Hey, folks! How's your summer going?
We're putting out a patch with some bug fixes but also few nifty additions Accomplishments, Trinket stats and menus. Check the changelog below for more details.
MCE Version 0.97.4 - August 10th, 2017
Features
Enemy weakness damage is highlighted
Portions of the menu that are not in use, are darkened for clarity
Added a tips section in the beginning of levels to give useful pointers to players
There is a new Accomplishment for destroying Mycelium
New Trinket stat: Recon
Only used by Trinket #37 for the time being
Affects information provided by enemies, such as drops
Adjustments
Menu buttons animate more visibly
Level Select Menu now better indicates if you're missing some levels
Made spell demo entry animation three times faster in Equipment Menu
Players can no longer spam ingame chat with notifications
Notifications now replace the previous one unless certain amount of time has expired or there was a chat message in between
Added more sound effects to enemies' movements
Added some new UI sound effects
Entering pause plays a short jingle and pauses music
Exiting pause, when in online Co-op, plays the same jingle that's played during countdown
Receiving chat messages from other player plays a short beep
Massive buffs to Aqua Sphere
Area of Effect/AoE Spells are now simply called Area Spells
Made Terror's Return a tad easier
Tutorial tutorializes a bit better
Made a couple of Accomplishments less grindy
A few Dictionary updates
A whole slew of Trinket changes
Fixes
Fixed Whirlwind collision detection
Fixed a bug where some longer sound effects would end abruptly
Fixed a bug where menu changes would interrupt chat
Zoom-in and Zoom-out keys no longer work when writing chat messages
Fixed Arven Shrooms collider
Gaia Strikes no longer rumble the controller when in victory menu
Equipment Menu updates bought items properly in Local Co-op
Fixed various Trinket bugs
Fixed UI icons using wrong sprites
Skeletons no longer spam teleport when stunned or jolted
Fixed enemy AI getting stuck if player damaged an enemy from too far away
Skeletons no longer get teleport crazy after knockback or stun
Fixed bug in game HUD where in Local Co-op, Player 2 global cooldown radial would fill the spell icon inaccurately
Fixed Local Co-op damage indicators not showing up for other player when using Split Screen
Mushroom Crusher Extreme Patch 0.97.3
We’ve just put out a patch fixing a few bugs. No biggie, have a nice week!
MCE Version 0.97.3 - June 6th, 2017
Adjustments:
Skeleton’s shadow fades away during teleports
Fixes:
Amnesia status prevents Trinket specials from triggering
Tutorial no longer plays main menu theme
Fixed a bug where spells would collide with enemies far away from them
Fixed various enemy AI's getting stuck when too far away from their target
Certain enemies can no longer jump over your spells
Fixed a bug where enemy defeating was not tracked, preventing players from leveling up their spells
Mushroom Crusher Extreme Patch 0.97.02
Hi, everybody! Summer is here and we are bringing a small patch to warm things up a little. The update contains mostly bug fixes, though, we are also adding a few changes to the Trinkets, enemies' indirect attacks and UI.
MCE Version 0.97.2 - June 1st, 2017
Adjustments:
Open and closed menu tabs are now color-coded
Slimes can now be frozen with Deep Freeze
Frozen slimes can then be destroyed with any Spell
Poison Gas vents now have a breaking animation
Fashroom bombs can trigger other Fashroom bombs
Descriptions of Trinkets with multi-line affixes have been made more readable by having the extra lines indented
Trinket #9's specials reworked
Many Trinket affix adjustments
Fixes:
Adjusted some winter levels to make it more difficult to get stuck because of melting ice
Fixed accomplishment rewards
Two different Accomplishments gave the same Trinket as reward
If you already have completed these Accomplishments, the rewards will be fixed for you next time you load your save
Destroyed Slimes are counted in Accomplishments again
Fixed Arvenshrooms getting stuck in some levels
Fixed an end-game Trinket bug specific to Spike Crush
Clones also damage client player in online Co-op
Leaving online multiplayer is possible again
Unequipping Plain Trinkets in local Co-op fixed
Fixed menu navigation for both players in equipment menu when in Co-op mode
Fixed a potential issue with save file sizes
Highscore list now shows online players equipment
Fixed a bug that caused Local Player 2’s Trinkets to be always active outside of Local Co-op
Fixed a bug with Plain and Unique Trinket equips not updating properly in Online Co-op
Fixed an AI bug with Dermshrooms where they were displaying the question mark every time they jumped
Fixed collision on houses’ back walls
Gaia Strikes explosions no longer spawn inside boxes
Fishes swim closer to shore again
Fixed Trinket #41's special effect
Trinket special is now properly randomized
Fixed Peckshrooms kiting AI getting stuck next to stationary enemies
Fixed a bug where in Online Co-op the game would get stuck in loading screen after retrying a level
Fixed Molten Orb’s fragments draw order and collision
Improved level loading times
Fixed a rare bug where Trinket #38's would spawn pickups on ice or snow tiles
Fixed a bug causing HUD Elements to be squished to the left bottom corner of the screen after first time editing any HUD element
Teleport speeds are no longer affected by movement speed bonuses
Fixed an AI bug where aggressive enemies would fail to find a path to a target that was standing still long enough
Trinket #44's special no longer makes spells ignore global cooldown
Mushroom Crusher Extreme Update 0.97.0
Hey, folks! Today we launched MCE 0.97.0, which includes a whole new category of Trinkets - Plain Trinkets.
Aside from those, we added new stats to the Unique Trinkets (a.k.a the old-style Trinkets), some new level visuals and quick-equip function for Spells and Trinkets.
Take a look at our devblog for more details on this update.
Also, last week, we published a hefty blog post, explaining Plain Trinkets in detail.
MCE Version 0.97.0 - April 13th, 2017
Features:
Plain Trinkets
Enemies can now drop Plain Trinkets that have random stat values on them
These trinkets will only get positive stat values
Plain Trinkes quality improves as you progress further in the game
Maximum amount of Plain Trinkets that you can own is 100, but you can sell unwanted Plain Trinkets for 10 spores each
Plain Trinkets will only drop if all of your unlocked Unique Trinkets are collected
Adjustments:
Improved Equipment Menu
You can now quick-equip Spells and Trinkets by hovering over them and holding down casting keys
Removed Camera Zoom from Options menu. Instead, you can use E and Q keys
New Trinket stats affecting each of the 4 enemy resistances individually
Newly plugged in controllers are now detected in runtime
Fixed & updated many dictionary entries and some Trinket descriptions
Adjusted many Unique Trinkets
Added a flashing save indicator to indicate when the game is auto-saving
Added on-screen tooltips for menu controls
Pavement tiles and wells breath new life into some of the levels
Adjusted the first 2 winter levels, making it more difficult to get yourself stuck
Nerfed Strishrooms a little bit
Fixes:
Improved performance of menus
Condition durations stat values are now calculated correctly
Combo bonus stat values are now calculated correctly
Mushroom Crusher Extreme Update 0.96.5
Hey-ya! We have just released a new MCE update, introducing HUD adjustment menu. You can now move around, adjust size and remove some interface elements altogether - so, you know, get creative!
The update also contains several Trinket adjustments, new Dictionary entries, some bug fixes and more. Drop by our devblog for more details.
MCE Version 0.96.5 - February 16th, 2017
Mushroom Crusher Extreme Update 0.96.0
Hi, everyone! We hope you all had a great holiday season. Now that the new year is started, we are putting out an update for the Online Co-op mode, which we released in December.
The new update includes several improvements for the Online play, Camera Zoom hotkeys, music remaster, and a few minor fixes and adjustments.
You can find the full MCE changelog in our dedicated forum thread. To read about the latest update in more detail, you can visit our devblog.
MCE Version 0.96.0 - January 19th, 2017
Features:
Hotkeys for changing Camera Zoom when in game
Controllers: RT and LT buttons
Keyboard: F9 and F10 for Player 1, F1 and F2 for Player 2
Adjustments:
Joining Online Co-op through Steam friends when in tutorial is no longer allowed
Added Chat tutorial messages
In Co-op, Spells and Trinkets owned by both players and equipped by one of the players are shown as red
In Co-op, if you try to equip same Spells or Trinkets as the other player, you are given a message informing you that it is not allowed
When unpausing in Online Co-op, game will give players a 3-second countdown before resuming to make sure both players are ready to continue
Mad Squirrel nerfed
Small nerf to Meteor Shower
Some Accomplishments made easier, some more difficult
Some updates made to player graphics
Improvements made to netcode
All damaging collisions to the Client player are now handled on the Client side. I.e. in case of lag, Client’s view of collisions to themselves wins over Host’s
Back-buttons now have an icon instead of text
Added shake effect to player health bars when taking damage
Added shake effect to enemy counters when defeating enemies
Added blinking effect to combo ar when combo is below ¼
Balanced Devs spell damage
Improved sounds stacking. Sounds that play too far away to be heard no longer cancel sounds closer to you
All of the game's music has been remastered
Fixes:
Fixed an issue, where, if joining Online Co-op through Steam friends while already in a level, the game got stuck
Fixed an issue where Movement Mode C would only work if single player movement was also set to C
Fixed a rare bug where some Spells go through moving enemies without hitting them
Fixed a bug causing Pal Shrooms to stop firing if they were too fast due to Trinkets
Peck Shrooms Mycosis condition now updates enemies’ element for Client in Online Co-op
Deep Freeze no longer creates extra tiles in Online Co-op
Fashrooms can now jump over gaps
Mushroom Crusher Extreme Patch 0.95.1
Hi, everybody!
We've just put out a small patch with a few bug fixes, UI adjustments and more.
Here's the full changelog:
MCE Version 0.95.1 – December 21st, 2016
Mushroom Crusher Extreme Update 0.95.0
Ho-ho-howdy, everyone! Winter holidays are almost here, and it means people getting together. And, in the Shroom world, you don’t need to be close to get together anymore, as we’ve just launched Online Co-op mode!
Here's our co-op teaser video:
http://youtu.be/fW7Nq1sRTN8
In addition to that we’ve also fixed some bugs, made some balance adjustments and (here comes the dessert!) added some special Holiday visuals. Winter Wonderland is in Pratumea (or, at least, some of its parts), enjoy!
You can find more details about the update in our devblog. The full MCE changelog can be found in the dedicated forum thread.
Enjoy the update and Happy Holidays!
MCE Version 0.95.0 - December 20th, 2016
Features:
Online Co-Op
Starting Online Co-op
You can start the Online Co-op mode in Main Menu by pressing on the button in the top left corner of the screen and selecting “Online Co-op”
You can play in Public mode, where the game will find another player for you by random, or use Friends mode to play with your Steam friends
Selecting the region closest to yours for minimal possible lag. In Public mode you can only join people in the same region. In Friends mode, the region is decided by whoever hosts the game.
Players can chat to each other with the TAB key both in menus and in-game
You can view other players’ equipment from the Equipment Menu
Host Player
In Online mode, one player will act as a host. In Public matchmaking it will usually be the player who started searching first.
In case players have same Spells and Trinkets equipped when joining in Online Co-op, host’s equipment will take priority over the other player.
Only the host can change the level, but both players have to agree to play it by pressing Ready.
Other player can suggest a level to the host by pressing on it in the Level Select menu.
Host cannot select a level that hasn't been unlocked by the other player.
Accomplishments
When in Accomplishment menu, clicking on Accomplishments you have completed lets the other player know of your greatness.
Clicking on Accomplishments you haven't completed lets the other player know that you'd like to attempt completing them.
In Online Co-op, Accomplishments progress differently compared to Local Co-Op.
Most Accomplishments are counted individually for each player
For example: When you defeat an enemy with LV1 Fireball, only you will progress towards the 'We BURN!' Accomplishment
Some Accomplishments still require cooperation from both players, for example, beating a level with Fire spells only requires that BOTH players only equip Fire pells.
Loot in Online Co-op
Both players have their own private loot dropped on the ground, not visible for the other player. Health Extracts are the only exception
Collected Spores and Trinkets are not shared!
Enemies defeated by both players can drop Spores and Trinkets.
<*>Adjustments:
Updated several dictionary entries
Adjusted all boss Spore drops
Lowered Frozen Lagoon's difficulty a little bit
Lowered some spell cooldowns & damages
Some slight Trinket balancing
Special Holiday visuals added to the game
<*>Fixes:
Every stacked pick-up now counts towards the Hoarder Accomplishment
Co-op setup button no longer disappears after playing a level
Failure song plays when dying in Co-op mode instead of Victory song
Shroomian Hero Charm status icon no longer appears on small health bars
Player 2 now has own spawn and death animations
Keyboard and Controller navigation to Co-op button from Options menu works now
Accomplishment pop-up now properly displays Trinket Slot rewards
Have a nice weekend, everyone!
Mushroom Crusher Extreme Update 0.90.0
Hello-hello-hello! It’s our third feature update and it’s a big one—local co-op mode! So, grab yourself a friend and get crushing.
Watch the teaser trailer here: https://youtu.be/8HXCSdqAXqQ
We’ve also added a few new entries to the game Dictionary and some minor graphical adjustments, fixed some bugs affecting enemy and Spell performance and more.
You can check out the full MCE changelog in the dedicated forum thread. More details about today’s update can be found in our devbog.
If you want to see Mushroom Party joining forces to fight the wicked Shrooms, today we’re streaming MCE live on to show off the new and shiny local co-op. Join us at 4pm UTC/8am PST on Twitch!
MCE Version 0.90.0 - November 17th, 2016
Features:
Local Co-op
By pressing the button on top-left of the main menu, you can open a menu to set up Co-op mode
You can turn Co-op on or off from this menu and change control settings for both players
A couple of new Dictionary entries + updated a few existing ones
The rest of the level select icons
Adjustments:
Nerfed Mad Squirrels' roll speed in later levels
Updated many Trinkets' specials' descriptions to better indicate whom their effects apply to
Made poison gas vents a bit darker to make them more visible
Moved a rock in Secluded Den
Small performance optimizations
Switched the places of 2 later Accomplishment rewards
Adjusted Enemy Defeating Accomplishments' enemy amounts required and their Spore rewards
Made Level Rank Accomplishments' Spore rewards more unified
Nerfed Trinket #45
Fixes:
Fixed an error where using Aqua Sphere over ice tiles caused all spells to freeze
Dizzy status no longer makes Palshrooms unable to shoot
Palshrooms and Devs can no longer use their spells or abilities when frozen or stunned