects.
Short and long camera vibration effects.
v1.283
new feature
The editor's text auto-size. Long text will automatically shrink to fit the input box.
Considering the presence of teammates in performances, when a character joins the hero's team, it will no longer disappear on the map. It can be manually teleported to the backstage map.
Bugfix
After switching the map, the effect of "showing image on map" does not disappear.
Skill card's target option locking error causes "all (exclude oneself)" not selectable.
v1.281
Bug fix
Adding passive in passive triggered by hp=0 blocks the combat.
Improvements
Enlarge skill selection button for easier clicking