Mushroom Card RPG cover
Mushroom Card RPG screenshot
Genre: Strategy, Adventure, Indie

Mushroom Card RPG

Bugfix 2022.10.11

Feature


- Now you can press tab button to fast forward dialogue

Bugfix


- Skill effect not having file broswer
- Dead character can still be damaged in the combat
- Skills acquired by characters in their own turn are not displayed
- Untradable items can be taken and bought

Mushroom Card RPG v1.1 file browser version update!

New features



- File browser added! click the "plus sign on the right side of the input box" to use it for file path selection.

- In the combat, the enemies' action sequence is changed to fixed, from the last one in the team to the leader, so it's easier to design the enemy's AI strategy.

- 0 damage can now trigger passive spells.

- The skill condition "Has Passive Skill" is changed to "Has Skill Or Passive".


BUG Fix



- Editor camera state cannot be saved

- Passive triggered by HP<=0 cannot play its effect

- Passive triggered by HP<=0 triggered repeatedly under near death protection

- Projectiles are not displayed in the white line track effect

- The notation of "item name * quantity" does not take effect in the Act Condition "own item"

- Change "damage multipler" to "damage buff" to prevent mis-understanding

Mushroom Card RPG v1.1 file browser version is avaliable for beta!

- File browser added! click the "plus sign on the right side of the input box" to use it for file path selection.

- In the combat, the enemies' action sequence is changed to fixed, from the last one in the team to the leader, so it's easier to design the enemy's AI strategy.

- 0 damage can now trigger passive spells.

- The skill condition "Has Passive Skill" is changed to "Has Skill Or Passive".



BUG Fix:

- Editor camera state cannot be saved

- Passive triggered by HP<=0 cannot play its effect

- Passive triggered by HP<=0 triggered repeatedly under near death protection

- Projectiles are not displayed in the white line track effect

- The notation of "item name * quantity" does not take effect in the Act Condition "own item"

- Change "damage multipler" to "damage buff" to prevent mis-understanding


- Right click the game in the library -> Properties -> Betas -> select the test branch to participate in the beta. Remember to back up the existing stories before testing~!

- Thank you very much for participating in the test. Please post any problems you encounter and I will resolve it for you as soon as possible.

Update 2022.10.7

- Add more info about the game cache when file not found.
- Add hint about user control in storyboard.
- Fix a bug that the video volume cannot be controlled in the setting.

v1.01 Dialog Importer Update

- Add dialog importer in dialog editor, now you can import dialogs written in MS World, Google Docs, etc.

- Fix a bug that the initial value of a passive skill's multiplier is 1 instead of 0.
- Update a tutorial about the game resource cache.

Bug fix 2022.10.5

Fix bugs in template scripts "战斗教程" and "模板剧本 伊莎和拍卖". Please copy them from Template folder to Story folder. (Because scripts in Story folder can be modified by the user, so its content will not be updated)